| Index: ui/views/widget/widget_unittest.cc
|
| diff --git a/ui/views/widget/widget_unittest.cc b/ui/views/widget/widget_unittest.cc
|
| index 1ca9e88b8737a441cb7da5cd4fa9e88e7bfcad7c..a677ee7184ff9a024d3aea8f00b93c22a30d424c 100644
|
| --- a/ui/views/widget/widget_unittest.cc
|
| +++ b/ui/views/widget/widget_unittest.cc
|
| @@ -3391,6 +3391,56 @@ TEST_F(WidgetTest, DestroyInSysCommandNCLButtonDownOnCaption) {
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| widget.CloseNow();
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| }
|
|
|
| +// On Windows if we create a fullscreen window on a thread, then it affects the
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| +// way other windows on the thread interact with the taskbar. To workaround
|
| +// this we reduce the bounds of a fullscreen window by 1px when it loses
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| +// activation. This test verifies the same.
|
| +TEST_F(WidgetTest, FullscreenBoundsReducedOnActivationLoss) {
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| + Widget widget1;
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| + Widget::InitParams params =
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| + CreateParams(Widget::InitParams::TYPE_WINDOW);
|
| + params.native_widget = new PlatformDesktopNativeWidget(&widget1);
|
| + params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
|
| + widget1.Init(params);
|
| + widget1.SetBounds(gfx::Rect(0, 0, 200, 200));
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| + widget1.Show();
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| +
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| + Widget widget2;
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| + params.native_widget = new PlatformDesktopNativeWidget(&widget2);
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| + params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
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| + widget2.Init(params);
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| + widget2.SetBounds(gfx::Rect(0, 0, 200, 200));
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| + widget2.Show();
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| +
|
| + widget1.SetFullscreen(true);
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| + EXPECT_TRUE(widget1.IsFullscreen());
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| + // Ensure that the StopIgnoringPosChanges task in HWNDMessageHandler runs.
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| + // This task is queued when a widget becomes fullscreen.
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| + RunPendingMessages();
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| +
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| + gfx::Rect fullscreen_bounds = widget1.GetWindowBoundsInScreen();
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| +
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| + widget2.Activate();
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| +
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| + gfx::Rect fullscreen_bounds_after_activation_loss =
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| + widget1.GetWindowBoundsInScreen();
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| +
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| + // After deactivation loss the bounds of the fullscreen widget should be
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| + // reduced by 1px.
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| + EXPECT_EQ(fullscreen_bounds.height() -
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| + fullscreen_bounds_after_activation_loss.height(), 1);
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| +
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| + widget1.Activate();
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| +
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| + gfx::Rect fullscreen_bounds_after_activate =
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| + widget1.GetWindowBoundsInScreen();
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| +
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| + // After activation the bounds of the fullscreen widget should be restored.
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| + EXPECT_EQ(fullscreen_bounds, fullscreen_bounds_after_activate);
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| +
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| + widget1.CloseNow();
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| + widget2.CloseNow();
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| +}
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| #endif
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|
|
| // Test that SetAlwaysOnTop and IsAlwaysOnTop are consistent.
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|
|