| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkMatrixClipStateMgr.h" | 8 #include "SkMatrixClipStateMgr.h" |
| 9 #include "SkPictureRecord.h" | 9 #include "SkPictureRecord.h" |
| 10 | 10 |
| 11 bool SkMatrixClipStateMgr::MatrixClipState::ClipInfo::clipPath(SkPictureRecord*
picRecord, | 11 bool SkMatrixClipStateMgr::MatrixClipState::ClipInfo::clipPath(SkPictureRecord*
picRecord, |
| 12 const SkPath& pat
h, | 12 const SkPath& pat
h, |
| 13 SkRegion::Op op, | 13 SkRegion::Op op, |
| 14 bool doAA, | 14 bool doAA, |
| 15 int matrixID) { | 15 int matrixID) { |
| 16 int pathID = picRecord->addPathToHeap(path); | 16 int pathID = picRecord->addPathToHeap(path); |
| 17 | 17 |
| 18 ClipOp* newClip = fClips.append(); | 18 ClipOp* newClip = fClips.append(); |
| 19 newClip->fClipType = kPath_ClipType; | 19 newClip->fClipType = kPath_ClipType; |
| 20 newClip->fGeom.fPathID = pathID; | 20 newClip->fGeom.fPathID = pathID; |
| 21 newClip->fOp = op; | 21 newClip->fOp = op; |
| 22 newClip->fDoAA = doAA; | 22 newClip->fDoAA = doAA; |
| 23 newClip->fMatrixID = matrixID; | 23 newClip->fMatrixID = matrixID; |
| 24 newClip->fOffset = kInvalidJumpOffset; |
| 24 return false; | 25 return false; |
| 25 } | 26 } |
| 26 | 27 |
| 27 bool SkMatrixClipStateMgr::MatrixClipState::ClipInfo::clipRegion(SkPictureRecord
* picRecord, | 28 bool SkMatrixClipStateMgr::MatrixClipState::ClipInfo::clipRegion(SkPictureRecord
* picRecord, |
| 28 int regionID, | 29 int regionID, |
| 29 SkRegion::Op op
, | 30 SkRegion::Op op
, |
| 30 int matrixID) { | 31 int matrixID) { |
| 31 // TODO: add a region dictionary so we don't have to copy the region in here | 32 // TODO: add a region dictionary so we don't have to copy the region in here |
| 32 ClipOp* newClip = fClips.append(); | 33 ClipOp* newClip = fClips.append(); |
| 33 newClip->fClipType = kRegion_ClipType; | 34 newClip->fClipType = kRegion_ClipType; |
| 34 newClip->fGeom.fRegionID = regionID; | 35 newClip->fGeom.fRegionID = regionID; |
| 35 newClip->fOp = op; | 36 newClip->fOp = op; |
| 36 newClip->fDoAA = true; // not necessary but sanity preserving | 37 newClip->fDoAA = true; // not necessary but sanity preserving |
| 37 newClip->fMatrixID = matrixID; | 38 newClip->fMatrixID = matrixID; |
| 39 newClip->fOffset = kInvalidJumpOffset; |
| 38 return false; | 40 return false; |
| 39 } | 41 } |
| 40 | 42 |
| 41 void SkMatrixClipStateMgr::writeDeltaMat(int currentMatID, int desiredMatID) { | 43 void SkMatrixClipStateMgr::writeDeltaMat(int currentMatID, int desiredMatID) { |
| 42 const SkMatrix& current = this->lookupMat(currentMatID); | 44 const SkMatrix& current = this->lookupMat(currentMatID); |
| 43 const SkMatrix& desired = this->lookupMat(desiredMatID); | 45 const SkMatrix& desired = this->lookupMat(desiredMatID); |
| 44 | 46 |
| 45 SkMatrix delta; | 47 SkMatrix delta; |
| 46 bool result = current.invert(&delta); | 48 bool result = current.invert(&delta); |
| 47 if (result) { | 49 if (result) { |
| 48 delta.preConcat(desired); | 50 delta.preConcat(desired); |
| 49 } | 51 } |
| 50 fPicRecord->recordConcat(delta); | 52 fPicRecord->recordConcat(delta); |
