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Side by Side Diff: Source/modules/gamepad/Gamepad.cpp

Issue 170993002: Updating Blink-side WebGamepad interface (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase Created 6 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2011, Google Inc. All rights reserved. 2 * Copyright (C) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are met: 5 * modification, are permitted provided that the following conditions are met:
6 * 6 *
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 26 matching lines...) Expand all
37 ScriptWrappable::init(this); 37 ScriptWrappable::init(this);
38 } 38 }
39 39
40 void Gamepad::axes(unsigned count, float* data) 40 void Gamepad::axes(unsigned count, float* data)
41 { 41 {
42 m_axes.resize(count); 42 m_axes.resize(count);
43 if (count) 43 if (count)
44 std::copy(data, data + count, m_axes.begin()); 44 std::copy(data, data + count, m_axes.begin());
45 } 45 }
46 46
47 #if defined(ENABLE_NEW_GAMEPAD_API)
48 void Gamepad::buttons(unsigned count, blink::WebGamepadButton* data)
49 {
50 m_buttons.resize(count);
51 for (unsigned i = 0; i < count; ++i)
52 m_buttons[i] = data[i].value;
53 }
54 #else
47 void Gamepad::buttons(unsigned count, float* data) 55 void Gamepad::buttons(unsigned count, float* data)
48 { 56 {
49 m_buttons.resize(count); 57 m_buttons.resize(count);
50 if (count) 58 if (count)
51 std::copy(data, data + count, m_buttons.begin()); 59 std::copy(data, data + count, m_buttons.begin());
52 } 60 }
61 #endif
53 62
54 Gamepad::~Gamepad() 63 Gamepad::~Gamepad()
55 { 64 {
56 } 65 }
57 66
58 void Gamepad::trace(Visitor* visitor) 67 void Gamepad::trace(Visitor* visitor)
59 { 68 {
60 } 69 }
61 70
62 } // namespace WebCore 71 } // namespace WebCore
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