Index: src/gpu/effects/GrBezierEffect.cpp |
diff --git a/src/gpu/effects/GrBezierEffect.cpp b/src/gpu/effects/GrBezierEffect.cpp |
index 2f378c3aa36cfb41dbcd9feb2268c7efec23b052..ae1a8d361d0cba7dc9a8203df52625ef26ec8833 100644 |
--- a/src/gpu/effects/GrBezierEffect.cpp |
+++ b/src/gpu/effects/GrBezierEffect.cpp |
@@ -87,7 +87,7 @@ void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { |
varyingHandler->addVarying("ConicCoeffs", &v, kHigh_GrSLPrecision); |
vertBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs()->fName); |
- GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
+ GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder; |
// Setup pass through color |
if (!gp.colorIgnored()) { |
this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); |
@@ -361,7 +361,7 @@ void GrGLQuadEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { |
varyingHandler->addVarying("HairQuadEdge", &v); |
vertBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inHairQuadEdge()->fName); |
- GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
+ GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder; |
// Setup pass through color |
if (!gp.colorIgnored()) { |
this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); |
@@ -564,7 +564,7 @@ void GrGLCubicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { |
varyingHandler->addVarying("CubicCoeffs", &v, kHigh_GrSLPrecision); |
vertBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inCubicCoeffs()->fName); |
- GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
+ GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder; |
// Setup pass through color |
if (!gp.colorIgnored()) { |
this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); |