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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLSLPrimitiveProcessor_DEFINED | 8 #ifndef GrGLSLPrimitiveProcessor_DEFINED |
| 9 #define GrGLSLPrimitiveProcessor_DEFINED | 9 #define GrGLSLPrimitiveProcessor_DEFINED |
| 10 | 10 |
| 11 #include "GrPrimitiveProcessor.h" | 11 #include "GrPrimitiveProcessor.h" |
| 12 #include "glsl/GrGLSLProcessorTypes.h" | 12 #include "glsl/GrGLSLProcessorTypes.h" |
| 13 #include "glsl/GrGLSLProgramDataManager.h" | 13 #include "glsl/GrGLSLProgramDataManager.h" |
| 14 #include "glsl/GrGLSLTextureSampler.h" | 14 #include "glsl/GrGLSLTextureSampler.h" |
| 15 | 15 |
| 16 class GrBatchTracker; | 16 class GrBatchTracker; |
| 17 class GrPrimitiveProcessor; | 17 class GrPrimitiveProcessor; |
| 18 class GrGLSLCaps; | 18 class GrGLSLCaps; |
| 19 class GrGLSLFragmentBuilder; | 19 class GrGLSLPPFragmentBuilder; |
| 20 class GrGLSLGPBuilder; | 20 class GrGLSLGPBuilder; |
| 21 class GrGLSLUniformHandler; | 21 class GrGLSLUniformHandler; |
| 22 class GrGLSLVaryingHandler; | 22 class GrGLSLVaryingHandler; |
| 23 class GrGLSLVertexBuilder; | 23 class GrGLSLVertexBuilder; |
| 24 | 24 |
| 25 class GrGLSLPrimitiveProcessor { | 25 class GrGLSLPrimitiveProcessor { |
| 26 public: | 26 public: |
| 27 virtual ~GrGLSLPrimitiveProcessor() {} | 27 virtual ~GrGLSLPrimitiveProcessor() {} |
| 28 | 28 |
| 29 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; | 29 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; |
| 30 typedef GrGLSLTextureSampler::TextureSamplerArray TextureSamplerArray; | 30 typedef GrGLSLTextureSampler::TextureSamplerArray TextureSamplerArray; |
| 31 | 31 |
| 32 typedef SkSTArray<2, const GrCoordTransform*, true> ProcCoords; | 32 typedef SkSTArray<2, const GrCoordTransform*, true> ProcCoords; |
| 33 typedef SkSTArray<8, ProcCoords> TransformsIn; | 33 typedef SkSTArray<8, ProcCoords> TransformsIn; |
| 34 typedef SkSTArray<8, GrGLSLTransformedCoordsArray> TransformsOut; | 34 typedef SkSTArray<8, GrGLSLTransformedCoordsArray> TransformsOut; |
| 35 | 35 |
| 36 struct EmitArgs { | 36 struct EmitArgs { |
| 37 EmitArgs(GrGLSLVertexBuilder* vertBuilder, | 37 EmitArgs(GrGLSLVertexBuilder* vertBuilder, |
| 38 GrGLSLFragmentBuilder* fragBuilder, | 38 GrGLSLPPFragmentBuilder* fragBuilder, |
| 39 GrGLSLVaryingHandler* varyingHandler, | 39 GrGLSLVaryingHandler* varyingHandler, |
| 40 GrGLSLUniformHandler* uniformHandler, | 40 GrGLSLUniformHandler* uniformHandler, |
| 41 const GrGLSLCaps* caps, | 41 const GrGLSLCaps* caps, |
| 42 const GrPrimitiveProcessor& gp, | 42 const GrPrimitiveProcessor& gp, |
| 43 const char* outputColor, | 43 const char* outputColor, |
| 44 const char* outputCoverage, | 44 const char* outputCoverage, |
| 45 const TextureSamplerArray& samplers, | 45 const TextureSamplerArray& samplers, |
| 46 const TransformsIn& transformsIn, | 46 const TransformsIn& transformsIn, |
| 47 TransformsOut* transformsOut) | 47 TransformsOut* transformsOut) |
| 48 : fVertBuilder(vertBuilder) | 48 : fVertBuilder(vertBuilder) |
| 49 , fFragBuilder(fragBuilder) | 49 , fFragBuilder(fragBuilder) |
| 50 , fVaryingHandler(varyingHandler) | 50 , fVaryingHandler(varyingHandler) |
| 51 , fUniformHandler(uniformHandler) | 51 , fUniformHandler(uniformHandler) |
