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Issue 1708263002: gpu: Expose internal format R8 instead of RED. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Address reveman's comments. Created 4 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_image_memory.h" 5 #include "ui/gl/gl_image_memory.h"
6 6
7 #include <stdint.h> 7 #include <stdint.h>
8 8
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/numerics/safe_conversions.h" 10 #include "base/numerics/safe_conversions.h"
11 #include "base/trace_event/trace_event.h" 11 #include "base/trace_event/trace_event.h"
12 #include "ui/gfx/buffer_format_util.h" 12 #include "ui/gfx/buffer_format_util.h"
13 #include "ui/gl/gl_bindings.h" 13 #include "ui/gl/gl_bindings.h"
14 #include "ui/gl/gl_context.h" 14 #include "ui/gl/gl_context.h"
15 #include "ui/gl/gl_version_info.h" 15 #include "ui/gl/gl_version_info.h"
16 16
17 using gfx::BufferFormat; 17 using gfx::BufferFormat;
18 18
19 namespace gl { 19 namespace gl {
20 namespace { 20 namespace {
21 21
22 bool ValidInternalFormat(unsigned internalformat) { 22 bool ValidInternalFormat(unsigned internalformat) {
23 switch (internalformat) { 23 switch (internalformat) {
24 case GL_ATC_RGB_AMD: 24 case GL_ATC_RGB_AMD:
25 case GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD: 25 case GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD:
26 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: 26 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
27 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: 27 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
28 case GL_ETC1_RGB8_OES: 28 case GL_ETC1_RGB8_OES:
29 case GL_RED: 29 case GL_R8:
Zhenyao Mo 2016/02/22 22:53:08 Please also keep GL_RED
30 case GL_RGB: 30 case GL_RGB:
31 case GL_RGBA: 31 case GL_RGBA:
32 case GL_BGRA_EXT: 32 case GL_BGRA_EXT:
33 return true; 33 return true;
34 default: 34 default:
35 return false; 35 return false;
36 } 36 }
37 } 37 }
38 38
39 bool ValidFormat(BufferFormat format) { 39 bool ValidFormat(BufferFormat format) {
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
92 return GL_ATC_RGB_AMD; 92 return GL_ATC_RGB_AMD;
93 case BufferFormat::ATCIA: 93 case BufferFormat::ATCIA:
94 return GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD; 94 return GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD;
95 case BufferFormat::DXT1: 95 case BufferFormat::DXT1:
96 return GL_COMPRESSED_RGB_S3TC_DXT1_EXT; 96 return GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
97 case BufferFormat::DXT5: 97 case BufferFormat::DXT5:
98 return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; 98 return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
99 case BufferFormat::ETC1: 99 case BufferFormat::ETC1:
100 return GL_ETC1_RGB8_OES; 100 return GL_ETC1_RGB8_OES;
101 case BufferFormat::R_8: 101 case BufferFormat::R_8:
102 return GL_RED; 102 return gfx::GLContext::GetCurrent()->GetVersionInfo()->IsES3Capable()
103 ? GL_R8
104 : GL_RED;
103 case BufferFormat::RGBA_4444: 105 case BufferFormat::RGBA_4444:
104 case BufferFormat::RGBA_8888: 106 case BufferFormat::RGBA_8888:
105 return GL_RGBA; 107 return GL_RGBA;
106 case BufferFormat::BGRA_8888: 108 case BufferFormat::BGRA_8888:
107 return GL_BGRA_EXT; 109 return GL_BGRA_EXT;
108 case BufferFormat::RGBX_8888: 110 case BufferFormat::RGBX_8888:
109 case BufferFormat::BGRX_8888: 111 case BufferFormat::BGRX_8888:
110 return GL_RGB; 112 return GL_RGB;
111 case BufferFormat::YUV_420: 113 case BufferFormat::YUV_420:
112 case BufferFormat::YUV_420_BIPLANAR: 114 case BufferFormat::YUV_420_BIPLANAR:
113 case BufferFormat::UYVY_422: 115 case BufferFormat::UYVY_422:
114 NOTREACHED(); 116 NOTREACHED();
115 return 0; 117 return 0;
116 } 118 }
117 119
118 NOTREACHED(); 120 NOTREACHED();
119 return 0; 121 return 0;
120 } 122 }
121 123
122 GLenum DataFormat(BufferFormat format) { 124 GLenum DataFormat(BufferFormat format) {
123 switch (format) { 125 switch (format) {
124 case BufferFormat::RGBX_8888: 126 case BufferFormat::RGBX_8888:
125 return GL_RGBA; 127 return GL_RGBA;
126 case BufferFormat::BGRX_8888: 128 case BufferFormat::BGRX_8888:
127 return GL_BGRA_EXT; 129 return GL_BGRA_EXT;
130 case BufferFormat::R_8:
131 return GL_RED;
Zhenyao Mo 2016/02/22 22:53:08 Why not let TextureFormat() deal with it here?
Daniele Castagna 2016/02/22 23:16:33 TextureFormat returns GL_R8 for ES3. IIUC DataForm
128 case BufferFormat::RGBA_4444: 132 case BufferFormat::RGBA_4444:
129 case BufferFormat::RGBA_8888: 133 case BufferFormat::RGBA_8888:
130 case BufferFormat::BGRA_8888: 134 case BufferFormat::BGRA_8888:
131 case BufferFormat::R_8:
132 case BufferFormat::ATC: 135 case BufferFormat::ATC:
133 case BufferFormat::ATCIA: 136 case BufferFormat::ATCIA:
134 case BufferFormat::DXT1: 137 case BufferFormat::DXT1:
135 case BufferFormat::DXT5: 138 case BufferFormat::DXT5:
136 case BufferFormat::ETC1: 139 case BufferFormat::ETC1:
137 return TextureFormat(format); 140 return TextureFormat(format);
138 case BufferFormat::YUV_420: 141 case BufferFormat::YUV_420:
139 case BufferFormat::YUV_420_BIPLANAR: 142 case BufferFormat::YUV_420_BIPLANAR:
140 case BufferFormat::UYVY_422: 143 case BufferFormat::UYVY_422:
141 NOTREACHED(); 144 NOTREACHED();
(...skipping 302 matching lines...) Expand 10 before | Expand all | Expand 10 after
444 return false; 447 return false;
445 } 448 }
446 449
447 // static 450 // static
448 unsigned GLImageMemory::GetInternalFormatForTesting(BufferFormat format) { 451 unsigned GLImageMemory::GetInternalFormatForTesting(BufferFormat format) {
449 DCHECK(ValidFormat(format)); 452 DCHECK(ValidFormat(format));
450 return TextureFormat(format); 453 return TextureFormat(format);
451 } 454 }
452 455
453 } // namespace gl 456 } // namespace gl
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