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Side by Side Diff: chrome/browser/ui/app_list/profile_loader.cc

Issue 1708343002: Add ScopedKeepAlive to c/b/lifetime (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Use singleton instead of browserprocess Created 4 years, 10 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/app_list/profile_loader.h" 5 #include "chrome/browser/ui/app_list/profile_loader.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/files/file_path.h" 8 #include "base/files/file_path.h"
9 #include "chrome/browser/apps/scoped_keep_alive.h" 9 #include "chrome/browser/lifetime/scoped_keep_alive.h"
10 #include "chrome/browser/ui/app_list/profile_store.h" 10 #include "chrome/browser/ui/app_list/profile_store.h"
11 #include "chrome/browser/ui/user_manager.h" 11 #include "chrome/browser/ui/user_manager.h"
12 12
13 ProfileLoader::ProfileLoader(ProfileStore* profile_store) 13 ProfileLoader::ProfileLoader(ProfileStore* profile_store)
14 : profile_store_(profile_store), 14 : profile_store_(profile_store),
15 profile_load_sequence_id_(0), 15 profile_load_sequence_id_(0),
16 pending_profile_loads_(0), 16 pending_profile_loads_(0),
17 weak_factory_(this) { 17 weak_factory_(this) {
18 } 18 }
19 19
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after
59 base::Callback<void(Profile*)> callback, 59 base::Callback<void(Profile*)> callback,
60 Profile* profile) { 60 Profile* profile) {
61 DecrementPendingProfileLoads(); 61 DecrementPendingProfileLoads();
62 if (profile_load_sequence_id == profile_load_sequence_id_) 62 if (profile_load_sequence_id == profile_load_sequence_id_)
63 callback.Run(profile); 63 callback.Run(profile);
64 } 64 }
65 65
66 void ProfileLoader::IncrementPendingProfileLoads() { 66 void ProfileLoader::IncrementPendingProfileLoads() {
67 pending_profile_loads_++; 67 pending_profile_loads_++;
68 if (pending_profile_loads_ == 1) 68 if (pending_profile_loads_ == 1)
69 keep_alive_.reset(new ScopedKeepAlive); 69 keep_alive_.reset(new ScopedKeepAlive("ProfileLoader"));
70 } 70 }
71 71
72 void ProfileLoader::DecrementPendingProfileLoads() { 72 void ProfileLoader::DecrementPendingProfileLoads() {
73 pending_profile_loads_--; 73 pending_profile_loads_--;
74 if (pending_profile_loads_ == 0) 74 if (pending_profile_loads_ == 0)
75 keep_alive_.reset(); 75 keep_alive_.reset();
76 } 76 }
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