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Side by Side Diff: content/common/gpu/gpu_channel.h

Issue 17074009: Created multi-process-friendly PowerMonitor interface. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_
6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <string> 9 #include <string>
10 10
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
45 namespace content { 45 namespace content {
46 class StreamTextureManagerAndroid; 46 class StreamTextureManagerAndroid;
47 } 47 }
48 #endif 48 #endif
49 49
50 namespace content { 50 namespace content {
51 class GpuChannelManager; 51 class GpuChannelManager;
52 struct GpuRenderingStats; 52 struct GpuRenderingStats;
53 class GpuWatchdog; 53 class GpuWatchdog;
54 class GpuChannelMessageFilter; 54 class GpuChannelMessageFilter;
55 class PowerMonitorMessageFilter;
55 56
56 // Encapsulates an IPC channel between the GPU process and one renderer 57 // Encapsulates an IPC channel between the GPU process and one renderer
57 // process. On the renderer side there's a corresponding GpuChannelHost. 58 // process. On the renderer side there's a corresponding GpuChannelHost.
58 class GpuChannel : public IPC::Listener, 59 class GpuChannel : public IPC::Listener,
59 public IPC::Sender, 60 public IPC::Sender,
60 public base::RefCountedThreadSafe<GpuChannel> { 61 public base::RefCountedThreadSafe<GpuChannel> {
61 public: 62 public:
62 // Takes ownership of the renderer process handle. 63 // Takes ownership of the renderer process handle.
63 GpuChannel(GpuChannelManager* gpu_channel_manager, 64 GpuChannel(GpuChannelManager* gpu_channel_manager,
64 GpuWatchdog* watchdog, 65 GpuWatchdog* watchdog,
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240 bool processed_get_state_fast_; 241 bool processed_get_state_fast_;
241 IPC::Message* currently_processing_message_; 242 IPC::Message* currently_processing_message_;
242 243
243 #if defined(OS_ANDROID) 244 #if defined(OS_ANDROID)
244 scoped_ptr<StreamTextureManagerAndroid> stream_texture_manager_; 245 scoped_ptr<StreamTextureManagerAndroid> stream_texture_manager_;
245 #endif 246 #endif
246 247
247 base::WeakPtrFactory<GpuChannel> weak_factory_; 248 base::WeakPtrFactory<GpuChannel> weak_factory_;
248 249
249 scoped_refptr<GpuChannelMessageFilter> filter_; 250 scoped_refptr<GpuChannelMessageFilter> filter_;
251 scoped_refptr<PowerMonitorMessageFilter> power_monitor_filter_;
250 scoped_refptr<base::MessageLoopProxy> io_message_loop_; 252 scoped_refptr<base::MessageLoopProxy> io_message_loop_;
251 253
252 size_t num_stubs_descheduled_; 254 size_t num_stubs_descheduled_;
253 255
254 DISALLOW_COPY_AND_ASSIGN(GpuChannel); 256 DISALLOW_COPY_AND_ASSIGN(GpuChannel);
255 }; 257 };
256 258
257 } // namespace content 259 } // namespace content
258 260
259 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 261 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_
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