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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ | 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ |
| 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ | 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 #include <set> | 9 #include <set> |
| 10 #include <string> | 10 #include <string> |
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| 324 void UnmapDirectRasterBuffer(ResourceId id); | 324 void UnmapDirectRasterBuffer(ResourceId id); |
| 325 | 325 |
| 326 // Returns a canvas backed by an image buffer. | 326 // Returns a canvas backed by an image buffer. |
| 327 // Rasterizing to the canvas writes the content into the image buffer, | 327 // Rasterizing to the canvas writes the content into the image buffer, |
| 328 // which is internally bound to the underlying resource when read. | 328 // which is internally bound to the underlying resource when read. |
| 329 // Call Unmap before the resource can be read or used for compositing. | 329 // Call Unmap before the resource can be read or used for compositing. |
| 330 // It is used by ImageRasterWorkerPool. | 330 // It is used by ImageRasterWorkerPool. |
| 331 SkCanvas* MapImageRasterBuffer(ResourceId id); | 331 SkCanvas* MapImageRasterBuffer(ResourceId id); |
| 332 void UnmapImageRasterBuffer(ResourceId id); | 332 void UnmapImageRasterBuffer(ResourceId id); |
| 333 | 333 |
| 334 // Returns a canvas backed by pixel buffer. | 334 // Returns a canvas backed by pixel buffer. UnmapPixelRasterBuffer |
| 335 // returns true if canvas was written to while mapped. | |
| 335 // The pixel buffer needs to be uploaded to the underlying resource | 336 // The pixel buffer needs to be uploaded to the underlying resource |
| 336 // using BeginSetPixels before the resouce can be used for compositing. | 337 // using BeginSetPixels before the resouce can be used for compositing. |
| 337 // It is used by PixelRasterWorkerPool. | 338 // It is used by PixelRasterWorkerPool. |
| 338 void AcquirePixelRasterBuffer(ResourceId id); | 339 void AcquirePixelRasterBuffer(ResourceId id); |
| 339 void ReleasePixelRasterBuffer(ResourceId id); | 340 void ReleasePixelRasterBuffer(ResourceId id); |
| 340 SkCanvas* MapPixelRasterBuffer(ResourceId id); | 341 SkCanvas* MapPixelRasterBuffer(ResourceId id); |
| 341 void UnmapPixelRasterBuffer(ResourceId id); | 342 bool UnmapPixelRasterBuffer(ResourceId id); |
| 342 | 343 |
| 343 // Asynchronously update pixels from acquired pixel buffer. | 344 // Asynchronously update pixels from acquired pixel buffer. |
| 344 void BeginSetPixels(ResourceId id); | 345 void BeginSetPixels(ResourceId id); |
| 345 void ForceSetPixelsToComplete(ResourceId id); | 346 void ForceSetPixelsToComplete(ResourceId id); |
| 346 bool DidSetPixelsComplete(ResourceId id); | 347 bool DidSetPixelsComplete(ResourceId id); |
| 347 | 348 |
| 348 // For tests only! This prevents detecting uninitialized reads. | 349 // For tests only! This prevents detecting uninitialized reads. |
| 349 // Use SetPixels or LockForWrite to allocate implicitly. | 350 // Use SetPixels or LockForWrite to allocate implicitly. |
| 350 void AllocateForTesting(ResourceId id); | 351 void AllocateForTesting(ResourceId id); |
| 351 | 352 |
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| 443 linked_ptr<ImageRasterBuffer> image_raster_buffer; | 444 linked_ptr<ImageRasterBuffer> image_raster_buffer; |
| 444 linked_ptr<PixelRasterBuffer> pixel_raster_buffer; | 445 linked_ptr<PixelRasterBuffer> pixel_raster_buffer; |
| 445 }; | 446 }; |
| 446 typedef base::hash_map<ResourceId, Resource> ResourceMap; | 447 typedef base::hash_map<ResourceId, Resource> ResourceMap; |
| 447 | 448 |
| 448 class RasterBuffer { | 449 class RasterBuffer { |
| 449 public: | 450 public: |
| 450 virtual ~RasterBuffer(); | 451 virtual ~RasterBuffer(); |
| 451 | 452 |
| 452 SkCanvas* LockForWrite(); | 453 SkCanvas* LockForWrite(); |
| 453 void UnlockForWrite(); | 454 bool UnlockForWrite(); |
|
alokp
2014/02/19 19:12:12
Add a comment what the bool means.
reveman
2014/02/19 22:53:09
Done.
