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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef COMPONENTS_LEVELDB_LEVELDB_SERVICE_IMPL_H_ |
| 6 #define COMPONENTS_LEVELDB_LEVELDB_SERVICE_IMPL_H_ |
| 7 |
| 8 #include "base/memory/ref_counted.h" |
| 9 #include "components/leveldb/leveldb_file_thread.h" |
| 10 #include "components/leveldb/public/interfaces/leveldb.mojom.h" |
| 11 |
| 12 namespace leveldb { |
| 13 |
| 14 // Creates LevelDBDatabases based scoped to a |directory|/|dbname|. |
| 15 class LevelDBServiceImpl : public LevelDBService { |
| 16 public: |
| 17 LevelDBServiceImpl(); |
| 18 ~LevelDBServiceImpl() override; |
| 19 |
| 20 // Overridden from LevelDBService: |
| 21 void Open(filesystem::DirectoryPtr directory, |
| 22 const mojo::String& dbname, |
| 23 mojo::InterfaceRequest<LevelDBDatabase> database, |
| 24 const OpenCallback& callback) override; |
| 25 |
| 26 private: |
| 27 // Thread to own the mojo message pipe. Because leveldb spawns multiple |
| 28 // threads that want to call file stuff, we create a dedicated thread to send |
| 29 // and receive mojo message calls. |
| 30 scoped_refptr<LevelDBFileThread> thread_; |
| 31 |
| 32 DISALLOW_COPY_AND_ASSIGN(LevelDBServiceImpl); |
| 33 }; |
| 34 |
| 35 } // namespace leveldb |
| 36 |
| 37 #endif // COMPONENTS_LEVELDB_LEVELDB_SERVICE_IMPL_H_ |
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