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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ | 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ |
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ | 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <set> | 9 #include <set> |
10 #include <string> | 10 #include <string> |
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324 void UnmapDirectRasterBuffer(ResourceId id); | 324 void UnmapDirectRasterBuffer(ResourceId id); |
325 | 325 |
326 // Returns a canvas backed by an image buffer. | 326 // Returns a canvas backed by an image buffer. |
327 // Rasterizing to the canvas writes the content into the image buffer, | 327 // Rasterizing to the canvas writes the content into the image buffer, |
328 // which is internally bound to the underlying resource when read. | 328 // which is internally bound to the underlying resource when read. |
329 // Call Unmap before the resource can be read or used for compositing. | 329 // Call Unmap before the resource can be read or used for compositing. |
330 // It is used by ImageRasterWorkerPool. | 330 // It is used by ImageRasterWorkerPool. |
331 SkCanvas* MapImageRasterBuffer(ResourceId id); | 331 SkCanvas* MapImageRasterBuffer(ResourceId id); |
332 void UnmapImageRasterBuffer(ResourceId id); | 332 void UnmapImageRasterBuffer(ResourceId id); |
333 | 333 |
334 // Returns a canvas backed by pixel buffer. | 334 // Returns a canvas backed by pixel buffer. UnmapPixelRasterBuffer |
| 335 // returns true if canvas was written to while mapped. |
335 // The pixel buffer needs to be uploaded to the underlying resource | 336 // The pixel buffer needs to be uploaded to the underlying resource |
336 // using BeginSetPixels before the resouce can be used for compositing. | 337 // using BeginSetPixels before the resouce can be used for compositing. |
337 // It is used by PixelRasterWorkerPool. | 338 // It is used by PixelRasterWorkerPool. |
338 void AcquirePixelRasterBuffer(ResourceId id); | 339 void AcquirePixelRasterBuffer(ResourceId id); |
339 void ReleasePixelRasterBuffer(ResourceId id); | 340 void ReleasePixelRasterBuffer(ResourceId id); |
340 SkCanvas* MapPixelRasterBuffer(ResourceId id); | 341 SkCanvas* MapPixelRasterBuffer(ResourceId id); |
341 void UnmapPixelRasterBuffer(ResourceId id); | 342 bool UnmapPixelRasterBuffer(ResourceId id); |
342 | 343 |
343 // Asynchronously update pixels from acquired pixel buffer. | 344 // Asynchronously update pixels from acquired pixel buffer. |
344 void BeginSetPixels(ResourceId id); | 345 void BeginSetPixels(ResourceId id); |
345 void ForceSetPixelsToComplete(ResourceId id); | 346 void ForceSetPixelsToComplete(ResourceId id); |
346 bool DidSetPixelsComplete(ResourceId id); | 347 bool DidSetPixelsComplete(ResourceId id); |
347 | 348 |
348 // For tests only! This prevents detecting uninitialized reads. | 349 // For tests only! This prevents detecting uninitialized reads. |
349 // Use SetPixels or LockForWrite to allocate implicitly. | 350 // Use SetPixels or LockForWrite to allocate implicitly. |
350 void AllocateForTesting(ResourceId id); | 351 void AllocateForTesting(ResourceId id); |
351 | 352 |
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443 linked_ptr<ImageRasterBuffer> image_raster_buffer; | 444 linked_ptr<ImageRasterBuffer> image_raster_buffer; |
444 linked_ptr<PixelRasterBuffer> pixel_raster_buffer; | 445 linked_ptr<PixelRasterBuffer> pixel_raster_buffer; |
445 }; | 446 }; |
446 typedef base::hash_map<ResourceId, Resource> ResourceMap; | 447 typedef base::hash_map<ResourceId, Resource> ResourceMap; |
447 | 448 |
448 class RasterBuffer { | 449 class RasterBuffer { |
449 public: | 450 public: |
450 virtual ~RasterBuffer(); | 451 virtual ~RasterBuffer(); |
451 | 452 |
452 SkCanvas* LockForWrite(); | 453 SkCanvas* LockForWrite(); |
453 void UnlockForWrite(); | 454 // Returns true if canvas was written to while locked. |
| 455 bool UnlockForWrite(); |
454 | 456 |
455 protected: | 457 protected: |
456 RasterBuffer(const Resource* resource, ResourceProvider* resource_provider); | 458 RasterBuffer(const Resource* resource, ResourceProvider* resource_provider); |
