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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrTextureDomain.h" | 8 #include "GrTextureDomain.h" |
| 9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
| 10 #include "GrSimpleTextureEffect.h" | 10 #include "GrSimpleTextureEffect.h" |
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| 185 | 185 |
| 186 private: | 186 private: |
| 187 GrTextureDomain::GLDomain fGLDomain; | 187 GrTextureDomain::GLDomain fGLDomain; |
| 188 typedef GrGLSLFragmentProcessor INHERITED; | 188 typedef GrGLSLFragmentProcessor INHERITED; |
| 189 }; | 189 }; |
| 190 | 190 |
| 191 void GrGLTextureDomainEffect::emitCode(EmitArgs& args) { | 191 void GrGLTextureDomainEffect::emitCode(EmitArgs& args) { |
| 192 const GrTextureDomainEffect& textureDomainEffect = args.fFp.cast<GrTextureDo
mainEffect>(); | 192 const GrTextureDomainEffect& textureDomainEffect = args.fFp.cast<GrTextureDo
mainEffect>(); |
| 193 const GrTextureDomain& domain = textureDomainEffect.textureDomain(); | 193 const GrTextureDomain& domain = textureDomainEffect.textureDomain(); |
| 194 | 194 |
| 195 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 195 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 196 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); | 196 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); |
| 197 fGLDomain.sampleTexture(fragBuilder, | 197 fGLDomain.sampleTexture(fragBuilder, |
| 198 args.fUniformHandler, | 198 args.fUniformHandler, |
| 199 args.fGLSLCaps, | 199 args.fGLSLCaps, |
| 200 domain, | 200 domain, |
| 201 args.fOutputColor, | 201 args.fOutputColor, |
| 202 coords2D, | 202 coords2D, |
| 203 args.fSamplers[0], | 203 args.fSamplers[0], |
| 204 args.fInputColor); | 204 args.fInputColor); |
| 205 } | 205 } |
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| 294 bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? d->fRandom->nextBool()
: false; | 294 bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? d->fRandom->nextBool()
: false; |
| 295 GrCoordSet coords = d->fRandom->nextBool() ? kLocal_GrCoordSet : kDevice_GrC
oordSet; | 295 GrCoordSet coords = d->fRandom->nextBool() ? kLocal_GrCoordSet : kDevice_GrC
oordSet; |
| 296 return GrTextureDomainEffect::Create( | 296 return GrTextureDomainEffect::Create( |
| 297 d->fTextures[texIdx], | 297 d->fTextures[texIdx], |
| 298 matrix, | 298 matrix, |
| 299 domain, | 299 domain, |
| 300 mode, | 300 mode, |
| 301 bilerp ? GrTextureParams::kBilerp_FilterMode : GrTextureParams::kNone_Fi
lterMode, | 301 bilerp ? GrTextureParams::kBilerp_FilterMode : GrTextureParams::kNone_Fi
lterMode, |
| 302 coords); | 302 coords); |
| 303 } | 303 } |
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