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Side by Side Diff: src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp

Issue 1709153002: Add more specialized fragment builders (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Make MSVC happy Created 4 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLSLFragmentShaderBuilder.h" 8 #include "GrGLSLFragmentShaderBuilder.h"
9 #include "GrRenderTarget.h" 9 #include "GrRenderTarget.h"
10 #include "gl/GrGLGpu.h" 10 #include "gl/GrGLGpu.h"
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61 GrGLSLFragmentShaderBuilder::KeyForFragmentPosition(const GrRenderTarget* dst) { 61 GrGLSLFragmentShaderBuilder::KeyForFragmentPosition(const GrRenderTarget* dst) {
62 if (kTopLeft_GrSurfaceOrigin == dst->origin()) { 62 if (kTopLeft_GrSurfaceOrigin == dst->origin()) {
63 return kTopLeftFragPosRead_FragPosKey; 63 return kTopLeftFragPosRead_FragPosKey;
64 } else { 64 } else {
65 return kBottomLeftFragPosRead_FragPosKey; 65 return kBottomLeftFragPosRead_FragPosKey;
66 } 66 }
67 } 67 }
68 68
69 GrGLSLFragmentShaderBuilder::GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* p rogram, 69 GrGLSLFragmentShaderBuilder::GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* p rogram,
70 uint8_t fragPosKey) 70 uint8_t fragPosKey)
71 : INHERITED(program) 71 : GrGLSLFragmentBuilder(program)
72 , fSetupFragPosition(false) 72 , fSetupFragPosition(false)
73 , fTopLeftFragPosRead(kTopLeftFragPosRead_FragPosKey == fragPosKey) 73 , fTopLeftFragPosRead(kTopLeftFragPosRead_FragPosKey == fragPosKey)
74 , fHasCustomColorOutput(false)
74 , fCustomColorOutputIndex(-1) 75 , fCustomColorOutputIndex(-1)
76 , fHasSecondaryOutput(false)
75 , fHasReadDstColor(false) 77 , fHasReadDstColor(false)
76 , fHasReadFragmentPosition(false) { 78 , fHasReadFragmentPosition(false) {
79 fSubstageIndices.push_back(0);
77 } 80 }
78 81
79 bool GrGLSLFragmentShaderBuilder::enableFeature(GLSLFeature feature) { 82 bool GrGLSLFragmentShaderBuilder::enableFeature(GLSLFeature feature) {
80 switch (feature) { 83 switch (feature) {
81 case kStandardDerivatives_GLSLFeature: { 84 case kStandardDerivatives_GLSLFeature: {
82 if (!fProgramBuilder->glslCaps()->shaderDerivativeSupport()) { 85 if (!fProgramBuilder->glslCaps()->shaderDerivativeSupport()) {
83 return false; 86 return false;
84 } 87 }
85 const char* extension = fProgramBuilder->glslCaps()->shaderDerivativ eExtensionString(); 88 const char* extension = fProgramBuilder->glslCaps()->shaderDerivativ eExtensionString();
86 if (extension) { 89 if (extension) {
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256 : "gl_SecondaryFragColorEXT"; 259 : "gl_SecondaryFragColorEXT";
257 } 260 }
258 261
259 void GrGLSLFragmentShaderBuilder::onFinalize() { 262 void GrGLSLFragmentShaderBuilder::onFinalize() {
260 fProgramBuilder->varyingHandler()->getFragDecls(&this->inputs(), &this->outp uts()); 263 fProgramBuilder->varyingHandler()->getFragDecls(&this->inputs(), &this->outp uts());
261 GrGLSLAppendDefaultFloatPrecisionDeclaration(kDefault_GrSLPrecision, 264 GrGLSLAppendDefaultFloatPrecisionDeclaration(kDefault_GrSLPrecision,
262 *fProgramBuilder->glslCaps(), 265 *fProgramBuilder->glslCaps(),
263 &this->precisionQualifier()); 266 &this->precisionQualifier());
264 } 267 }
265 268
266 void GrGLSLFragmentBuilder::onBeforeChildProcEmitCode() { 269 void GrGLSLFragmentShaderBuilder::onBeforeChildProcEmitCode() {
267 SkASSERT(fSubstageIndices.count() >= 1); 270 SkASSERT(fSubstageIndices.count() >= 1);
268 fSubstageIndices.push_back(0); 271 fSubstageIndices.push_back(0);
269 // second-to-last value in the fSubstageIndices stack is the index of the ch ild proc 272 // second-to-last value in the fSubstageIndices stack is the index of the ch ild proc
270 // at that level which is currently emitting code. 273 // at that level which is currently emitting code.
271 fMangleString.appendf("_c%d", fSubstageIndices[fSubstageIndices.count() - 2] ); 274 fMangleString.appendf("_c%d", fSubstageIndices[fSubstageIndices.count() - 2] );
272 } 275 }
273 276
274 void GrGLSLFragmentBuilder::onAfterChildProcEmitCode() { 277 void GrGLSLFragmentShaderBuilder::onAfterChildProcEmitCode() {
275 SkASSERT(fSubstageIndices.count() >= 2); 278 SkASSERT(fSubstageIndices.count() >= 2);
276 fSubstageIndices.pop_back(); 279 fSubstageIndices.pop_back();
277 fSubstageIndices.back()++; 280 fSubstageIndices.back()++;
278 int removeAt = fMangleString.findLastOf('_'); 281 int removeAt = fMangleString.findLastOf('_');
279 fMangleString.remove(removeAt, fMangleString.size() - removeAt); 282 fMangleString.remove(removeAt, fMangleString.size() - removeAt);
280 } 283 }
281 284
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