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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "media/base/audio_buffer_queue.h" | |
6 | |
7 #include <algorithm> | |
8 | |
9 #include "base/logging.h" | |
10 #include "media/base/audio_bus.h" | |
11 #include "media/base/buffers.h" | |
12 | |
13 namespace media { | |
14 | |
15 AudioBufferQueue::AudioBufferQueue() { Clear(); } | |
16 AudioBufferQueue::~AudioBufferQueue() {} | |
17 | |
18 void AudioBufferQueue::Clear() { | |
19 buffers_.clear(); | |
20 current_buffer_ = buffers_.begin(); | |
21 current_buffer_offset_ = 0; | |
22 frames_ = 0; | |
23 current_time_ = kNoTimestamp(); | |
24 first_buffer_ = true; | |
25 } | |
26 | |
27 void AudioBufferQueue::Append(const scoped_refptr<AudioBuffer>& buffer_in) { | |
28 buffers_.push_back(buffer_in); | |
29 | |
30 // Inserting into deque invalidates all iterators, so point to the first | |
31 // buffer. | |
32 current_buffer_ = buffers_.begin(); | |
33 | |
34 // If we have just written the first buffer, update |current_time_| to be the | |
35 // start time. | |
36 if (first_buffer_) { | |
DaleCurtis
2013/06/20 22:08:59
Is it enough to just check if current_time_ is kNo
jrummell
2013/06/20 23:28:58
I don't know if there are cases where you can push
| |
37 DCHECK_EQ(frames_, 0); | |
38 current_time_ = buffer_in->timestamp(); | |
39 first_buffer_ = false; | |
40 } | |
41 | |
42 // Update the |frames_| counter since we have added frames. | |
43 frames_ += buffer_in->frame_count(); | |
DaleCurtis
2013/06/20 22:08:59
It's possible this could overflow, maybe CHECK_GT(
jrummell
2013/06/20 23:28:58
Done.
| |
44 } | |
45 | |
46 int AudioBufferQueue::ReadFrames(int frames, AudioBus* dest) { | |
47 DCHECK_GE(dest->frames(), frames); | |
48 return InternalRead(frames, true, 0, dest); | |
49 } | |
50 | |
51 int AudioBufferQueue::PeekFrames(int frames, | |
52 int forward_offset, | |
scherkus (not reviewing)
2013/06/20 22:05:15
fix indent
DaleCurtis
2013/06/20 22:08:59
Fix indent.
jrummell
2013/06/20 23:28:58
Done.
| |
53 AudioBus* dest) { | |
54 DCHECK_GE(dest->frames(), frames); | |
55 return InternalRead(frames, false, forward_offset, dest); | |
56 } | |
57 | |
58 void AudioBufferQueue::SeekFrames(int frames) { | |
59 // Perform seek only if we have enough bytes in the queue. | |
60 CHECK_LE(frames, frames_); | |
61 int taken = InternalRead(frames, true, 0, NULL); | |
62 DCHECK_EQ(taken, frames); | |
63 } | |
64 | |
65 int AudioBufferQueue::InternalRead(int frames, | |
66 bool advance_position, | |
scherkus (not reviewing)
2013/06/20 22:05:15
fix indent
DaleCurtis
2013/06/20 22:08:59
Fix indent.
jrummell
2013/06/20 23:28:58
Done.