| 51 } | 53 } |
| 52 | 54 |
| 53 // Note: this only writes out the clips for the current save state. To get the | 55 // Note: this only writes out the clips for the current save state. To get the |
| 54 // entire clip stack requires iterating of the entire matrix/clip stack. | 56 // entire clip stack requires iterating of the entire matrix/clip stack. |
| 55 void SkMatrixClipStateMgr::MatrixClipState::ClipInfo::writeClip(int* curMatID, | 57 void SkMatrixClipStateMgr::MatrixClipState::ClipInfo::writeClip(int* curMatID, |
| 56 SkMatrixClipStat
eMgr* mgr) { | 58 SkMatrixClipStat
eMgr* mgr, |
| 59 bool* overrideFi
rstOp) { |
| 57 for (int i = 0; i < fClips.count(); ++i) { | 60 for (int i = 0; i < fClips.count(); ++i) { |
| 58 ClipOp& curClip = fClips[i]; | 61 ClipOp& curClip = fClips[i]; |
| 59 | 62 |
| 63 SkRegion::Op op = curClip.fOp; |
| 64 if (*overrideFirstOp) { |
| 65 op = SkRegion::kReplace_Op; |
| 66 *overrideFirstOp = false; |
| 67 } |
| 68 |
| 60 // TODO: use the matrix ID to skip writing the identity matrix | 69 // TODO: use the matrix ID to skip writing the identity matrix |
| 61 // over and over, i.e.: | 70 // over and over, i.e.: |
| 62 // if (*curMatID != curClip.fMatrixID) { | 71 // if (*curMatID != curClip.fMatrixID) { |
| 63 // mgr->writeDeltaMat... | 72 // mgr->writeDeltaMat... |
| 64 // *curMatID... | 73 // *curMatID... |
| 65 // } | 74 // } |
| 66 // Right now this optimization would throw off the testing harness. | 75 // Right now this optimization would throw off the testing harness. |
| 67 // TODO: right now we're writing out the delta matrix from the prior | 76 // TODO: right now we're writing out the delta matrix from the prior |
| 68 // matrix state. This is a side-effect of writing out the entire | 77 // matrix state. This is a side-effect of writing out the entire |
| 69 // clip stack and should be resolved when that is fixed. | 78 // clip stack and should be resolved when that is fixed. |
| 70 mgr->writeDeltaMat(*curMatID, curClip.fMatrixID); | 79 mgr->writeDeltaMat(*curMatID, curClip.fMatrixID); |
| 71 *curMatID = curClip.fMatrixID; | 80 *curMatID = curClip.fMatrixID; |
| 72 | 81 |
| 73 int offset; | |
| 74 | |
| 75 switch (curClip.fClipType) { | 82 switch (curClip.fClipType) { |
| 76 case kRect_ClipType: | 83 case kRect_ClipType: |
| 77 offset = mgr->getPicRecord()->recordClipRect(curClip.fGeom.fRRect.re
ct(), | 84 curClip.fOffset = mgr->getPicRecord()->recordClipRect(curClip.fGeom.
fRRect.rect(), |
| 78 curClip.fOp, curClip.fD
oAA); | 85 op, curClip.fD
oAA); |
| 79 break; | 86 break; |
| 80 case kRRect_ClipType: | 87 case kRRect_ClipType: |
| 81 offset = mgr->getPicRecord()->recordClipRRect(curClip.fGeom.fRRect,
curClip.fOp, | 88 curClip.fOffset = mgr->getPicRecord()->recordClipRRect(curClip.fGeom
.fRRect, op, |
| 82 curClip.fDoAA); | 89 curClip.fDoAA
); |
| 83 break; | 90 break; |
| 84 case kPath_ClipType: | 91 case kPath_ClipType: |
| 85 offset = mgr->getPicRecord()->recordClipPath(curClip.fGeom.fPathID,
curClip.fOp, | 92 curClip.fOffset = mgr->getPicRecord()->recordClipPath(curClip.fGeom.
