Index: src/gpu/effects/GrTextureDomain.cpp |
diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp |
index 16bca7c6d72fb5dee168922004d34590a3a7236e..77ce39e7a93abe3e035312c8ea22fee421a02e75 100644 |
--- a/src/gpu/effects/GrTextureDomain.cpp |
+++ b/src/gpu/effects/GrTextureDomain.cpp |
@@ -192,7 +192,7 @@ void GrGLTextureDomainEffect::emitCode(EmitArgs& args) { |
const GrTextureDomainEffect& textureDomainEffect = args.fFp.cast<GrTextureDomainEffect>(); |
const GrTextureDomain& domain = textureDomainEffect.textureDomain(); |
- GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); |
fGLDomain.sampleTexture(fragBuilder, |
args.fUniformHandler, |