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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/objects.h" | 5 #include "src/objects.h" |
| 6 | 6 |
| 7 #include "src/disasm.h" | 7 #include "src/disasm.h" |
| 8 #include "src/disassembler.h" | 8 #include "src/disassembler.h" |
| 9 #include "src/interpreter/bytecodes.h" | 9 #include "src/interpreter/bytecodes.h" |
| 10 #include "src/objects-inl.h" | 10 #include "src/objects-inl.h" |
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| 945 os << "\n - cleared"; | 945 os << "\n - cleared"; |
| 946 } else { | 946 } else { |
| 947 os << "\n - value: " << Brief(value()); | 947 os << "\n - value: " << Brief(value()); |
| 948 } | 948 } |
| 949 os << "\n"; | 949 os << "\n"; |
| 950 } | 950 } |
| 951 | 951 |
| 952 | 952 |
| 953 void Code::CodePrint(std::ostream& os) { // NOLINT | 953 void Code::CodePrint(std::ostream& os) { // NOLINT |
| 954 HeapObject::PrintHeader(os, "Code"); | 954 HeapObject::PrintHeader(os, "Code"); |
| 955 os << "\n"; |
| 955 #ifdef ENABLE_DISASSEMBLER | 956 #ifdef ENABLE_DISASSEMBLER |
| 956 if (FLAG_use_verbose_printer) { | 957 if (FLAG_use_verbose_printer) { |
| 957 Disassemble(NULL, os); | 958 Disassemble(NULL, os); |
| 958 } | 959 } |
| 959 #endif | 960 #endif |
| 960 } | 961 } |
| 961 | 962 |
| 962 | 963 |
| 963 void Foreign::ForeignPrint(std::ostream& os) { // NOLINT | 964 void Foreign::ForeignPrint(std::ostream& os) { // NOLINT |
| 964 os << "foreign address : " << foreign_address(); | 965 os << "foreign address : " << foreign_address(); |
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| 1322 void JSObject::PrintTransitions(std::ostream& os) { // NOLINT | 1323 void JSObject::PrintTransitions(std::ostream& os) { // NOLINT |
| 1323 Object* transitions = map()->raw_transitions(); | 1324 Object* transitions = map()->raw_transitions(); |
| 1324 int num_transitions = TransitionArray::NumberOfTransitions(transitions); | 1325 int num_transitions = TransitionArray::NumberOfTransitions(transitions); |
| 1325 if (num_transitions == 0) return; | 1326 if (num_transitions == 0) return; |
| 1326 os << "\n - transitions"; | 1327 os << "\n - transitions"; |
| 1327 TransitionArray::PrintTransitions(os, transitions, false); | 1328 TransitionArray::PrintTransitions(os, transitions, false); |
| 1328 } | 1329 } |
| 1329 #endif // defined(DEBUG) || defined(OBJECT_PRINT) | 1330 #endif // defined(DEBUG) || defined(OBJECT_PRINT) |
| 1330 } // namespace internal | 1331 } // namespace internal |
| 1331 } // namespace v8 | 1332 } // namespace v8 |
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