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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkSurface_Gpu.h" | 8 #include "SkSurface_Gpu.h" |
| 9 | 9 |
| 10 #include "GrResourceProvider.h" |
| 10 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
| 11 #include "SkGpuDevice.h" | 12 #include "SkGpuDevice.h" |
| 12 #include "SkImage_Base.h" | 13 #include "SkImage_Base.h" |
| 13 #include "SkImage_Gpu.h" | 14 #include "SkImage_Gpu.h" |
| 14 #include "SkImagePriv.h" | 15 #include "SkImagePriv.h" |
| 15 #include "SkSurface_Base.h" | 16 #include "SkSurface_Base.h" |
| 16 | 17 |
| 17 #if SK_SUPPORT_GPU | 18 #if SK_SUPPORT_GPU |
| 18 | 19 |
| 19 SkSurface_Gpu::SkSurface_Gpu(SkGpuDevice* device) | 20 SkSurface_Gpu::SkSurface_Gpu(SkGpuDevice* device) |
| (...skipping 81 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 101 SkTextureImageApplyBudgetedDecision(image); | 102 SkTextureImageApplyBudgetedDecision(image); |
| 102 } else if (kDiscard_ContentChangeMode == mode) { | 103 } else if (kDiscard_ContentChangeMode == mode) { |
| 103 this->SkSurface_Gpu::onDiscard(); | 104 this->SkSurface_Gpu::onDiscard(); |
| 104 } | 105 } |
| 105 } | 106 } |
| 106 | 107 |
| 107 void SkSurface_Gpu::onDiscard() { | 108 void SkSurface_Gpu::onDiscard() { |
| 108 fDevice->accessRenderTarget()->discard(); | 109 fDevice->accessRenderTarget()->discard(); |
| 109 } | 110 } |
| 110 | 111 |
| 112 void SkSurface_Gpu::onPrepareForExternalIO() { |
| 113 fDevice->accessRenderTarget()->prepareForExternalIO(); |
| 114 } |
| 115 |
| 111 /////////////////////////////////////////////////////////////////////////////// | 116 /////////////////////////////////////////////////////////////////////////////// |
| 112 | 117 |
| 113 SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target, const SkSurf
aceProps* props) { | 118 SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target, const SkSurf
aceProps* props) { |
| 114 SkAutoTUnref<SkGpuDevice> device( | 119 SkAutoTUnref<SkGpuDevice> device( |
| 115 SkGpuDevice::Create(target, props, SkGpuDevice::kUninit_InitContents)); | 120 SkGpuDevice::Create(target, props, SkGpuDevice::kUninit_InitContents)); |
| 116 if (!device) { | 121 if (!device) { |
| 117 return nullptr; | 122 return nullptr; |
| 118 } | 123 } |
| 119 return new SkSurface_Gpu(device); | 124 return new SkSurface_Gpu(device); |
| 120 } | 125 } |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 163 return nullptr; | 168 return nullptr; |
| 164 } | 169 } |
| 165 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(rt, props, | 170 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(rt, props, |
| 166 SkGpuDevice::kUninit_In
itContents)); | 171 SkGpuDevice::kUninit_In
itContents)); |
| 167 if (!device) { | 172 if (!device) { |
| 168 return nullptr; | 173 return nullptr; |
| 169 } | 174 } |
| 170 return new SkSurface_Gpu(device); | 175 return new SkSurface_Gpu(device); |
| 171 } | 176 } |
| 172 | 177 |
| 178 SkSurface* SkSurface::NewFromBackendTextureAsRenderTarget(GrContext* context, |
| 179 const GrBackendTexture
Desc& desc, |
| 180 const SkSurfaceProps*
props) { |
| 181 if (nullptr == context) { |
| 182 return nullptr; |
| 183 } |
| 184 SkAutoTUnref<GrRenderTarget> rt( |
| 185 context->resourceProvider()->wrapBackendTextureAsRenderTarget(desc))
; |
| 186 if (!rt) { |
| 187 return nullptr; |
| 188 } |
| 189 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(rt, props, |
| 190 SkGpuDevice::kUninit_In
itContents)); |
| 191 if (!device) { |
| 192 return nullptr; |
| 193 } |
| 194 return new SkSurface_Gpu(device); |
| 195 } |
| 196 |
| 173 #endif | 197 #endif |
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