fPathID, op, |
| 86 curClip.fDoAA); | 93 curClip.fDoAA)
; |
| 87 break; | 94 break; |
| 88 case kRegion_ClipType: { | 95 case kRegion_ClipType: { |
| 89 const SkRegion* region = mgr->lookupRegion(curClip.fGeom.fRegionID); | 96 const SkRegion* region = mgr->lookupRegion(curClip.fGeom.fRegionID); |
| 90 offset = mgr->getPicRecord()->recordClipRegion(*region, curClip.fOp)
; | 97 curClip.fOffset = mgr->getPicRecord()->recordClipRegion(*region, op)
; |
| 91 break; | 98 break; |
| 92 } | 99 } |
| 93 default: | 100 default: |
| 94 SkASSERT(0); | 101 SkASSERT(0); |
| 95 } | 102 } |
| 96 | |
| 97 mgr->addClipOffset(offset); | |
| 98 } | 103 } |
| 99 } | 104 } |
| 100 | 105 |
| 106 // Fill in the skip offsets for all the clips written in the current block |
| 107 void SkMatrixClipStateMgr::MatrixClipState::ClipInfo::fillInSkips(SkWriter32* wr
iter, |
| 108 int32_t restor
eOffset) { |
| 109 for (int i = 0; i < fClips.count(); ++i) { |
| 110 ClipOp& curClip = fClips[i]; |
| 111 |
| 112 if (-1 == curClip.fOffset) { |
| 113 continue; |
| 114 } |
| 115 // SkDEBUGCODE(uint32_t peek = writer->read32At(curClip.fOffset);) |
| 116 // SkASSERT(-1 == peek); |
| 117 writer->overwriteTAt(curClip.fOffset, restoreOffset); |
| 118 SkDEBUGCODE(curClip.fOffset = -1;) |
| 119 } |
| 120 } |
| 121 |
| 101 SkMatrixClipStateMgr::SkMatrixClipStateMgr() | 122 SkMatrixClipStateMgr::SkMatrixClipStateMgr() |
| 102 : fPicRecord(NULL) | 123 : fPicRecord(NULL) |
| 103 , fMatrixClipStack(sizeof(MatrixClipState), | 124 , fMatrixClipStack(sizeof(MatrixClipState), |
| 104 fMatrixClipStackStorage, | 125 fMatrixClipStackStorage, |
| 105 sizeof(fMatrixClipStackStorage)) | 126 sizeof(fMatrixClipStackStorage)) |
| 106 , fCurOpenStateID(kIdentityWideOpenStateID) { | 127 , fCurOpenStateID(kIdentityWideOpenStateID) { |
| 107 | 128 |
| 108 fSkipOffsets = SkNEW(SkTDArray<int>); | |
| 109 | |
| 110 // The first slot in the matrix dictionary is reserved for the identity matr
ix | 129 // The first slot in the matrix dictionary is reserved for the identity matr
ix |
| 111 fMatrixDict.append()->reset(); | 130 fMatrixDict.append()->reset(); |
| 112 | 131 |
| 113 fCurMCState = (MatrixClipState*)fMatrixClipStack.push_back(); | 132 fCurMCState = (MatrixClipState*)fMatrixClipStack.push_back(); |
| 114 new (fCurMCState) MatrixClipState(NULL, 0); // balanced in restore() | 133 new (fCurMCState) MatrixClipState(NULL, 0); // balanced in restore() |
| 115 } | 134 } |
| 116 | 135 |
| 117 SkMatrixClipStateMgr::~SkMatrixClipStateMgr() { | 136 SkMatrixClipStateMgr::~SkMatrixClipStateMgr() { |
| 118 for (int i = 0; i < fRegionDict.count(); ++i) { | 137 for (int i = 0; i < fRegionDict.count(); ++i) { |
| 119 SkDELETE(fRegionDict[i]); | 138 SkDELETE(fRegionDict[i]); |
| 120 } | 139 } |
| 121 | |
| 122 SkDELETE(fSkipOffsets); | |
| 123 } | 140 } |
| 124 | 141 |
| 125 | 142 |
| 126 int SkMatrixClipStateMgr::MCStackPush(SkCanvas::SaveFlags flags) { | 143 int SkMatrixClipStateMgr::save(SkCanvas::SaveFlags flags) { |
| 144 SkDEBUGCODE(this->validate();) |
| 145 |
