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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrResourceProvider.h" | 8 #include "GrResourceProvider.h" |
9 | 9 |
10 #include "GrGpu.h" | 10 #include "GrGpu.h" |
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220 // We used to clear down in the GL subclass using a special purp
ose | 220 // We used to clear down in the GL subclass using a special purp
ose |
221 // FBO. But iOS doesn't allow a stencil-only FBO. It reports uns
upported | 221 // FBO. But iOS doesn't allow a stencil-only FBO. It reports uns
upported |
222 // FBO status. | 222 // FBO status. |
223 this->gpu()->clearStencil(rt); | 223 this->gpu()->clearStencil(rt); |
224 } | 224 } |
225 } | 225 } |
226 } | 226 } |
227 return rt->renderTargetPriv().getStencilAttachment(); | 227 return rt->renderTargetPriv().getStencilAttachment(); |
228 } | 228 } |
229 | 229 |
| 230 GrRenderTarget* GrResourceProvider::wrapBackendTextureAsRenderTarget( |
| 231 const GrBackendTextureDesc& desc, GrWrapOwnership ownership) { |
| 232 if (this->isAbandoned()) { |
| 233 return nullptr; |
| 234 } |
| 235 return this->gpu()->wrapBackendTextureAsRenderTarget(desc, ownership); |
| 236 } |
230 | 237 |
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