Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(684)

Side by Side Diff: base/memory/discardable_memory.h

Issue 17106004: Add discardable memory emulation for non-android/mac platforms (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 7 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef BASE_MEMORY_DISCARDABLE_MEMORY_H_ 5 #ifndef BASE_MEMORY_DISCARDABLE_MEMORY_H_
6 #define BASE_MEMORY_DISCARDABLE_MEMORY_H_ 6 #define BASE_MEMORY_DISCARDABLE_MEMORY_H_
7 7
8 #include "base/base_export.h" 8 #include "base/base_export.h"
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/compiler_specific.h" 10 #include "base/compiler_specific.h"
11 11
12 namespace base { 12 namespace base {
13 13
14 enum LockDiscardableMemoryStatus { 14 enum LockDiscardableMemoryStatus {
15 DISCARDABLE_MEMORY_FAILED = -1, 15 DISCARDABLE_MEMORY_FAILED = -1,
16 DISCARDABLE_MEMORY_PURGED = 0, 16 DISCARDABLE_MEMORY_PURGED = 0,
17 DISCARDABLE_MEMORY_SUCCESS = 1 17 DISCARDABLE_MEMORY_SUCCESS = 1
18 }; 18 };
19 19
20 #if defined(OS_MACOSX) || defined(OS_ANDROID)
21 #define DISCARDABLE_MEMORY_SUPPORTED_NATIVELY
22 #endif
23
20 // Platform abstraction for discardable memory. DiscardableMemory is used to 24 // Platform abstraction for discardable memory. DiscardableMemory is used to
21 // cache large objects without worrying about blowing out memory, both on mobile 25 // cache large objects without worrying about blowing out memory, both on mobile
22 // devices where there is no swap, and desktop devices where unused free memory 26 // devices where there is no swap, and desktop devices where unused free memory
23 // should be used to help the user experience. This is preferable to releasing 27 // should be used to help the user experience. This is preferable to releasing
24 // memory in response to an OOM signal because it is simpler, though it has less 28 // memory in response to an OOM signal because it is simpler, though it has less
25 // flexibility as to which objects get discarded. 29 // flexibility as to which objects get discarded.
26 // 30 //
27 // Discardable memory has two states: locked and unlocked. While the memory is 31 // Discardable memory has two states: locked and unlocked. While the memory is
28 // locked, it will not be discarded. Unlocking the memory allows the OS to 32 // locked, it will not be discarded. Unlocking the memory allows the OS to
29 // reclaim it if needed. Locks do not nest. 33 // reclaim it if needed. Locks do not nest.
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
65 // DISCARDABLE_MEMORY_FAILED then this object should be discarded and 69 // DISCARDABLE_MEMORY_FAILED then this object should be discarded and
66 // a new one should be created. If the return value is 70 // a new one should be created. If the return value is
67 // DISCARDABLE_MEMORY_PURGED then the memory is present but any data that 71 // DISCARDABLE_MEMORY_PURGED then the memory is present but any data that
68 // was in it is gone. 72 // was in it is gone.
69 LockDiscardableMemoryStatus Lock() WARN_UNUSED_RESULT; 73 LockDiscardableMemoryStatus Lock() WARN_UNUSED_RESULT;
70 74
71 // Unlock the memory so that it can be purged by the system. Must be called 75 // Unlock the memory so that it can be purged by the system. Must be called
72 // after every successful lock call. 76 // after every successful lock call.
73 void Unlock(); 77 void Unlock();
74 78
79 bool is_locked() const { return is_locked_; }
80
75 // Return the memory address held by this object. The object must be locked 81 // Return the memory address held by this object. The object must be locked
76 // before calling this. Otherwise, this will cause a DCHECK error. 82 // before calling this. Otherwise, this will cause a DCHECK error.
77 void* Memory() const; 83 void* Memory() const;
78 84
79 // Testing utility calls. 85 // Testing utility calls.
80 86
81 // Check whether a purge of all discardable memory in the system is supported. 87 // Check whether a purge of all discardable memory in the system is supported.
82 // Use only for testing! 88 // Use only for testing!
83 static bool PurgeForTestingSupported(); 89 static bool PurgeForTestingSupported();
84 90
85 // Purge all discardable memory in the system. This call has global effects 91 // Purge all discardable memory in the system. This call has global effects
86 // across all running processes, so it should only be used for testing! 92 // across all running processes, so it should only be used for testing!
87 static void PurgeForTesting(); 93 static void PurgeForTesting();
88 94
89 private: 95 private:
96 #if !defined(DISCARDABLE_MEMORY_SUPPORTED_NATIVELY)
Avi (use Gerrit) 2013/06/18 00:00:46 How will this work on a platform like Win32 where
97 friend class DiscardableMemoryProvider;
98 friend class DiscardableMemoryProviderTest;
99
100 // Used by the DiscardableMemoryProvider to allocate and free memory.
101 bool Allocate();
102 void Deallocate();
103 #endif
104
90 #if defined(OS_ANDROID) 105 #if defined(OS_ANDROID)
91 // Maps the discardable memory into the caller's address space. 106 // Maps the discardable memory into the caller's address space.
92 // Returns true on success, false otherwise. 107 // Returns true on success, false otherwise.
93 bool Map(); 108 bool Map();
94 109
95 // Unmaps the discardable memory from the caller's address space. 110 // Unmaps the discardable memory from the caller's address space.
96 void Unmap(); 111 void Unmap();
97 112
98 // Reserve a file descriptor. When reaching the fd limit, this call returns 113 // Reserve a file descriptor. When reaching the fd limit, this call returns
99 // false and initialization should fail. 114 // false and initialization should fail.
100 bool ReserveFileDescriptor(); 115 bool ReserveFileDescriptor();
101 116
102 // Release a file descriptor so that others can reserve it. 117 // Release a file descriptor so that others can reserve it.
103 void ReleaseFileDescriptor(); 118 void ReleaseFileDescriptor();
104 #endif // OS_ANDROID 119 #endif // OS_ANDROID
105 120
106 void* memory_; 121 void* memory_;
107 size_t size_; 122 size_t size_;
108 bool is_locked_; 123 bool is_locked_;
109 #if defined(OS_ANDROID) 124 #if defined(OS_ANDROID)
110 int fd_; 125 int fd_;
111 #endif // OS_ANDROID 126 #endif // OS_ANDROID
112 127
113 DISALLOW_COPY_AND_ASSIGN(DiscardableMemory); 128 DISALLOW_COPY_AND_ASSIGN(DiscardableMemory);
114 }; 129 };
115 130
116 } // namespace base 131 } // namespace base
117 132
118 #endif // BASE_MEMORY_DISCARDABLE_MEMORY_H_ 133 #endif // BASE_MEMORY_DISCARDABLE_MEMORY_H_
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698