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Side by Side Diff: gm/xferu64.cpp

Issue 1710283002: remove xferu64 gm -- not needed now that the blitters are hooked up (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 10 months ago
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1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "gm.h"
9 #include "SkCanvas.h"
10 #include "SkImageInfo.h"
11 #include "SkXfermode.h"
12 #include "SkHalf.h"
13 #include "SkImage.h"
14 #include "SkPM4f.h"
15
16 static SkPMColor f16_to_pmcolor(uint64_t src) {
17 SkPMColor dst;
18 const SkHalf* sptr = reinterpret_cast<const SkHalf*>(&src);
19 uint8_t* dptr = reinterpret_cast<uint8_t*>(&dst);
20 for (int i = 0; i < 4; ++i) {
21 float f = SkHalfToFloat(sptr[i]);
22 dptr[i] = SkToU8((int)(f * 255 + 0.5f));
23 }
24 return dst;
25 }
26
27 static SkPMColor u16_to_pmcolor(uint64_t src) {
28 SkPMColor dst;
29 const uint16_t* sptr = reinterpret_cast<const uint16_t*>(&src);
30 uint8_t* dptr = reinterpret_cast<uint8_t*>(&dst);
31 for (int i = 0; i < 4; ++i) {
32 dptr[i] = sptr[i] >> 8;
33 }
34 return dst;
35 }
36
37 static SkImage* new_u64_image(const SkBitmap& src, uint32_t flags) {
38 SkBitmap dst;
39 dst.allocN32Pixels(src.width(), src.height());
40 SkPixmap srcPM, dstPM;
41 src.peekPixels(&srcPM);
42 dst.peekPixels(&dstPM);
43
44 for (int y = 0; y < srcPM.height(); ++y) {
45 for (int x = 0; x < srcPM.width(); ++x) {
46 uint64_t srcP = *srcPM.addr64(x, y);
47 uint32_t* dstP = dstPM.writable_addr32(x, y);
48
49 if (flags & SkXfermode::kDstIsFloat16_U64Flag) {
50 *dstP = f16_to_pmcolor(srcP);
51 } else {
52 *dstP = u16_to_pmcolor(srcP);
53 }
54 }
55 }
56 return SkImage::NewRasterCopy(dstPM.info(), dstPM.addr(), dstPM.rowBytes());
57 }
58
59 static void draw_rect(SkCanvas* canvas, const SkRect& r, SkColor c, uint32_t u64 _flags,
60 const SkAlpha aa[]) {
61 const SkIRect ir = r.round();
62 const SkImageInfo info = SkImageInfo::Make(ir.width(), ir.height(),
63 kRGBA_F16_SkColorType, kPremul_Sk AlphaType);
64
65 SkBitmap bm;
66 bm.allocPixels(info);
67 SkPixmap pm;
68 bm.peekPixels(&pm);
69 memset(pm.writable_addr(), 0, pm.getSafeSize());
70
71 if (SkColorGetA(c) == 0xFF) {
72 u64_flags |= SkXfermode::kSrcIsOpaque_PM4fFlag;
73 }
74
75 const SkXfermode::U64State state { nullptr, u64_flags };
76
77 const SkPM4f src = SkColor4f::FromColor(c).premul();
78 auto proc1 = SkXfermode::GetU64Proc1(SkXfermode::kSrcOver_Mode, u64_flags);
79 for (int y = 0; y < ir.height()/2; ++y) {
80 proc1(state, pm.writable_addr64(0, y), src, ir.width(), aa);
81 }
82
83 SkPM4f buffer[1000];
84 for (int i = 0; i < ir.width(); ++i) {
85 buffer[i] = src;
86 }
87 auto procN = SkXfermode::GetU64ProcN(SkXfermode::kSrcOver_Mode, u64_flags);
88 for (int y = ir.height()/2 + 1; y < ir.height(); ++y) {
89 procN(state, pm.writable_addr64(0, y), buffer, ir.width(), aa);
90 }
91
92 SkAutoTUnref<SkImage> image(new_u64_image(bm, u64_flags));
93 canvas->drawImage(image, r.left(), r.top(), nullptr);
94 }
95
96 /*
97 * Test SkXfer4fProcs directly for src-over, comparing them to current SkColor blits.
98 */
99 DEF_SIMPLE_GM(xfer_u64_srcover, canvas, 580, 760) {
100 const int IW = 50;
101 const SkScalar W = IW;
102 const SkScalar H = 100;
103
104 const int32_t flags[] = {
105 -1, // normal
106 0, // U16 components
107 SkXfermode::kDstIsFloat16_U64Flag, // F16 components
108 };
109 const SkColor colors[] = {
110 SK_ColorBLACK, SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE,
111 0x88000000, 0x88FF0000, 0x8800FF00, 0x880000FF
112 };
113
114 uint8_t aa_scanline[IW];
115 for (int i = 0; i < IW; ++i) {
116 aa_scanline[i] = i * 255 / (IW - 1);
117 }
118 uint8_t const* aa_table[] = { nullptr, aa_scanline };
119
120 SkBitmap mask;
121 mask.installPixels(SkImageInfo::MakeA8(IW, 1), aa_scanline, IW);
122
123 canvas->translate(20, 20);
124
125 const SkRect r = SkRect::MakeWH(W, H);
126 for (const uint8_t* aa : aa_table) {
127 canvas->save();
128 for (auto flag : flags) {
129 canvas->save();
130 for (SkColor c : colors) {
131 if (flag < 0) {
132 SkPaint p;
133 p.setColor(c);
134 if (aa) {
135 canvas->drawBitmapRect(mask, r, &p);
136 } else {
137 canvas->drawRect(r, p);
138 }
139 } else {
140 draw_rect(canvas, r, c, flag, aa);
141 }
142 canvas->translate(W + 20, 0);
143 }
144 canvas->restore();
145 canvas->translate(0, H + 20);
146 }
147 canvas->restore();
148 canvas->translate(0, (H + 20) * SK_ARRAY_COUNT(flags) + 20);
149 }
150 }
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