| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "glsl/GrGLSLVarying.h" | 8 #include "glsl/GrGLSLVarying.h" |
| 9 | 9 |
| 10 #include "glsl/GrGLSLProgramBuilder.h" | 10 #include "glsl/GrGLSLProgramBuilder.h" |
| (...skipping 78 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 89 } | 89 } |
| 90 fVertexInputs.push_back(var); | 90 fVertexInputs.push_back(var); |
| 91 } | 91 } |
| 92 | 92 |
| 93 void GrGLSLVaryingHandler::setNoPerspective() { | 93 void GrGLSLVaryingHandler::setNoPerspective() { |
| 94 const GrGLSLCaps& caps = *fProgramBuilder->glslCaps(); | 94 const GrGLSLCaps& caps = *fProgramBuilder->glslCaps(); |
| 95 if (!caps.noperspectiveInterpolationSupport()) { | 95 if (!caps.noperspectiveInterpolationSupport()) { |
| 96 return; | 96 return; |
| 97 } | 97 } |
| 98 if (const char* extension = caps.noperspectiveInterpolationExtensionString()
) { | 98 if (const char* extension = caps.noperspectiveInterpolationExtensionString()
) { |
| 99 int bit = 1 << GrGLSLFragmentShaderBuilder::kNoPerspectiveInterpolation_
GLSLPrivateFeature; | 99 int bit = 1 << GrGLSLFragmentBuilder::kNoPerspectiveInterpolation_GLSLPr
ivateFeature; |
| 100 fProgramBuilder->fVS.addFeature(bit, extension); | 100 fProgramBuilder->fVS.addFeature(bit, extension); |
| 101 if (fProgramBuilder->primitiveProcessor().willUseGeoShader()) { | 101 if (fProgramBuilder->primitiveProcessor().willUseGeoShader()) { |
| 102 fProgramBuilder->fGS.addFeature(bit, extension); | 102 fProgramBuilder->fGS.addFeature(bit, extension); |
| 103 } | 103 } |
| 104 fProgramBuilder->fFS.addFeature(bit, extension); | 104 fProgramBuilder->fFS.addFeature(bit, extension); |
| 105 } | 105 } |
| 106 fDefaultInterpolationModifier = "noperspective"; | 106 fDefaultInterpolationModifier = "noperspective"; |
| 107 } | 107 } |
| 108 | 108 |
| 109 void GrGLSLVaryingHandler::finalize() { | 109 void GrGLSLVaryingHandler::finalize() { |
| (...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 151 } | 151 } |
| 152 | 152 |
| 153 void GrGLSLVaryingHandler::getFragDecls(SkString* inputDecls, SkString* outputDe
cls) const { | 153 void GrGLSLVaryingHandler::getFragDecls(SkString* inputDecls, SkString* outputDe
cls) const { |
| 154 // We should not have any outputs in the fragment shader when using version
1.10 | 154 // We should not have any outputs in the fragment shader when using version
1.10 |
| 155 SkASSERT(k110_GrGLSLGeneration != fProgramBuilder->glslCaps()->generation()
|| | 155 SkASSERT(k110_GrGLSLGeneration != fProgramBuilder->glslCaps()->generation()
|| |
| 156 fFragOutputs.empty()); | 156 fFragOutputs.empty()); |
| 157 this->appendDecls(fFragInputs, inputDecls); | 157 this->appendDecls(fFragInputs, inputDecls); |
| 158 this->appendDecls(fFragOutputs, outputDecls); | 158 this->appendDecls(fFragOutputs, outputDecls); |
| 159 } | 159 } |
| 160 | 160 |
| OLD | NEW |