| Index: include/core/SkSurface.h
|
| diff --git a/include/core/SkSurface.h b/include/core/SkSurface.h
|
| index 45262d78e63d3d30351c43ccd22ae3c2442ad0a3..5c3ef209745641b47cb36244f7cea186b6995140 100644
|
| --- a/include/core/SkSurface.h
|
| +++ b/include/core/SkSurface.h
|
| @@ -108,7 +108,6 @@ public:
|
| return NewFromBackendTexture(ctx, desc, props);
|
| }
|
|
|
| -
|
| /**
|
| * Used to wrap a pre-existing 3D API rendering target as a SkSurface. Skia will not assume
|
| * ownership of the render target and the client must ensure the render target is valid for the
|
| @@ -118,6 +117,17 @@ public:
|
| const SkSurfaceProps*);
|
|
|
| /**
|
| + * Used to wrap a pre-existing 3D API texture as a SkSurface. Skia will treat the texture as
|
| + * a rendering target only, but unlike NewFromBackendRenderTarget, Skia will manage and own
|
| + * the associated render target objects (but not the provided texture). The kRenderTarget flag
|
| + * must be set on GrBackendTextureDesc for this to succeed. Skia will not assume ownership
|
| + * of the texture and the client must ensure the texture is valid for the lifetime of the
|
| + * SkSurface.
|
| + */
|
| + static SkSurface* NewFromBackendTextureAsRenderTarget(
|
| + GrContext*, const GrBackendTextureDesc&, const SkSurfaceProps*);
|
| +
|
| + /**
|
| * Return a new surface whose contents will be drawn to an offscreen
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| * render target, allocated by the surface.
|
| *
|
| @@ -280,6 +290,11 @@ public:
|
|
|
| const SkSurfaceProps& props() const { return fProps; }
|
|
|
| + /**
|
| + * Issue any pending surface IO to the current backend 3D API and resolve any surface MSAA.
|
| + */
|
| + void prepareForExternalIO();
|
| +
|
| protected:
|
| SkSurface(int width, int height, const SkSurfaceProps*);
|
| SkSurface(const SkImageInfo&, const SkSurfaceProps*);
|
|
|