| |
| 454 | 455 |
| 455 protected: | 456 protected: |
| 456 RasterBuffer(const Resource* resource, ResourceProvider* resource_provider); | 457 RasterBuffer(const Resource* resource, ResourceProvider* resource_provider); |
| 457 const Resource* resource() const { return resource_; } | 458 const Resource* resource() const { return resource_; } |
| 458 ResourceProvider* resource_provider() const { return resource_provider_; } | 459 ResourceProvider* resource_provider() const { return resource_provider_; } |
| 459 | 460 |
| 460 virtual SkCanvas* DoLockForWrite() = 0; | 461 virtual SkCanvas* DoLockForWrite() = 0; |
| 461 virtual void DoUnlockForWrite() = 0; | 462 virtual bool DoUnlockForWrite() = 0; |
| 462 | 463 |
| 463 private: | 464 private: |
| 464 const Resource* resource_; | 465 const Resource* resource_; |
| 465 ResourceProvider* resource_provider_; | 466 ResourceProvider* resource_provider_; |
| 466 SkCanvas* locked_canvas_; | 467 SkCanvas* locked_canvas_; |
| 467 int canvas_save_count_; | 468 int canvas_save_count_; |
| 468 }; | 469 }; |
| 469 | 470 |
| 470 class DirectRasterBuffer : public RasterBuffer { | 471 class DirectRasterBuffer : public RasterBuffer { |
| 471 public: | 472 public: |
| 472 DirectRasterBuffer(const Resource* resource, | 473 DirectRasterBuffer(const Resource* resource, |
| 473 ResourceProvider* resource_provider); | 474 ResourceProvider* resource_provider); |
| 474 virtual ~DirectRasterBuffer(); | 475 virtual ~DirectRasterBuffer(); |
| 475 | 476 |
| 476 protected: | 477 protected: |
| 477 virtual SkCanvas* DoLockForWrite() OVERRIDE; | 478 virtual SkCanvas* DoLockForWrite() OVERRIDE; |
| 478 virtual void DoUnlockForWrite() OVERRIDE; | 479 virtual bool DoUnlockForWrite() OVERRIDE; |
| 479 skia::RefPtr<SkSurface> CreateSurface(); | 480 skia::RefPtr<SkSurface> CreateSurface(); |
| 480 | 481 |
| 481 private: | 482 private: |
| 482 skia::RefPtr<SkSurface> surface_; | 483 skia::RefPtr<SkSurface> surface_; |
| 484 uint32_t surface_generation_id_; | |
| 485 | |
| 483 DISALLOW_COPY_AND_ASSIGN(DirectRasterBuffer); | 486 DISALLOW_COPY_AND_ASSIGN(DirectRasterBuffer); |
| 484 }; | 487 }; |
| 485 | 488 |
| 486 class BitmapRasterBuffer : public RasterBuffer { | 489 class BitmapRasterBuffer : public RasterBuffer { |
| 487 public: | 490 public: |
| 488 virtual ~BitmapRasterBuffer(); | 491 virtual ~BitmapRasterBuffer(); |
| 489 | 492 |
| 490 protected: | 493 protected: |
| 491 BitmapRasterBuffer(const Resource* resource, | 494 BitmapRasterBuffer(const Resource* resource, |
| 492 ResourceProvider* resource_provider); | 495 ResourceProvider* resource_provider); |
| 493 | 496 |
| 494 virtual SkCanvas* DoLockForWrite() OVERRIDE; | 497 virtual SkCanvas* DoLockForWrite() OVERRIDE; |
| 495 virtual void DoUnlockForWrite() OVERRIDE; | 498 virtual bool DoUnlockForWrite() OVERRIDE; |
| 496 | 499 |
| 497 virtual uint8_t* MapBuffer(int* stride) = 0; | 500 virtual uint8_t* MapBuffer(int* stride) = 0; |
| 498 virtual void UnmapBuffer() = 0; | 501 virtual void UnmapBuffer() = 0; |
| 499 | 502 |
| 500 private: | 503 private: |
| 501 uint8_t* mapped_buffer_; | 504 uint8_t* mapped_buffer_; |
| 502 SkBitmap raster_bitmap_; | 505 SkBitmap raster_bitmap_; |
| 506 uint32_t raster_bitmap_generation_id_; | |
| 503 skia::RefPtr<SkCanvas> raster_canvas_; | 507 skia::RefPtr<SkCanvas> raster_canvas_; |
| 504 }; | 508 }; |
| 505 | 509 |
| 506 class ImageRasterBuffer : public BitmapRasterBuffer { | 510 class ImageRasterBuffer : public BitmapRasterBuffer { |
| 507 public: | 511 public: |
| 508 ImageRasterBuffer(const Resource* resource, | 512 ImageRasterBuffer(const Resource* resource, |
| 509 ResourceProvider* resource_provider); | 513 ResourceProvider* resource_provider); |
| 510 virtual ~ImageRasterBuffer(); | 514 virtual ~ImageRasterBuffer(); |
| 511 | 515 |
| 512 protected: | 516 protected: |
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| 685 return format_gl_data_format[format]; | 689 return format_gl_data_format[format]; |
| 686 } | 690 } |
| 687 | 691 |
| 688 inline GLenum GLInternalFormat(ResourceFormat format) { | 692 inline GLenum GLInternalFormat(ResourceFormat format) { |
| 689 return GLDataFormat(format); | 693 return GLDataFormat(format); |
| 690 } | 694 } |
| 691 | 695 |
| 692 } // namespace cc | 696 } // namespace cc |
| 693 | 697 |
| 694 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ | 698 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ |
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