| Index: src/effects/gradients/SkGradientShaderPriv.h
|
| diff --git a/src/effects/gradients/SkGradientShaderPriv.h b/src/effects/gradients/SkGradientShaderPriv.h
|
| index 601ac026a9e6d8589c818f7a39ce6f7454563b97..5ab8c0bd709a305960340a49c55866e6cfe95657 100644
|
| --- a/src/effects/gradients/SkGradientShaderPriv.h
|
| +++ b/src/effects/gradients/SkGradientShaderPriv.h
|
| @@ -424,7 +424,7 @@ protected:
|
| // emit code that gets a fragment's color from an expression for t; Has branches for 3 separate
|
| // control flows inside -- 2 color gradients, 3 color symmetric gradients (both using
|
| // native GLSL mix), and 4+ color gradients that use the traditional texture lookup.
|
| - void emitColor(GrGLSLFragmentBuilder* fragBuilder,
|
| + void emitColor(GrGLSLFPFragmentBuilder* fragBuilder,
|
| GrGLSLUniformHandler* uniformHandler,
|
| const GrGLSLCaps* caps,
|
| const GrGradientEffect&,
|
|
|