Index: src/key-accumulator.h |
diff --git a/src/key-accumulator.h b/src/key-accumulator.h |
deleted file mode 100644 |
index 9daee10cd357bf758340f143958b4d0862c45519..0000000000000000000000000000000000000000 |
--- a/src/key-accumulator.h |
+++ /dev/null |
@@ -1,94 +0,0 @@ |
-// Copyright 2012 the V8 project authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef V8_KEY_ACCUMULATOR_H_ |
-#define V8_KEY_ACCUMULATOR_H_ |
- |
-#include "src/isolate.h" |
-#include "src/objects.h" |
- |
-namespace v8 { |
-namespace internal { |
- |
-enum AddKeyConversion { DO_NOT_CONVERT, CONVERT_TO_ARRAY_INDEX, PROXY_MAGIC }; |
- |
-// This is a helper class for JSReceiver::GetKeys which collects and sorts keys. |
-// GetKeys needs to sort keys per prototype level, first showing the integer |
-// indices from elements then the strings from the properties. However, this |
-// does not apply to proxies which are in full control of how the keys are |
-// sorted. |
-// |
-// For performance reasons the KeyAccumulator internally separates integer keys |
-// in |elements_| into sorted lists per prototype level. String keys are |
-// collected in |string_properties_|, a single OrderedHashSet (similar for |
-// Symbols in |symbol_properties_|. To separate the keys per level later when |
-// assembling the final list, |levelLengths_| keeps track of the number of |
-// String and Symbol keys per level. |
-// |
-// Only unique keys are kept by the KeyAccumulator, strings are stored in a |
-// HashSet for inexpensive lookups. Integer keys are kept in sorted lists which |
-// are more compact and allow for reasonably fast includes check. |
-class KeyAccumulator final BASE_EMBEDDED { |
- public: |
- KeyAccumulator(Isolate* isolate, KeyCollectionType type, |
- PropertyFilter filter) |
- : isolate_(isolate), type_(type), filter_(filter) {} |
- ~KeyAccumulator(); |
- |
- bool AddKey(uint32_t key); |
- bool AddKey(Object* key, AddKeyConversion convert); |
- bool AddKey(Handle<Object> key, AddKeyConversion convert); |
- void AddKeys(Handle<FixedArray> array, AddKeyConversion convert); |
- void AddKeys(Handle<JSObject> array, AddKeyConversion convert); |
- void AddKeysFromProxy(Handle<JSObject> array); |
- Maybe<bool> AddKeysFromProxy(Handle<JSProxy> proxy, Handle<FixedArray> keys); |
- void AddElementKeysFromInterceptor(Handle<JSObject> array); |
- // Jump to the next level, pushing the current |levelLength_| to |
- // |levelLengths_| and adding a new list to |elements_|. |
- void NextPrototype(); |
- // Sort the integer indices in the last list in |elements_| |
- void SortCurrentElementsList(); |
- Handle<FixedArray> GetKeys(GetKeysConversion convert = KEEP_NUMBERS); |
- int length() { return length_; } |
- Isolate* isolate() { return isolate_; } |
- |
- private: |
- bool AddIntegerKey(uint32_t key); |
- bool AddStringKey(Handle<Object> key, AddKeyConversion convert); |
- bool AddSymbolKey(Handle<Object> array); |
- void SortCurrentElementsListRemoveDuplicates(); |
- |
- Isolate* isolate_; |
- KeyCollectionType type_; |
- PropertyFilter filter_; |
- // |elements_| contains the sorted element keys (indices) per level. |
- std::vector<std::vector<uint32_t>*> elements_; |
- // |protoLengths_| contains the total number of keys (elements + properties) |
- // per level. Negative values mark counts for a level with keys from a proxy. |
- std::vector<int> level_lengths_; |
- // |string_properties_| contains the unique String property keys for all |
- // levels in insertion order per level. |
- Handle<OrderedHashSet> string_properties_; |
- // |symbol_properties_| contains the unique Symbol property keys for all |
- // levels in insertion order per level. |
- Handle<OrderedHashSet> symbol_properties_; |
- Handle<FixedArray> ownProxyKeys_; |
- // |length_| keeps track of the total number of all element and property keys. |
- int length_ = 0; |
- // |levelLength_| keeps track of the number of String keys in the current |
- // level. |
- int level_string_length_ = 0; |
- // |levelSymbolLength_| keeps track of the number of Symbol keys in the |
- // current level. |
- int level_symbol_length_ = 0; |
- |
- DISALLOW_COPY_AND_ASSIGN(KeyAccumulator); |
-}; |
- |
- |
-} // namespace internal |
-} // namespace v8 |
- |
- |
-#endif // V8_KEY_ACCUMULATOR_H_ |