Index: src/gpu/glsl/GrGLSLFragmentProcessor.cpp |
diff --git a/src/gpu/glsl/GrGLSLFragmentProcessor.cpp b/src/gpu/glsl/GrGLSLFragmentProcessor.cpp |
index 649bd99deab6ee36396636334afcf6d4b2d6d6dd..ac3d734c90b9852a42dae4cb1e92e67e3611806b 100644 |
--- a/src/gpu/glsl/GrGLSLFragmentProcessor.cpp |
+++ b/src/gpu/glsl/GrGLSLFragmentProcessor.cpp |
@@ -28,7 +28,7 @@ void GrGLSLFragmentProcessor::emitChild(int childIndex, const char* inputColor, |
SkString* outputColor, EmitArgs& args) { |
SkASSERT(outputColor); |
- GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
outputColor->append(fragBuilder->getMangleString()); |
fragBuilder->codeAppendf("vec4 %s;", outputColor->c_str()); |
this->internalEmitChild(childIndex, inputColor, outputColor->c_str(), args); |
@@ -36,7 +36,7 @@ void GrGLSLFragmentProcessor::emitChild(int childIndex, const char* inputColor, |
void GrGLSLFragmentProcessor::internalEmitChild(int childIndex, const char* inputColor, |
const char* outputColor, EmitArgs& args) { |
- GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
fragBuilder->onBeforeChildProcEmitCode(); // call first so mangleString is updated |