| 127 MatrixClipState* newTop = (MatrixClipState*)fMatrixClipStack.push_back(); | 146 MatrixClipState* newTop = (MatrixClipState*)fMatrixClipStack.push_back(); |
| 128 new (newTop) MatrixClipState(fCurMCState, flags); // balanced in restore() | 147 new (newTop) MatrixClipState(fCurMCState, flags); // balanced in restore() |
| 129 fCurMCState = newTop; | 148 fCurMCState = newTop; |
| 130 | 149 |
| 131 SkDEBUGCODE(this->validate();) | 150 SkDEBUGCODE(this->validate();) |
| 132 | 151 |
| 133 return fMatrixClipStack.count(); | 152 return fMatrixClipStack.count(); |
| 134 } | 153 } |
| 135 | 154 |
| 136 int SkMatrixClipStateMgr::save(SkCanvas::SaveFlags flags) { | |
| 137 SkDEBUGCODE(this->validate();) | |
| 138 | |
| 139 return this->MCStackPush(flags); | |
| 140 } | |
| 141 | |
| 142 int SkMatrixClipStateMgr::saveLayer(const SkRect* bounds, const SkPaint* paint, | 155 int SkMatrixClipStateMgr::saveLayer(const SkRect* bounds, const SkPaint* paint, |
| 143 SkCanvas::SaveFlags flags) { | 156 SkCanvas::SaveFlags flags) { |
| 144 // Since the saveLayer call draws something we need to potentially dump | 157 int result = this->save(flags); |
| 145 // out the MC state | |
| 146 this->call(kOther_CallType); | |
| 147 | |
| 148 int result = this->MCStackPush(flags); | |
| 149 ++fCurMCState->fLayerID; | 158 ++fCurMCState->fLayerID; |
| 150 fCurMCState->fIsSaveLayer = true; | 159 fCurMCState->fIsSaveLayer = true; |
| 151 | 160 |
| 161 fCurMCState->fSaveLayerBracketed = this->call(kOther_CallType); |
| 152 fCurMCState->fSaveLayerBaseStateID = fCurOpenStateID; | 162 fCurMCState->fSaveLayerBaseStateID = fCurOpenStateID; |
| 153 fCurMCState->fSavedSkipOffsets = fSkipOffsets; | |
| 154 | |
| 155 // TODO: recycle these rather then new & deleting them on every saveLayer/ | |
| 156 // restore | |
| 157 fSkipOffsets = SkNEW(SkTDArray<int>); | |
| 158 | |
| 159 fPicRecord->recordSaveLayer(bounds, paint, | 163 fPicRecord->recordSaveLayer(bounds, paint, |
| 160 (SkCanvas::SaveFlags)(flags| SkCanvas::kMatrixCl
ip_SaveFlag)); | 164 (SkCanvas::SaveFlags)(flags| SkCanvas::kMatrixCl
ip_SaveFlag)); |
| 161 return result; | 165 return result; |
| 162 } | 166 } |
| 163 | 167 |
| 164 void SkMatrixClipStateMgr::restore() { | 168 void SkMatrixClipStateMgr::restore() { |
| 165 SkDEBUGCODE(this->validate();) | 169 SkDEBUGCODE(this->validate();) |
| 166 | 170 |
| 167 if (fCurMCState->fIsSaveLayer) { | 171 if (fCurMCState->fIsSaveLayer) { |
| 168 if (fCurMCState->fSaveLayerBaseStateID != fCurOpenStateID) { | 172 if (fCurMCState->fSaveLayerBaseStateID != fCurOpenStateID) { |
| 169 fPicRecord->recordRestore(); // Close the open block inside the save
Layer | 173 fPicRecord->recordRestore(); // Close the open block |
| 170 } | 174 } |
| 171 // The saveLayer's don't carry any matrix or clip state in the | 175 // The saveLayer's don't carry any matrix or clip state in the |
| 172 // new scheme so make sure the saveLayer's recordRestore doesn't | 176 // new scheme so make sure the saveLayer's recordRestore doesn't |
| 173 // try to finalize them (i.e., fill in their skip offsets). | 177 // try to finalize them (i.e., fill in their skip offsets). |
