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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_ELEMENTS_H_ | 5 #ifndef V8_ELEMENTS_H_ |
| 6 #define V8_ELEMENTS_H_ | 6 #define V8_ELEMENTS_H_ |
| 7 | 7 |
| 8 #include "src/elements-kind.h" | 8 #include "src/elements-kind.h" |
| 9 #include "src/heap/heap.h" | 9 #include "src/heap/heap.h" |
| 10 #include "src/isolate.h" | 10 #include "src/isolate.h" |
| 11 #include "src/key-accumulator.h" | 11 #include "src/keys.h" |
| 12 #include "src/objects.h" | 12 #include "src/objects.h" |
| 13 | 13 |
| 14 namespace v8 { | 14 namespace v8 { |
| 15 namespace internal { | 15 namespace internal { |
| 16 | 16 |
| 17 // Abstract base class for handles that can operate on objects with differing | 17 // Abstract base class for handles that can operate on objects with differing |
| 18 // ElementsKinds. | 18 // ElementsKinds. |
| 19 class ElementsAccessor { | 19 class ElementsAccessor { |
| 20 public: | 20 public: |
| 21 explicit ElementsAccessor(const char* name) : name_(name) { } | 21 explicit ElementsAccessor(const char* name) : name_(name) { } |
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| 92 | 92 |
| 93 inline void CollectElementIndices(Handle<JSObject> object, | 93 inline void CollectElementIndices(Handle<JSObject> object, |
| 94 KeyAccumulator* keys, | 94 KeyAccumulator* keys, |
| 95 uint32_t range = kMaxUInt32, | 95 uint32_t range = kMaxUInt32, |
| 96 PropertyFilter filter = ALL_PROPERTIES, | 96 PropertyFilter filter = ALL_PROPERTIES, |
| 97 uint32_t offset = 0) { | 97 uint32_t offset = 0) { |
| 98 CollectElementIndices(object, handle(object->elements()), keys, range, | 98 CollectElementIndices(object, handle(object->elements()), keys, range, |
| 99 filter, offset); | 99 filter, offset); |
| 100 } | 100 } |
| 101 | 101 |
| 102 // |
| 103 virtual Handle<FixedArray> PrependElementIndices( |
| 104 Handle<JSObject> object, Handle<FixedArrayBase> backing_store, |
| 105 Handle<FixedArray> keys, GetKeysConversion convert, |
| 106 PropertyFilter filter = ALL_PROPERTIES) = 0; |
| 107 |
| 108 inline Handle<FixedArray> PrependElementIndices( |
| 109 Handle<JSObject> object, Handle<FixedArray> keys, |
| 110 GetKeysConversion convert, PropertyFilter filter = ALL_PROPERTIES) { |
| 111 return PrependElementIndices(object, handle(object->elements()), keys, |
| 112 convert, filter); |
| 113 } |
| 114 |
| 102 virtual void AddElementsToKeyAccumulator(Handle<JSObject> receiver, | 115 virtual void AddElementsToKeyAccumulator(Handle<JSObject> receiver, |
| 103 KeyAccumulator* accumulator, | 116 KeyAccumulator* accumulator, |
| 104 AddKeyConversion convert) = 0; | 117 AddKeyConversion convert) = 0; |
| 105 | 118 |
| 106 virtual void GrowCapacityAndConvert(Handle<JSObject> object, | 119 virtual void GrowCapacityAndConvert(Handle<JSObject> object, |
| 107 uint32_t capacity) = 0; | 120 uint32_t capacity) = 0; |
| 108 | 121 |
| 109 static void InitializeOncePerProcess(); | 122 static void InitializeOncePerProcess(); |
| 110 static void TearDown(); | 123 static void TearDown(); |
| 111 | 124 |
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| 183 bool allow_appending = false); | 196 bool allow_appending = false); |
| 184 | 197 |
| 185 MUST_USE_RESULT MaybeHandle<Object> ArrayConstructInitializeElements( | 198 MUST_USE_RESULT MaybeHandle<Object> ArrayConstructInitializeElements( |
| 186 Handle<JSArray> array, | 199 Handle<JSArray> array, |
| 187 Arguments* args); | 200 Arguments* args); |
| 188 | 201 |
| 189 } // namespace internal | 202 } // namespace internal |
| 190 } // namespace v8 | 203 } // namespace v8 |
| 191 | 204 |
| 192 #endif // V8_ELEMENTS_H_ | 205 #endif // V8_ELEMENTS_H_ |
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