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Unified Diff: src/effects/SkPerlinNoiseShader.cpp

Issue 1709153002: Add more specialized fragment builders (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Make MSVC happy Created 4 years, 10 months ago
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Index: src/effects/SkPerlinNoiseShader.cpp
diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
index 9c41e2ffcb41ab161fc43511eb9e3a8fbae1a619..07917c3cd563d2bff9fcfc2f38395e71091a886a 100644
--- a/src/effects/SkPerlinNoiseShader.cpp
+++ b/src/effects/SkPerlinNoiseShader.cpp
@@ -594,7 +594,7 @@ const GrFragmentProcessor* GrPerlinNoiseEffect::TestCreate(GrProcessorTestData*
void GrGLPerlinNoise::emitCode(EmitArgs& args) {
const GrPerlinNoiseEffect& pne = args.fFp.cast<GrPerlinNoiseEffect>();
- GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
SkString vCoords = fragBuilder->ensureFSCoords2D(args.fCoords, 0);
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