| 174 fPicRecord->recordRestore(false); // close of saveLayer | 178 fPicRecord->recordRestore(false); // close of saveLayer |
| 175 | 179 |
| 176 fCurOpenStateID = fCurMCState->fSaveLayerBaseStateID; | 180 // Close the Save that brackets the saveLayer. TODO: this doesn't handle |
| 181 // the skip offsets correctly |
| 182 if (fCurMCState->fSaveLayerBracketed) { |
| 183 fPicRecord->recordRestore(false); |
| 184 } |
| 177 | 185 |
| 178 SkASSERT(0 == fSkipOffsets->count()); | 186 // MC states can be allowed to fuse across saveLayer/restore boundaries |
| 179 SkASSERT(NULL != fCurMCState->fSavedSkipOffsets); | 187 fCurOpenStateID = kIdentityWideOpenStateID; |
| 180 | |
| 181 SkDELETE(fSkipOffsets); | |
| 182 fSkipOffsets = fCurMCState->fSavedSkipOffsets; | |
| 183 } | 188 } |
| 184 | 189 |
| 185 fCurMCState->~MatrixClipState(); // balanced in save() | 190 fCurMCState->~MatrixClipState(); // balanced in save() |
| 186 fMatrixClipStack.pop_back(); | 191 fMatrixClipStack.pop_back(); |
| 187 fCurMCState = (MatrixClipState*)fMatrixClipStack.back(); | 192 fCurMCState = (MatrixClipState*)fMatrixClipStack.back(); |
| 188 | 193 |
| 189 SkDEBUGCODE(this->validate();) | 194 SkDEBUGCODE(this->validate();) |
| 190 } | 195 } |
| 191 | 196 |
| 192 // kIdentityWideOpenStateID (0) is reserved for the identity/wide-open clip stat
e | 197 // kIdentityWideOpenStateID (0) is reserved for the identity/wide-open clip stat
e |
| (...skipping 15 matching lines...) Expand all Loading... |
| 208 } | 213 } |
| 209 | 214 |
| 210 SkASSERT(kOther_CallType == callType); | 215 SkASSERT(kOther_CallType == callType); |
| 211 | 216 |
| 212 if (fCurMCState->fMCStateID == fCurOpenStateID) { | 217 if (fCurMCState->fMCStateID == fCurOpenStateID) { |
| 213 // Required MC state is already active one - nothing to do | 218 // Required MC state is already active one - nothing to do |
| 214 SkDEBUGCODE(this->validate();) | 219 SkDEBUGCODE(this->validate();) |
| 215 return false; | 220 return false; |
| 216 } | 221 } |
| 217 | 222 |
| 218 if (kIdentityWideOpenStateID != fCurOpenStateID && | 223 if (kIdentityWideOpenStateID != fCurOpenStateID) { |
| 219 (!fCurMCState->fIsSaveLayer || | |
| 220 fCurMCState->fSaveLayerBaseStateID != fCurOpenStateID)) { | |
| 221 // Don't write a restore if the open state is one in which a saveLayer | |
| 222 // is nested. The save after the saveLayer's restore will close it. | |
| 223 fPicRecord->recordRestore(); // Close the open block | 224 fPicRecord->recordRestore(); // Close the open block |
| 224 } | 225 } |
| 225 | 226 |
| 226 // Install the required MC state as the active one | 227 // Install the required MC state as the active one |
| 227 fCurOpenStateID = fCurMCState->fMCStateID; | 228 fCurOpenStateID = fCurMCState->fMCStateID; |
| 228 | 229 |
| 229 fPicRecord->recordSave(SkCanvas::kMatrixClip_SaveFlag); | 230 fPicRecord->recordSave(SkCanvas::kMatrixClip_SaveFlag); |
| 230 | 231 |
| 231 // write out clips | 232 // write out clips |