| 52 , fGLSLCaps(caps) | 52 , fGLSLCaps(caps) |
| 53 , fGP(gp) | 53 , fGP(gp) |
| 54 , fOutputColor(outputColor) | 54 , fOutputColor(outputColor) |
| 55 , fOutputCoverage(outputCoverage) | 55 , fOutputCoverage(outputCoverage) |
| 56 , fSamplers(samplers) | 56 , fSamplers(samplers) |
| 57 , fTransformsIn(transformsIn) | 57 , fTransformsIn(transformsIn) |
| 58 , fTransformsOut(transformsOut) {} | 58 , fTransformsOut(transformsOut) {} |
| 59 GrGLSLVertexBuilder* fVertBuilder; | 59 GrGLSLVertexBuilder* fVertBuilder; |
| 60 GrGLSLFragmentBuilder* fFragBuilder; | 60 GrGLSLPPFragmentBuilder* fFragBuilder; |
| 61 GrGLSLVaryingHandler* fVaryingHandler; | 61 GrGLSLVaryingHandler* fVaryingHandler; |
| 62 GrGLSLUniformHandler* fUniformHandler; | 62 GrGLSLUniformHandler* fUniformHandler; |
| 63 const GrGLSLCaps* fGLSLCaps; | 63 const GrGLSLCaps* fGLSLCaps; |
| 64 const GrPrimitiveProcessor& fGP; | 64 const GrPrimitiveProcessor& fGP; |
| 65 const char* fOutputColor; | 65 const char* fOutputColor; |
| 66 const char* fOutputCoverage; | 66 const char* fOutputCoverage; |
| 67 const TextureSamplerArray& fSamplers; | 67 const TextureSamplerArray& fSamplers; |
| 68 const TransformsIn& fTransformsIn; | 68 const TransformsIn& fTransformsIn; |
| 69 TransformsOut* fTransformsOut; | 69 TransformsOut* fTransformsOut; |
| 70 }; | 70 }; |
| (...skipping 14 matching lines...) Expand all Loading... |
| 85 virtual void setData(const GrGLSLProgramDataManager&, const GrPrimitiveProce
ssor&) = 0; | 85 virtual void setData(const GrGLSLProgramDataManager&, const GrPrimitiveProce
ssor&) = 0; |
| 86 | 86 |
| 87 static SkMatrix GetTransformMatrix(const SkMatrix& localMatrix, const GrCoor
dTransform&); | 87 static SkMatrix GetTransformMatrix(const SkMatrix& localMatrix, const GrCoor
dTransform&); |
| 88 | 88 |
| 89 virtual void setTransformData(const GrPrimitiveProcessor&, | 89 virtual void setTransformData(const GrPrimitiveProcessor&, |
| 90 const GrGLSLProgramDataManager& pdman, | 90 const GrGLSLProgramDataManager& pdman, |
| 91 int index, | 91 int index, |
| 92 const SkTArray<const GrCoordTransform*, true>&
transforms) = 0; | 92 const SkTArray<const GrCoordTransform*, true>&
transforms) = 0; |
| 93 | 93 |
| 94 protected: | 94 protected: |
| 95 void setupUniformColor(GrGLSLFragmentBuilder* fragBuilder, | 95 void setupUniformColor(GrGLSLPPFragmentBuilder* fragBuilder, |
| 96 GrGLSLUniformHandler* uniformHandler, | 96 GrGLSLUniformHandler* uniformHandler, |
| 97 const char* outputName, | 97 const char* outputName, |
| 98 UniformHandle* colorUniform); | 98 UniformHandle* colorUniform); |
| 99 | 99 |
| 100 struct Transform { | 100 struct Transform { |
| 101 Transform() : fType(kVoid_GrSLType) { fCurrentValue = SkMatrix::InvalidM
atrix(); } | 101 Transform() : fType(kVoid_GrSLType) { fCurrentValue = SkMatrix::InvalidM
atrix(); } |
| 102 UniformHandle fHandle; | 102 UniformHandle fHandle; |
| 103 SkMatrix fCurrentValue; | 103 SkMatrix fCurrentValue; |
| 104 GrSLType fType; | 104 GrSLType fType; |
| 105 }; | 105 }; |
| 106 | 106 |
| 107 SkSTArray<8, SkSTArray<2, Transform, true> > fInstalledTransforms; | 107 SkSTArray<8, SkSTArray<2, Transform, true> > fInstalledTransforms; |
| 108 }; | 108 }; |
| 109 | 109 |
| 110 #endif | 110 #endif |
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