| |
67 int forward_offset, | |
68 AudioBus* dest) { | |
69 // Counts how many frames are actually read from the buffer queue. | |
70 int taken = 0; | |
71 BufferQueue::iterator current_buffer = current_buffer_; | |
72 int current_buffer_offset = current_buffer_offset_; | |
73 | |
74 int frames_to_skip = forward_offset; | |
75 while (taken < frames) { | |
76 // |current_buffer| is valid since the first time this buffer is appended | |
77 // with data. Make sure there is data to be processed. | |
78 if (current_buffer == buffers_.end()) | |
79 break; | |
80 | |
81 scoped_refptr<AudioBuffer> buffer = *current_buffer; | |
82 | |
83 int remaining_frames_in_buffer = | |
84 buffer->frame_count() - current_buffer_offset; | |
85 | |
86 if (frames_to_skip > 0) { | |
87 // If there are frames to skip, do it first. May need to skip into | |
88 // subsequent buffers. | |
89 int skipped = std::min(remaining_frames_in_buffer, frames_to_skip); | |
90 current_buffer_offset += skipped; | |
91 frames_to_skip -= skipped; | |
92 } else { | |
93 // Find the right amount to copy from the current buffer. We shall copy no | |
94 // more than |frames| frames in total and each single step copies no more | |
95 // than the current buffer size. | |
96 int copied = std::min(frames - taken, remaining_frames_in_buffer); | |
97 | |
98 // if |dest| is NULL, there's no need to copy. | |
99 if (dest) | |
100 buffer->ReadFrames(copied, current_buffer_offset, taken, dest); | |
101 | |
102 // Increase total number of frames copied, which regulates when to end | |
103 // this loop. | |
104 taken += copied; | |
105 | |
106 // We have read |copied| frames from the current buffer. Advance the | |
107 // offset. | |
108 current_buffer_offset += copied; | |
109 } | |
110 | |
111 // Has the buffer has been consumed? | |
112 if (current_buffer_offset == buffer->frame_count()) { | |
113 if (advance_position) { | |
114 // Next buffer may not have timestamp, so we need to update current | |
115 // timestamp before switching to the next buffer. | |
116 UpdateCurrentTime(current_buffer, current_buffer_offset); | |
117 } | |
118 | |
119 BufferQueue::iterator next = current_buffer; | |
DaleCurtis
2013/06/20 22:08:59
Does current_buffer + 1 work?
jrummell
2013/06/20 23:28:58
Done.
| |
120 ++next; | |
121 // If we are at the last buffer, no more data to be copied, so stop. | |
122 if (next == buffers_.end()) | |
123 break; | |
124 | |
125 // Advances the iterator. | |
126 current_buffer = next; | |
127 current_buffer_offset = 0; | |
128 } | |
129 } | |
130 | |
131 if (advance_position) { | |
132 // Update the appropriate values since |taken| frames have been copied out. | |
133 frames_ -= taken; | |
134 DCHECK_GE(frames_, 0); | |
135 DCHECK(current_buffer_ != buffers_.end() || frames_ == 0); | |
136 | |
137 current_buffer_ = current_buffer; | |
138 current_buffer_offset_ = current_buffer_offset; | |
139 | |
140 UpdateCurrentTime(current_buffer_, current_buffer_offset_); | |
141 | |
142 // Remove any buffers before the current buffer as there is no going | |
143 // backwards. | |
144 buffers_.erase(buffers_.begin(), current_buffer_); | |
DaleCurtis
2013/06/20 22:08:59
Did you figure out if this invalidates current_buf
jrummell
2013/06/20 23:28:58
According to the stackoverflow page referenced in
| |
145 } | |
146 | |
147 return taken; | |
148 } | |
149 | |
150 void AudioBufferQueue::UpdateCurrentTime(BufferQueue::iterator buffer, | |
151 int offset) { | |
scherkus (not reviewing)
2013/06/20 22:05:15
fix indent
jrummell
2013/06/20 23:28:58
Done.
| |
152 if (buffer != buffers_.end() && (*buffer)->timestamp() != kNoTimestamp()) { | |
153 double time_offset = ((*buffer)->duration().InMicroseconds() * offset) / | |
154 static_cast<double>((*buffer)->frame_count()); | |
155 current_time_ = | |
156 (*buffer)->timestamp() + base::TimeDelta::FromMicroseconds( | |
157 static_cast<int64>(time_offset + 0.5)); | |
158 } | |
159 } | |
160 | |
161 } // namespace media | |
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