| 232 SkDeque::Iter iter(fMatrixClipStack, SkDeque::Iter::kBack_IterStart); | 233 SkDeque::F2BIter iter(fMatrixClipStack); |
| 233 const MatrixClipState* state; | 234 bool firstClip = true; |
| 234 // Loop back across the MC states until the last saveLayer. The MC | 235 |
| 235 // state in front of the saveLayer has already been written out. | 236 int curMatID = kIdentityMatID; |
| 236 for (state = (const MatrixClipState*) iter.prev(); | 237 for (const MatrixClipState* state = (const MatrixClipState*) iter.next(); |
| 237 state != NULL; | 238 state != NULL; |
| 238 state = (const MatrixClipState*) iter.prev()) { | 239 state = (const MatrixClipState*) iter.next()) { |
| 239 if (state->fIsSaveLayer) { | 240 state->fClipInfo->writeClip(&curMatID, this, &firstClip); |
| 240 break; | |
| 241 } | |
| 242 } | |
| 243 | |
| 244 if (NULL == state) { | |
| 245 // There was no saveLayer in the MC stack so we need to output them all | |
| 246 iter.reset(fMatrixClipStack, SkDeque::Iter::kFront_IterStart); | |
| 247 state = (const MatrixClipState*) iter.next(); | |
| 248 } else { | |
| 249 // SkDeque's iterators actually return the previous location so we | |
| 250 // need to reverse and go forward one to get back on track. | |
| 251 iter.next(); | |
| 252 SkDEBUGCODE(const MatrixClipState* test =) (const MatrixClipState*) iter
.next(); | |
| 253 SkASSERT(test == state); | |
| 254 } | |
| 255 | |
| 256 int curMatID = NULL != state ? state->fMatrixInfo->getID(this) : kIdentityMa
tID; | |
| 257 for ( ; state != NULL; state = (const MatrixClipState*) iter.next()) { | |
| 258 state->fClipInfo->writeClip(&curMatID, this); | |
| 259 } | 241 } |
| 260 | 242 |
| 261 // write out matrix | 243 // write out matrix |
| 262 // TODO: this test isn't quite right. It should be: | |
| 263 // if (curMatID != fCurMCState->fMatrixInfo->getID(this)) { | |
| 264 // but right now the testing harness always expects a matrix if | |
| 265 // the matrices are non-I | |
| 266 if (kIdentityMatID != fCurMCState->fMatrixInfo->getID(this)) { | 244 if (kIdentityMatID != fCurMCState->fMatrixInfo->getID(this)) { |
| 267 // TODO: writing out the delta matrix here is an artifact of the writing | 245 // TODO: writing out the delta matrix here is an artifact of the writing |
| 268 // out of the entire clip stack (with its matrices). Ultimately we will | 246 // out of the entire clip stack (with its matrices). Ultimately we will |
| 269 // write out the CTM here when the clip state is collapsed to a single p
ath. | 247 // write out the CTM here when the clip state is collapsed to a single p
ath. |
| 270 this->writeDeltaMat(curMatID, fCurMCState->fMatrixInfo->getID(this)); | 248 this->writeDeltaMat(curMatID, fCurMCState->fMatrixInfo->getID(this)); |
| 271 } | 249 } |
| 272 | 250 |
| 273 SkDEBUGCODE(this->validate();) | 251 SkDEBUGCODE(this->validate();) |
| 274 | 252 |
| 275 return true; | 253 return true; |
| 276 } | 254 } |
| 277 | 255 |
| 278 // Fill in the skip offsets for all the clips written in the current block | |
| 279 void SkMatrixClipStateMgr::fillInSkips(SkWriter32* writer, int32_t restoreOffset
