| Index: fuzz/fuzz.cpp
|
| diff --git a/fuzz/fuzz.cpp b/fuzz/fuzz.cpp
|
| index 40f48175e274141dd81ccf3bd4d403db388c3ec8..d35e7ae4d1561b5ecfb59a8683bb5fe9bae0c554 100644
|
| --- a/fuzz/fuzz.cpp
|
| +++ b/fuzz/fuzz.cpp
|
| @@ -378,8 +378,8 @@ int fuzz_skp(SkData* bytes) {
|
|
|
| Fuzz::Fuzz(SkData* bytes) : fBytes(SkSafeRef(bytes)), fNextByte(0) {}
|
|
|
| -void Fuzz::signalBug () { raise(SIGSEGV); }
|
| -void Fuzz::signalBoring() { exit(0); }
|
| +void Fuzz::signalBug () { SkDebugf("Signal bug\n"); raise(SIGSEGV); }
|
| +void Fuzz::signalBoring() { SkDebugf("Signal boring\n"); exit(0); }
|
|
|
| template <typename T>
|
| T Fuzz::nextT() {
|
| @@ -398,6 +398,12 @@ bool Fuzz::nextBool() { return nextB()&1; }
|
| uint32_t Fuzz::nextU() { return this->nextT<uint32_t>(); }
|
| float Fuzz::nextF() { return this->nextT<float >(); }
|
|
|
| +float Fuzz::nextF1() {
|
| + // This is the same code as is in SkRandom's nextF()
|
| + unsigned int floatint = 0x3f800000 | (this->nextU() >> 9);
|
| + float f = SkBits2Float(floatint) - 1.0f;
|
| + return f;
|
| +}
|
|
|
| uint32_t Fuzz::nextRangeU(uint32_t min, uint32_t max) {
|
| if (min > max) {
|
|
|