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Side by Side Diff: base/task_scheduler/priority_queue_unittest.cc

Issue 1709713002: TaskScheduler [4/9] Priority Queue (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@s_2_sequence_and_task
Patch Set: fix indentation and comment. Created 4 years, 10 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/task_scheduler/priority_queue.h"
6
7 #include "base/bind.h"
8 #include "base/bind_helpers.h"
9 #include "base/macros.h"
10 #include "base/memory/ref_counted.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/task_scheduler/sequence.h"
13 #include "base/task_scheduler/task.h"
14 #include "base/task_scheduler/task_traits.h"
15 #include "base/threading/platform_thread.h"
16 #include "base/threading/simple_thread.h"
17 #include "base/time/time.h"
18 #include "testing/gmock/include/gmock/gmock.h"
19 #include "testing/gtest/include/gtest/gtest.h"
20
21 namespace base {
22 namespace internal {
23
24 namespace {
25
26 class PriorityQueueCallbackMock {
27 public:
28 PriorityQueueCallbackMock() = default;
29 MOCK_METHOD0(SequenceInsertedInPriorityQueue, void());
30
31 private:
32 DISALLOW_COPY_AND_ASSIGN(PriorityQueueCallbackMock);
33 };
34
35 class ThreadBeginningTransaction : public SimpleThread {
36 public:
37 explicit ThreadBeginningTransaction(PriorityQueue* priority_queue)
38 : SimpleThread("ThreadBeginningTransaction"),
39 priority_queue_(priority_queue),
40 transaction_began_(false) {}
41
42 // SimpleThread:
43 void Run() override {
44 scoped_ptr<PriorityQueue::Transaction> transaction =
45 priority_queue_->BeginTransaction();
46 transaction_began_ = true;
47 }
48
49 bool transaction_began() const { return transaction_began_; }
50
51 private:
52 PriorityQueue* const priority_queue_;
53 bool transaction_began_;
54
55 DISALLOW_COPY_AND_ASSIGN(ThreadBeginningTransaction);
56 };
57
58 void ExpectSequenceAndSortKey(const PriorityQueue::SequenceAndSortKey& expected,
59 const PriorityQueue::SequenceAndSortKey& actual) {
60 EXPECT_EQ(expected.sequence, actual.sequence);
61 EXPECT_EQ(expected.sort_key.priority, actual.sort_key.priority);
62 EXPECT_EQ(expected.sort_key.next_task_sequenced_time,
63 actual.sort_key.next_task_sequenced_time);
64 }
65
66 } // namespace
67
68 TEST(TaskSchedulerPriorityQueueTest, PushPopPeek) {
69 // Create test sequences.
70 scoped_refptr<Sequence> sequence_a = new Sequence;
71 sequence_a->PushTask(make_scoped_ptr(
72 new Task(FROM_HERE, Closure(),
73 TaskTraits().WithPriority(TaskPriority::USER_VISIBLE))));
74 SequenceSortKey sort_key_a = sequence_a->GetSortKey();
75
76 scoped_refptr<Sequence> sequence_b = new Sequence;
77 sequence_b->PushTask(make_scoped_ptr(
78 new Task(FROM_HERE, Closure(),
79 TaskTraits().WithPriority(TaskPriority::USER_BLOCKING))));
80 SequenceSortKey sort_key_b = sequence_b->GetSortKey();
81
82 scoped_refptr<Sequence> sequence_c = new Sequence;
83 sequence_c->PushTask(make_scoped_ptr(
84 new Task(FROM_HERE, Closure(),
85 TaskTraits().WithPriority(TaskPriority::USER_BLOCKING))));
86 SequenceSortKey sort_key_c = sequence_c->GetSortKey();
87
88 scoped_refptr<Sequence> sequence_d = new Sequence;
89 sequence_d->PushTask(make_scoped_ptr(
90 new Task(FROM_HERE, Closure(),
91 TaskTraits().WithPriority(TaskPriority::BACKGROUND))));
92 SequenceSortKey sort_key_d = sequence_d->GetSortKey();
93
94 // Create a priority queue and a transaction.
95 testing::StrictMock<PriorityQueueCallbackMock> mock;
96 PriorityQueue pq(
97 Bind(&PriorityQueueCallbackMock::SequenceInsertedInPriorityQueue,
98 Unretained(&mock)));
99 scoped_ptr<PriorityQueue::Transaction> transaction(pq.BeginTransaction());
100 ExpectSequenceAndSortKey(PriorityQueue::SequenceAndSortKey(),
101 transaction->Peek());
102
103 // Push sequences in the priority queue.