) { | |
| 280 for (int i = 0; i < fSkipOffsets->count(); ++i) { | |
| 281 SkDEBUGCODE(uint32_t peek = writer->readTAt<int32_t>((*fSkipOffsets)[i])
;) | |
| 282 // SkASSERT(-1 == peek); | |
| 283 writer->overwriteTAt<int32_t>((*fSkipOffsets)[i], restoreOffset); | |
| 284 } | |
| 285 | |
| 286 fSkipOffsets->rewind(); | |
| 287 } | |
| 288 | |
| 289 void SkMatrixClipStateMgr::finish() { | 256 void SkMatrixClipStateMgr::finish() { |
| 290 if (kIdentityWideOpenStateID != fCurOpenStateID) { | 257 if (kIdentityWideOpenStateID != fCurOpenStateID) { |
| 291 fPicRecord->recordRestore(); // Close the open block | 258 fPicRecord->recordRestore(); // Close the open block |
| 292 fCurOpenStateID = kIdentityWideOpenStateID; | 259 fCurOpenStateID = kIdentityWideOpenStateID; |
| 293 } | 260 } |
| 294 } | 261 } |
| 295 | 262 |
| 296 #ifdef SK_DEBUG | 263 #ifdef SK_DEBUG |
| 297 void SkMatrixClipStateMgr::validate() { | 264 void SkMatrixClipStateMgr::validate() { |
| 298 if (fCurOpenStateID == fCurMCState->fMCStateID && | 265 if (fCurOpenStateID == fCurMCState->fMCStateID) { |
| 299 (!fCurMCState->fIsSaveLayer || | 266 // The current state is the active one so all its skip offsets should |
| 300 fCurOpenStateID != fCurMCState->fSaveLayerBaseStateID)) { | 267 // still be -1 |
| 301 // The current state is the active one so it should have a skip | 268 SkDeque::F2BIter iter(fMatrixClipStack); |
| 302 // offset for each clip | 269 |
| 303 SkDeque::Iter iter(fMatrixClipStack, SkDeque::Iter::kBack_IterStart); | 270 for (const MatrixClipState* state = (const MatrixClipState*) iter.next()
; |
| 304 int clipCount = 0; | |
| 305 for (const MatrixClipState* state = (const MatrixClipState*) iter.prev()
; | |
| 306 state != NULL; | 271 state != NULL; |
| 307 state = (const MatrixClipState*) iter.prev()) { | 272 state = (const MatrixClipState*) iter.next()) { |
| 308 clipCount += state->fClipInfo->numClips(); | 273 state->fClipInfo->checkOffsetNotEqual(-1); |
| 309 if (state->fIsSaveLayer) { | |
| 310 break; | |
| 311 } | |
| 312 } | 274 } |
| 313 | |
| 314 SkASSERT(fSkipOffsets->count() == clipCount); | |
| 315 } | 275 } |
| 316 } | 276 } |
| 317 #endif | 277 #endif |
| 318 | 278 |
| 319 int SkMatrixClipStateMgr::addRegionToDict(const SkRegion& region) { | 279 int SkMatrixClipStateMgr::addRegionToDict(const SkRegion& region) { |
| 320 int index = fRegionDict.count(); | 280 int index = fRegionDict.count(); |
| 321 *fRegionDict.append() = SkNEW(SkRegion(region)); | 281 *fRegionDict.append() = SkNEW(SkRegion(region)); |
| 322 return index; | 282 return index; |
| 323 } | 283 } |
| 324 | 284 |
| 325 int SkMatrixClipStateMgr::addMatToDict(const SkMatrix& mat) { | 285 int SkMatrixClipStateMgr::addMatToDict(const SkMatrix& mat) { |
| 326 if (mat.isIdentity()) { | 286 if (mat.isIdentity()) { |
| 327 return kIdentityMatID; | 287 return kIdentityMatID; |
| 328 } | 288 } |
| 329 | 289 |
| 330 *fMatrixDict.append() = mat; | 290 *fMatrixDict.append() = mat; |
| 331 return fMatrixDict.count()-1; | 291 return fMatrixDict.count()-1; |
| 332 } | 292 } |
| OLD | NEW |