OLD | NEW |
1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_ELEMENTS_H_ | 5 #ifndef V8_ELEMENTS_H_ |
6 #define V8_ELEMENTS_H_ | 6 #define V8_ELEMENTS_H_ |
7 | 7 |
8 #include "src/elements-kind.h" | 8 #include "src/elements-kind.h" |
9 #include "src/heap/heap.h" | 9 #include "src/heap/heap.h" |
10 #include "src/isolate.h" | 10 #include "src/isolate.h" |
11 #include "src/key-accumulator.h" | 11 #include "src/keys.h" |
12 #include "src/objects.h" | 12 #include "src/objects.h" |
13 | 13 |
14 namespace v8 { | 14 namespace v8 { |
15 namespace internal { | 15 namespace internal { |
16 | 16 |
17 // Abstract base class for handles that can operate on objects with differing | 17 // Abstract base class for handles that can operate on objects with differing |
18 // ElementsKinds. | 18 // ElementsKinds. |
19 class ElementsAccessor { | 19 class ElementsAccessor { |
20 public: | 20 public: |
21 explicit ElementsAccessor(const char* name) : name_(name) { } | 21 explicit ElementsAccessor(const char* name) : name_(name) { } |
(...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
92 | 92 |
93 inline void CollectElementIndices(Handle<JSObject> object, | 93 inline void CollectElementIndices(Handle<JSObject> object, |
94 KeyAccumulator* keys, | 94 KeyAccumulator* keys, |
95 uint32_t range = kMaxUInt32, | 95 uint32_t range = kMaxUInt32, |
96 PropertyFilter filter = ALL_PROPERTIES, | 96 PropertyFilter filter = ALL_PROPERTIES, |
97 uint32_t offset = 0) { | 97 uint32_t offset = 0) { |
98 CollectElementIndices(object, handle(object->elements()), keys, range, | 98 CollectElementIndices(object, handle(object->elements()), keys, range, |
99 filter, offset); | 99 filter, offset); |
100 } | 100 } |
101 | 101 |
| 102 // |
| 103 virtual Handle<FixedArray> PrependElementIndices( |
| 104 Handle<JSObject> object, Handle<FixedArrayBase> backing_store, |
| 105 Handle<FixedArray> keys, GetKeysConversion convert, |
| 106 PropertyFilter filter = ALL_PROPERTIES) = 0; |
| 107 |
| 108 inline Handle<FixedArray> PrependElementIndices( |
| 109 Handle<JSObject> object, Handle<FixedArray> keys, |
| 110 GetKeysConversion convert, PropertyFilter filter = ALL_PROPERTIES) { |
| 111 return PrependElementIndices(object, handle(object->elements()), keys, |
| 112 convert, filter); |
| 113 } |
| 114 |
102 virtual void AddElementsToKeyAccumulator(Handle<JSObject> receiver, | 115 virtual void AddElementsToKeyAccumulator(Handle<JSObject> receiver, |
103 KeyAccumulator* accumulator, | 116 KeyAccumulator* accumulator, |
104 AddKeyConversion convert) = 0; | 117 AddKeyConversion convert) = 0; |
105 | 118 |
106 virtual void GrowCapacityAndConvert(Handle<JSObject> object, | 119 virtual void GrowCapacityAndConvert(Handle<JSObject> object, |
107 uint32_t capacity) = 0; | 120 uint32_t capacity) = 0; |
108 | 121 |
109 static void InitializeOncePerProcess(); | 122 static void InitializeOncePerProcess(); |
110 static void TearDown(); | 123 static void TearDown(); |
111 | 124 |
(...skipping 71 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
183 bool allow_appending = false); | 196 bool allow_appending = false); |
184 | 197 |
185 MUST_USE_RESULT MaybeHandle<Object> ArrayConstructInitializeElements( | 198 MUST_USE_RESULT MaybeHandle<Object> ArrayConstructInitializeElements( |
186 Handle<JSArray> array, | 199 Handle<JSArray> array, |
187 Arguments* args); | 200 Arguments* args); |
188 | 201 |
189 } // namespace internal | 202 } // namespace internal |
190 } // namespace v8 | 203 } // namespace v8 |
191 | 204 |
192 #endif // V8_ELEMENTS_H_ | 205 #endif // V8_ELEMENTS_H_ |
OLD | NEW |