| Index: src/effects/SkPerlinNoiseShader.cpp
|
| diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
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| index 9c41e2ffcb41ab161fc43511eb9e3a8fbae1a619..07917c3cd563d2bff9fcfc2f38395e71091a886a 100644
|
| --- a/src/effects/SkPerlinNoiseShader.cpp
|
| +++ b/src/effects/SkPerlinNoiseShader.cpp
|
| @@ -594,7 +594,7 @@ const GrFragmentProcessor* GrPerlinNoiseEffect::TestCreate(GrProcessorTestData*
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| void GrGLPerlinNoise::emitCode(EmitArgs& args) {
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| const GrPerlinNoiseEffect& pne = args.fFp.cast<GrPerlinNoiseEffect>();
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|
|
| - GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
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| + GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
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| GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
|
| SkString vCoords = fragBuilder->ensureFSCoords2D(args.fCoords, 0);
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|