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Side by Side Diff: src/gpu/glsl/GrGLSLFragmentProcessor.cpp

Issue 1709153002: Add more specialized fragment builders (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Make MSVC happy Created 4 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLSLFragmentProcessor.h" 8 #include "GrGLSLFragmentProcessor.h"
9 #include "GrFragmentProcessor.h" 9 #include "GrFragmentProcessor.h"
10 #include "GrProcessor.h" 10 #include "GrProcessor.h"
(...skipping 10 matching lines...) Expand all
21 } 21 }
22 22
23 void GrGLSLFragmentProcessor::emitChild(int childIndex, const char* inputColor, EmitArgs& args) { 23 void GrGLSLFragmentProcessor::emitChild(int childIndex, const char* inputColor, EmitArgs& args) {
24 this->internalEmitChild(childIndex, inputColor, args.fOutputColor, args); 24 this->internalEmitChild(childIndex, inputColor, args.fOutputColor, args);
25 } 25 }
26 26
27 void GrGLSLFragmentProcessor::emitChild(int childIndex, const char* inputColor, 27 void GrGLSLFragmentProcessor::emitChild(int childIndex, const char* inputColor,
28 SkString* outputColor, EmitArgs& args) { 28 SkString* outputColor, EmitArgs& args) {
29 29
30 SkASSERT(outputColor); 30 SkASSERT(outputColor);
31 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; 31 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
32 outputColor->append(fragBuilder->getMangleString()); 32 outputColor->append(fragBuilder->getMangleString());
33 fragBuilder->codeAppendf("vec4 %s;", outputColor->c_str()); 33 fragBuilder->codeAppendf("vec4 %s;", outputColor->c_str());
34 this->internalEmitChild(childIndex, inputColor, outputColor->c_str(), args); 34 this->internalEmitChild(childIndex, inputColor, outputColor->c_str(), args);
35 } 35 }
36 36
37 void GrGLSLFragmentProcessor::internalEmitChild(int childIndex, const char* inpu tColor, 37 void GrGLSLFragmentProcessor::internalEmitChild(int childIndex, const char* inpu tColor,
38 const char* outputColor, EmitArg s& args) { 38 const char* outputColor, EmitArg s& args) {
39 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; 39 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
40 40
41 fragBuilder->onBeforeChildProcEmitCode(); // call first so mangleString is updated 41 fragBuilder->onBeforeChildProcEmitCode(); // call first so mangleString is updated
42 42
43 const GrFragmentProcessor& childProc = args.fFp.childProcessor(childIndex); 43 const GrFragmentProcessor& childProc = args.fFp.childProcessor(childIndex);
44 44
45 /* 45 /*
46 * We now want to find the subset of coords and samplers that belong to the child and its 46 * We now want to find the subset of coords and samplers that belong to the child and its
47 * descendants and put that into childCoords and childSamplers. To do so, we 'll do a forwards 47 * descendants and put that into childCoords and childSamplers. To do so, we 'll do a forwards
48 * linear search. 48 * linear search.
49 * 49 *
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
99 childProc, 99 childProc,
100 outputColor, 100 outputColor,
101 inputColor, 101 inputColor,
102 childCoords, 102 childCoords,
103 childSamplers); 103 childSamplers);
104 this->childProcessor(childIndex)->emitCode(childArgs); 104 this->childProcessor(childIndex)->emitCode(childArgs);
105 fragBuilder->codeAppend("}\n"); 105 fragBuilder->codeAppend("}\n");
106 106
107 fragBuilder->onAfterChildProcEmitCode(); 107 fragBuilder->onAfterChildProcEmitCode();
108 } 108 }
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