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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLSLPrimitiveProcessor.h" | 8 #include "GrGLSLPrimitiveProcessor.h" |
9 | 9 |
10 #include "GrCoordTransform.h" | 10 #include "GrCoordTransform.h" |
(...skipping 16 matching lines...) Expand all Loading... |
27 combined.set(SkMatrix::kMSkewY, | 27 combined.set(SkMatrix::kMSkewY, |
28 combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkewY]); | 28 combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkewY]); |
29 combined.set(SkMatrix::kMScaleY, | 29 combined.set(SkMatrix::kMScaleY, |
30 combined[SkMatrix::kMPersp1] - combined[SkMatrix::kMScaleY]); | 30 combined[SkMatrix::kMPersp1] - combined[SkMatrix::kMScaleY]); |
31 combined.set(SkMatrix::kMTransY, | 31 combined.set(SkMatrix::kMTransY, |
32 combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTransY]); | 32 combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTransY]); |
33 } | 33 } |
34 return combined; | 34 return combined; |
35 } | 35 } |
36 | 36 |
37 void GrGLSLPrimitiveProcessor::setupUniformColor(GrGLSLFragmentBuilder* fragBuil
der, | 37 void GrGLSLPrimitiveProcessor::setupUniformColor(GrGLSLPPFragmentBuilder* fragBu
ilder, |
38 GrGLSLUniformHandler* uniformHa
ndler, | 38 GrGLSLUniformHandler* uniformHa
ndler, |
39 const char* outputName, | 39 const char* outputName, |
40 UniformHandle* colorUniform) { | 40 UniformHandle* colorUniform) { |
41 SkASSERT(colorUniform); | 41 SkASSERT(colorUniform); |
42 const char* stagedLocalVarName; | 42 const char* stagedLocalVarName; |
43 *colorUniform = uniformHandler->addUniform(kFragment_GrShaderFlag, | 43 *colorUniform = uniformHandler->addUniform(kFragment_GrShaderFlag, |
44 kVec4f_GrSLType, | 44 kVec4f_GrSLType, |
45 kDefault_GrSLPrecision, | 45 kDefault_GrSLPrecision, |
46 "Color", | 46 "Color", |
47 &stagedLocalVarName); | 47 &stagedLocalVarName); |
48 fragBuilder->codeAppendf("%s = %s;", outputName, stagedLocalVarName); | 48 fragBuilder->codeAppendf("%s = %s;", outputName, stagedLocalVarName); |
49 } | 49 } |
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