104 transaction->Push(make_scoped_ptr(
105 new PriorityQueue::SequenceAndSortKey(sequence_a, sort_key_a)));
106 ExpectSequenceAndSortKey(
107 PriorityQueue::SequenceAndSortKey(sequence_a, sort_key_a),
108 transaction->Peek());
109
110 transaction->Push(make_scoped_ptr(
111 new PriorityQueue::SequenceAndSortKey(sequence_b, sort_key_b)));
112 ExpectSequenceAndSortKey(
113 PriorityQueue::SequenceAndSortKey(sequence_b, sort_key_b),
114 transaction->Peek());
115
116 transaction->Push(make_scoped_ptr(
117 new PriorityQueue::SequenceAndSortKey(sequence_c, sort_key_c)));
118 ExpectSequenceAndSortKey(
119 PriorityQueue::SequenceAndSortKey(sequence_b, sort_key_b),
120 transaction->Peek());
121
122 transaction->Push(make_scoped_ptr(
123 new PriorityQueue::SequenceAndSortKey(sequence_d, sort_key_d)));
124 ExpectSequenceAndSortKey(
125 PriorityQueue::SequenceAndSortKey(sequence_b, sort_key_b),
126 transaction->Peek());
127
128 // Pop sequences from the priority queue.
129 transaction->Pop();
130 ExpectSequenceAndSortKey(
131 PriorityQueue::SequenceAndSortKey(sequence_c, sort_key_c),
132 transaction->Peek());
133
134 transaction->Pop();
135 ExpectSequenceAndSortKey(
136 PriorityQueue::SequenceAndSortKey(sequence_a, sort_key_a),
137 transaction->Peek());
138
139 transaction->Pop();
140 ExpectSequenceAndSortKey(
141 PriorityQueue::SequenceAndSortKey(sequence_d, sort_key_d),
142 transaction->Peek());
143
144 transaction->Pop();
145 ExpectSequenceAndSortKey(PriorityQueue::SequenceAndSortKey(),
146 transaction->Peek());
147
148 // Expect 4 calls to mock.SequenceInsertedInPriorityQueue() when the
149 // Transaction is destroyed.
150 EXPECT_CALL(mock, SequenceInsertedInPriorityQueue()).Times(4);
151 transaction.reset();
152 }
153
154 // Check that creating Transactions on the same thread for 2 unrelated
155 // PriorityQueues causes a crash.
156 TEST(TaskSchedulerPriorityQueueTest, IllegalTwoTransactionsSameThread) {
157 PriorityQueue pq_a(Bind(&DoNothing));
158 PriorityQueue pq_b(Bind(&DoNothing));
159
160 EXPECT_DEBUG_DEATH({
161 scoped_ptr<PriorityQueue::Transaction> transaction_a =
162 pq_a.BeginTransaction();
163 scoped_ptr<PriorityQueue::Transaction> transaction_b =
164 pq_b.BeginTransaction();
165 }, "");
166 }
167
168 // Check that there is no crash when Transactions are created on the same thread
169 // for 2 PriorityQueues which have a predecessor relationship.
170 TEST(TaskSchedulerPriorityQueueTest, LegalTwoTransactionsSameThread) {
171 PriorityQueue pq_a(Bind(&DoNothing));
172 PriorityQueue pq_b(Bind(&DoNothing), &pq_a);
173
174 // This shouldn't crash.
175 scoped_ptr<PriorityQueue::Transaction> transaction_a =
176 pq_a.BeginTransaction();
177 scoped_ptr<PriorityQueue::Transaction> transaction_b =
178 pq_b.BeginTransaction();
179 }
180
181 // Check that it is possible to begin multiple Transactions for the same
182 // PriorityQueue on different threads. The call to BeginTransaction() on the
183 // second thread should block until the Transaction has ended on the first
184 // thread.
185 TEST(TaskSchedulerPriorityQueueTest, TwoTransactionsTwoThreads) {
186 PriorityQueue pq(Bind(&DoNothing));
187
188 // Call BeginTransaction() on this thread and keep the Transaction alive.
189 scoped_ptr<PriorityQueue::Transaction> transaction = pq.BeginTransaction();
190
191 // Call BeginTransaction() on another thread.
192 ThreadBeginningTransaction thread_beginning_transaction(&pq);
193 thread_beginning_transaction.Start();
194
195 // After a few milliseconds, the call to BeginTransaction() on the other
196 // thread should stil not have returned.
197 PlatformThread::Sleep(TimeDelta::FromMilliseconds(200));
198 EXPECT_FALSE(thread_beginning_transaction.transaction_began());
199
200 // End the Transaction on the current thread.
201 transaction.reset();
202
203 // The other thread should exit after its call to BeginTransaction() returns.
204 thread_beginning_transaction.Join();
205 EXPECT_TRUE(thread_beginning_transaction.transaction_began());
206 }
207
208 TEST(TaskSchedulerPriorityQueueTest, SequenceAndSortKeyIsNull) {
209 EXPECT_TRUE(PriorityQueue::SequenceAndSortKey().is_null());
210
211 scoped_refptr<Sequence> sequence = new Sequence;
212 sequence->PushTask(make_scoped_ptr(
213 new Task(FROM_HERE, Closure(),
214 TaskTraits().WithPriority(TaskPriority::USER_VISIBLE))));
gab 2016/02/24 18:07:38 Does the sequence need to have a task in it for th
fdoray 2016/02/24 18:18:42 Done.
215 EXPECT_FALSE(
216 PriorityQueue::SequenceAndSortKey(sequence, sequence->GetSortKey())
217 .is_null());
218 }
219
220 } // namespace internal
221 } // namespace base
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