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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_LEVELDB_LEVELDB_APP_H_ | 5 #ifndef COMPONENTS_LEVELDB_LEVELDB_APP_H_ |
6 #define COMPONENTS_LEVELDB_LEVELDB_APP_H_ | 6 #define COMPONENTS_LEVELDB_LEVELDB_APP_H_ |
7 | 7 |
8 #include "components/leveldb/leveldb_file_thread.h" | |
9 #include "components/leveldb/public/interfaces/leveldb.mojom.h" | 8 #include "components/leveldb/public/interfaces/leveldb.mojom.h" |
10 #include "mojo/public/cpp/bindings/weak_binding_set.h" | 9 #include "mojo/public/cpp/bindings/weak_binding_set.h" |
11 #include "mojo/services/tracing/public/cpp/tracing_impl.h" | 10 #include "mojo/services/tracing/public/cpp/tracing_impl.h" |
12 #include "mojo/shell/public/cpp/interface_factory.h" | 11 #include "mojo/shell/public/cpp/interface_factory.h" |
13 #include "mojo/shell/public/cpp/shell_client.h" | 12 #include "mojo/shell/public/cpp/shell_client.h" |
14 | 13 |
15 namespace leveldb { | 14 namespace leveldb { |
16 | 15 |
17 class LevelDBApp : public mojo::ShellClient, | 16 class LevelDBApp : public mojo::ShellClient, |
18 public mojo::InterfaceFactory<LevelDBService>, | 17 public mojo::InterfaceFactory<LevelDBService> { |
19 public LevelDBService { | |
20 public: | 18 public: |
21 LevelDBApp(); | 19 LevelDBApp(); |
22 ~LevelDBApp() override; | 20 ~LevelDBApp() override; |
23 | 21 |
24 private: | 22 private: |
25 // |ShellClient| override: | 23 // |ShellClient| override: |
26 void Initialize(mojo::Shell* shell, | 24 void Initialize(mojo::Shell* shell, |
27 const std::string& url, | 25 const std::string& url, |
28 uint32_t id) override; | 26 uint32_t id) override; |
29 bool AcceptConnection(mojo::Connection* connection) override; | 27 bool AcceptConnection(mojo::Connection* connection) override; |
30 | 28 |
31 // TODO(erg): What do we have to do on shell error? | 29 // TODO(erg): What do we have to do on shell error? |
32 // bool OnShellConnectionError() override; | 30 // bool OnShellConnectionError() override; |
33 | 31 |
34 // |InterfaceFactory<LevelDBService>| implementation: | 32 // |InterfaceFactory<LevelDBService>| implementation: |
35 void Create(mojo::Connection* connection, | 33 void Create(mojo::Connection* connection, |
36 mojo::InterfaceRequest<LevelDBService> request) override; | 34 mojo::InterfaceRequest<LevelDBService> request) override; |
37 | 35 |
38 // Overridden from LevelDBService: | |
39 void Open(filesystem::DirectoryPtr directory, | |
40 const mojo::String& dbname, | |
41 mojo::InterfaceRequest<LevelDBDatabase> database, | |
42 const OpenCallback& callback) override; | |
43 | |
44 mojo::TracingImpl tracing_; | 36 mojo::TracingImpl tracing_; |
| 37 scoped_ptr<LevelDBService> service_; |
45 mojo::WeakBindingSet<LevelDBService> bindings_; | 38 mojo::WeakBindingSet<LevelDBService> bindings_; |
46 | 39 |
47 // Thread to own the mojo message pipe. Because leveldb spawns multiple | |
48 // threads that want to call file stuff, we create a dedicated thread to send | |
49 // and receive mojo message calls. | |
50 scoped_refptr<LevelDBFileThread> thread_; | |
51 | |
52 DISALLOW_COPY_AND_ASSIGN(LevelDBApp); | 40 DISALLOW_COPY_AND_ASSIGN(LevelDBApp); |
53 }; | 41 }; |
54 | 42 |
55 } // namespace leveldb | 43 } // namespace leveldb |
56 | 44 |
57 #endif // COMPONENTS_LEVELDB_LEVELDB_APP_H_ | 45 #endif // COMPONENTS_LEVELDB_LEVELDB_APP_H_ |
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