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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/async_pixel_transfer_manager_share_group.h" | 5 #include "gpu/command_buffer/service/async_pixel_transfer_manager_share_group.h" |
| 6 | 6 |
| 7 #include <list> | 7 #include <list> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
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| 92 void InitializeOnTransferThread(gfx::GLContext* parent_context, | 92 void InitializeOnTransferThread(gfx::GLContext* parent_context, |
| 93 base::WaitableEvent* caller_wait) { | 93 base::WaitableEvent* caller_wait) { |
| 94 TRACE_EVENT0("gpu", "InitializeOnTransferThread"); | 94 TRACE_EVENT0("gpu", "InitializeOnTransferThread"); |
| 95 | 95 |
| 96 if (!parent_context) { | 96 if (!parent_context) { |
| 97 LOG(ERROR) << "No parent context provided."; | 97 LOG(ERROR) << "No parent context provided."; |
| 98 caller_wait->Signal(); | 98 caller_wait->Signal(); |
| 99 return; | 99 return; |
| 100 } | 100 } |
| 101 | 101 |
| 102 surface_ = gfx::GLSurface::CreateOffscreenGLSurface(false, gfx::Size(1, 1)); | 102 surface_ = gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size(1, 1)); |
| 103 if (!surface_.get()) { | 103 if (!surface_.get()) { |
| 104 LOG(ERROR) << "Unable to create GLSurface"; | 104 LOG(ERROR) << "Unable to create GLSurface"; |
| 105 caller_wait->Signal(); | 105 caller_wait->Signal(); |
| 106 return; | 106 return; |
| 107 } | 107 } |
| 108 | 108 |
| 109 // TODO(backer): This is coded for integrated GPUs. For discrete GPUs | 109 // TODO(backer): This is coded for integrated GPUs. For discrete GPUs |
| 110 // we would probably want to use a PBO texture upload for a true async | 110 // we would probably want to use a PBO texture upload for a true async |
| 111 // upload (that would hopefully be optimized as a DMA transfer by the | 111 // upload (that would hopefully be optimized as a DMA transfer by the |
| 112 // driver). | 112 // driver). |
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| 515 | 515 |
| 516 AsyncPixelTransferDelegate* | 516 AsyncPixelTransferDelegate* |
| 517 AsyncPixelTransferManagerShareGroup::CreatePixelTransferDelegateImpl( | 517 AsyncPixelTransferManagerShareGroup::CreatePixelTransferDelegateImpl( |
| 518 gles2::TextureRef* ref, | 518 gles2::TextureRef* ref, |
| 519 const AsyncTexImage2DParams& define_params) { | 519 const AsyncTexImage2DParams& define_params) { |
| 520 return new AsyncPixelTransferDelegateShareGroup( | 520 return new AsyncPixelTransferDelegateShareGroup( |
| 521 &shared_state_, ref->service_id(), define_params); | 521 &shared_state_, ref->service_id(), define_params); |
| 522 } | 522 } |
| 523 | 523 |
| 524 } // namespace gpu | 524 } // namespace gpu |
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