Index: src/effects/gradients/SkGradientShaderPriv.h |
diff --git a/src/effects/gradients/SkGradientShaderPriv.h b/src/effects/gradients/SkGradientShaderPriv.h |
index 601ac026a9e6d8589c818f7a39ce6f7454563b97..5ab8c0bd709a305960340a49c55866e6cfe95657 100644 |
--- a/src/effects/gradients/SkGradientShaderPriv.h |
+++ b/src/effects/gradients/SkGradientShaderPriv.h |
@@ -424,7 +424,7 @@ protected: |
// emit code that gets a fragment's color from an expression for t; Has branches for 3 separate |
// control flows inside -- 2 color gradients, 3 color symmetric gradients (both using |
// native GLSL mix), and 4+ color gradients that use the traditional texture lookup. |
- void emitColor(GrGLSLFragmentBuilder* fragBuilder, |
+ void emitColor(GrGLSLFPFragmentBuilder* fragBuilder, |
GrGLSLUniformHandler* uniformHandler, |
const GrGLSLCaps* caps, |
const GrGradientEffect&, |