457 const Resource* resource() const { return resource_; } | 459 const Resource* resource() const { return resource_; } |
458 ResourceProvider* resource_provider() const { return resource_provider_; } | 460 ResourceProvider* resource_provider() const { return resource_provider_; } |
459 | 461 |
460 virtual SkCanvas* DoLockForWrite() = 0; | 462 virtual SkCanvas* DoLockForWrite() = 0; |
461 virtual void DoUnlockForWrite() = 0; | 463 virtual bool DoUnlockForWrite() = 0; |
462 | 464 |
463 private: | 465 private: |
464 const Resource* resource_; | 466 const Resource* resource_; |
465 ResourceProvider* resource_provider_; | 467 ResourceProvider* resource_provider_; |
466 SkCanvas* locked_canvas_; | 468 SkCanvas* locked_canvas_; |
467 int canvas_save_count_; | 469 int canvas_save_count_; |
468 }; | 470 }; |
469 | 471 |
470 class DirectRasterBuffer : public RasterBuffer { | 472 class DirectRasterBuffer : public RasterBuffer { |
471 public: | 473 public: |
472 DirectRasterBuffer(const Resource* resource, | 474 DirectRasterBuffer(const Resource* resource, |
473 ResourceProvider* resource_provider); | 475 ResourceProvider* resource_provider); |
474 virtual ~DirectRasterBuffer(); | 476 virtual ~DirectRasterBuffer(); |
475 | 477 |
476 protected: | 478 protected: |
477 virtual SkCanvas* DoLockForWrite() OVERRIDE; | 479 virtual SkCanvas* DoLockForWrite() OVERRIDE; |
478 virtual void DoUnlockForWrite() OVERRIDE; | 480 virtual bool DoUnlockForWrite() OVERRIDE; |
479 skia::RefPtr<SkSurface> CreateSurface(); | 481 skia::RefPtr<SkSurface> CreateSurface(); |
480 | 482 |
481 private: | 483 private: |
482 skia::RefPtr<SkSurface> surface_; | 484 skia::RefPtr<SkSurface> surface_; |
| 485 uint32_t surface_generation_id_; |
| 486 |
483 DISALLOW_COPY_AND_ASSIGN(DirectRasterBuffer); | 487 DISALLOW_COPY_AND_ASSIGN(DirectRasterBuffer); |
484 }; | 488 }; |
485 | 489 |
486 class BitmapRasterBuffer : public RasterBuffer { | 490 class BitmapRasterBuffer : public RasterBuffer { |
487 public: | 491 public: |
488 virtual ~BitmapRasterBuffer(); | 492 virtual ~BitmapRasterBuffer(); |
489 | 493 |
490 protected: | 494 protected: |
491 BitmapRasterBuffer(const Resource* resource, | 495 BitmapRasterBuffer(const Resource* resource, |
492 ResourceProvider* resource_provider); | 496 ResourceProvider* resource_provider); |
493 | 497 |
494 virtual SkCanvas* DoLockForWrite() OVERRIDE; | 498 virtual SkCanvas* DoLockForWrite() OVERRIDE; |
495 virtual void DoUnlockForWrite() OVERRIDE; | 499 virtual bool DoUnlockForWrite() OVERRIDE; |
496 | 500 |
497 virtual uint8_t* MapBuffer(int* stride) = 0; | 501 virtual uint8_t* MapBuffer(int* stride) = 0; |
498 virtual void UnmapBuffer() = 0; | 502 virtual void UnmapBuffer() = 0; |
499 | 503 |
500 private: | 504 private: |
501 uint8_t* mapped_buffer_; | 505 uint8_t* mapped_buffer_; |
502 SkBitmap raster_bitmap_; | 506 SkBitmap raster_bitmap_; |
| 507 uint32_t raster_bitmap_generation_id_; |
503 skia::RefPtr<SkCanvas> raster_canvas_; | 508 skia::RefPtr<SkCanvas> raster_canvas_; |
504 }; | 509 }; |
505 | 510 |
506 class ImageRasterBuffer : public BitmapRasterBuffer { | 511 class ImageRasterBuffer : public BitmapRasterBuffer { |
507 public: | 512 public: |
508 ImageRasterBuffer(const Resource* resource, | 513 ImageRasterBuffer(const Resource* resource, |
509 ResourceProvider* resource_provider); | 514 ResourceProvider* resource_provider); |
510 virtual ~ImageRasterBuffer(); | 515 virtual ~ImageRasterBuffer(); |
511 | 516 |
512 protected: | 517 protected: |
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685 return format_gl_data_format[format]; | 690 return format_gl_data_format[format]; |
686 } | 691 } |
687 | 692 |
688 inline GLenum GLInternalFormat(ResourceFormat format) { | 693 inline GLenum GLInternalFormat(ResourceFormat format) { |
689 return GLDataFormat(format); | 694 return GLDataFormat(format); |
690 } | 695 } |
691 | 696 |
692 } // namespace cc | 697 } // namespace cc |
693 | 698 |
694 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ | 699 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ |
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