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Side by Side Diff: tools/dom/templates/html/impl/impl_Event.darttemplate

Issue 17063007: Making all DOM types abstract and removing superfluous Dartium constructors. (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 7 years, 6 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 // WARNING: Do not edit - generated code. 5 // WARNING: Do not edit - generated code.
6 6
7 part of $LIBRARYNAME; 7 part of $LIBRARYNAME;
8 8
9 $(ANNOTATIONS)class $CLASSNAME$EXTENDS$IMPLEMENTS$NATIVESPEC { 9 $(ANNOTATIONS)$(CLASS_MODIFIERS)class $CLASSNAME$EXTENDS$IMPLEMENTS$NATIVESPEC {
10 // In JS, canBubble and cancelable are technically required parameters to 10 // In JS, canBubble and cancelable are technically required parameters to
11 // init*Event. In practice, though, if they aren't provided they simply 11 // init*Event. In practice, though, if they aren't provided they simply
12 // default to false (since that's Boolean(undefined)). 12 // default to false (since that's Boolean(undefined)).
13 // 13 //
14 // Contrary to JS, we default canBubble and cancelable to true, since that's 14 // Contrary to JS, we default canBubble and cancelable to true, since that's
15 // what people want most of the time anyway. 15 // what people want most of the time anyway.
16 factory $CLASSNAME(String type, 16 factory $CLASSNAME(String type,
17 {bool canBubble: true, bool cancelable: true}) { 17 {bool canBubble: true, bool cancelable: true}) {
18 return new Event.eventType('Event', type, canBubble: canBubble, 18 return new Event.eventType('Event', type, canBubble: canBubble,
19 cancelable: cancelable); 19 cancelable: cancelable);
20 } 20 }
21 21
22 /** 22 /**
23 * Creates a new Event object of the specified type. 23 * Creates a new Event object of the specified type.
24 * 24 *
25 * This is analogous to document.createEvent. 25 * This is analogous to document.createEvent.
26 * Normally events should be created via their constructors, if available. 26 * Normally events should be created via their constructors, if available.
27 * 27 *
28 * var e = new Event.type('MouseEvent', 'mousedown', true, true); 28 * var e = new Event.type('MouseEvent', 'mousedown', true, true);
29 */ 29 */
30 factory Event.eventType(String type, String name, {bool canBubble: true, 30 factory Event.eventType(String type, String name, {bool canBubble: true,
31 bool cancelable: true}) { 31 bool cancelable: true}) {
32 final Event e = document.$dom_createEvent(type); 32 final Event e = document.$dom_createEvent(type);
33 e.$dom_initEvent(name, canBubble, cancelable); 33 e.$dom_initEvent(name, canBubble, cancelable);
34 return e; 34 return e;
35 } 35 }
36 $!MEMBERS 36 $!MEMBERS
37 } 37 }
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