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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/accessors.h" | 5 #include "src/accessors.h" |
6 | 6 |
7 #include "src/api.h" | 7 #include "src/api.h" |
8 #include "src/contexts.h" | 8 #include "src/contexts.h" |
9 #include "src/deoptimizer.h" | 9 #include "src/deoptimizer.h" |
10 #include "src/execution.h" | 10 #include "src/execution.h" |
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92 JSTypedArray::kByteLengthOffset, object_offset) && | 92 JSTypedArray::kByteLengthOffset, object_offset) && |
93 !CheckForName(name, isolate->factory()->byte_offset_string(), | 93 !CheckForName(name, isolate->factory()->byte_offset_string(), |
94 JSTypedArray::kByteOffsetOffset, object_offset)) { | 94 JSTypedArray::kByteOffsetOffset, object_offset)) { |
95 return false; | 95 return false; |
96 } | 96 } |
97 | 97 |
98 if (map->is_dictionary_map()) return false; | 98 if (map->is_dictionary_map()) return false; |
99 | 99 |
100 // Check if the property is overridden on the instance. | 100 // Check if the property is overridden on the instance. |
101 DescriptorArray* descriptors = map->instance_descriptors(); | 101 DescriptorArray* descriptors = map->instance_descriptors(); |
102 int descriptor = descriptors->SearchWithCache(*name, *map); | 102 int descriptor = descriptors->SearchWithCache(isolate, *name, *map); |
103 if (descriptor != DescriptorArray::kNotFound) return false; | 103 if (descriptor != DescriptorArray::kNotFound) return false; |
104 | 104 |
105 Handle<Object> proto = Handle<Object>(map->prototype(), isolate); | 105 Handle<Object> proto = Handle<Object>(map->prototype(), isolate); |
106 if (!proto->IsJSReceiver()) return false; | 106 if (!proto->IsJSReceiver()) return false; |
107 | 107 |
108 // Check if the property is defined in the prototype chain. | 108 // Check if the property is defined in the prototype chain. |
109 LookupIterator it(proto, name); | 109 LookupIterator it(proto, name); |
110 if (!it.IsFound()) return false; | 110 if (!it.IsFound()) return false; |
111 | 111 |
112 Object* original_proto = | 112 Object* original_proto = |
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1204 Isolate* isolate = name->GetIsolate(); | 1204 Isolate* isolate = name->GetIsolate(); |
1205 Handle<AccessorInfo> info = MakeAccessor(isolate, name, &ModuleGetExport, | 1205 Handle<AccessorInfo> info = MakeAccessor(isolate, name, &ModuleGetExport, |
1206 &ModuleSetExport, attributes); | 1206 &ModuleSetExport, attributes); |
1207 info->set_data(Smi::FromInt(index)); | 1207 info->set_data(Smi::FromInt(index)); |
1208 return info; | 1208 return info; |
1209 } | 1209 } |
1210 | 1210 |
1211 | 1211 |
1212 } // namespace internal | 1212 } // namespace internal |
1213 } // namespace v8 | 1213 } // namespace v8 |
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