| Index: base/task_scheduler/scheduler_lock_unittest.cc
|
| diff --git a/base/task_scheduler/scheduler_lock_unittest.cc b/base/task_scheduler/scheduler_lock_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..4afb73dd5a2ff80cfa758cc9fd976fc4e98e0c67
|
| --- /dev/null
|
| +++ b/base/task_scheduler/scheduler_lock_unittest.cc
|
| @@ -0,0 +1,266 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "base/task_scheduler/scheduler_lock.h"
|
| +
|
| +#include <stdlib.h>
|
| +
|
| +#include "base/compiler_specific.h"
|
| +#include "base/macros.h"
|
| +#include "base/rand_util.h"
|
| +#include "base/synchronization/waitable_event.h"
|
| +#include "base/threading/platform_thread.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +
|
| +namespace base {
|
| +namespace internal {
|
| +
|
| +// Adapted from base::Lock's BasicLockTestThread to make sure
|
| +// Acquire()/Release() don't crash.
|
| +class BasicLockTestThread : public PlatformThread::Delegate {
|
| + public:
|
| + explicit BasicLockTestThread(SchedulerLock* lock)
|
| + : lock_(lock),
|
| + acquired_(0) {}
|
| +
|
| + void ThreadMain() override {
|
| + for (int i = 0; i < 10; i++) {
|
| + lock_->Acquire();
|
| + acquired_++;
|
| + lock_->Release();
|
| + }
|
| + for (int i = 0; i < 10; i++) {
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| + lock_->Acquire();
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| + acquired_++;
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| + PlatformThread::Sleep(TimeDelta::FromMilliseconds(base::RandInt(0, 19)));
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| + lock_->Release();
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| + }
|
| + }
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| +
|
| + int acquired() const { return acquired_; }
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| +
|
| + private:
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| + SchedulerLock* const lock_;
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| + int acquired_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(BasicLockTestThread);
|
| +};
|
| +
|
| +class BasicLockAcquireAndWaitThread : public PlatformThread::Delegate {
|
| + public:
|
| + explicit BasicLockAcquireAndWaitThread(SchedulerLock* lock)
|
| + : lock_(lock),
|
| + lock_acquire_event_(false, false),
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| + main_thread_continue_event_(false, false) {}
|
| +
|
| + void ThreadMain() override {
|
| + lock_->Acquire();
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| + lock_acquire_event_.Signal();
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| + main_thread_continue_event_.Wait();
|
| + lock_->Release();
|
| + }
|
| +
|
| + void WaitForLockAcquisition() {
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| + lock_acquire_event_.Wait();
|
| + }
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| +
|
| + void ContinueMain() {
|
| + main_thread_continue_event_.Signal();
|
| + }
|
| +
|
| + private:
|
| + SchedulerLock* const lock_;
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| + WaitableEvent lock_acquire_event_;
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| + WaitableEvent main_thread_continue_event_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(BasicLockAcquireAndWaitThread);
|
| +};
|
| +
|
| +TEST(TaskSchedulerLock, Basic) {
|
| + SchedulerLock lock;
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| + BasicLockTestThread thread(&lock);
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| + PlatformThreadHandle handle;
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| +
|
| + ASSERT_TRUE(PlatformThread::Create(0, &thread, &handle));
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| +
|
| + int acquired = 0;
|
| + for (int i = 0; i < 5; i++) {
|
| + lock.Acquire();
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| + acquired++;
|
| + lock.Release();
|
| + }
|
| + for (int i = 0; i < 10; i++) {
|
| + lock.Acquire();
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| + acquired++;
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| + PlatformThread::Sleep(TimeDelta::FromMilliseconds(rand() % 20));
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| + lock.Release();
|
| + }
|
| + for (int i = 0; i < 5; i++) {
|
| + lock.Acquire();
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| + acquired++;
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| + PlatformThread::Sleep(TimeDelta::FromMilliseconds(rand() % 20));
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| + lock.Release();
|
| + }
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| +
|
| + PlatformThread::Join(handle);
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| +
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| + EXPECT_EQ(acquired, 20);
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| + EXPECT_EQ(thread.acquired(), 20);
|
| +}
|
| +
|
| +TEST(TaskSchedulerLock, AcquirePredecessor) {
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| + SchedulerLock predecessor;
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| + SchedulerLock lock(&predecessor);
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| + predecessor.Acquire();
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| + lock.Acquire();
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| + lock.Release();
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| + predecessor.Release();
|
| +}
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| +
|
| +TEST(TaskSchedulerLock, AcquirePredecessorWrongOrder) {
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| + SchedulerLock predecessor;
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| + SchedulerLock lock(&predecessor);
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| + EXPECT_DEBUG_DEATH({
|
| + lock.Acquire();
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| + predecessor.Acquire();
|
| + }, "");
|
| +}
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| +
|
| +TEST(TaskSchedulerLock, AcquireNonPredecessor) {
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| + SchedulerLock lock1;
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| + SchedulerLock lock2;
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| + EXPECT_DEBUG_DEATH({
|
| + lock1.Acquire();
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| + lock2.Acquire();
|
| + }, "");
|
| +}
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| +
|
| +TEST(TaskSchedulerLock, AcquireMultipleLocksInOrder) {
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| + SchedulerLock lock1;
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| + SchedulerLock lock2(&lock1);
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| + SchedulerLock lock3(&lock2);
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| + lock1.Acquire();
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| + lock2.Acquire();
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| + lock3.Acquire();
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| + lock3.Release();
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| + lock2.Release();
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| + lock1.Release();
|
| +}
|
| +
|
| +TEST(TaskSchedulerLock, AcquireMultipleLocksInTheMiddleOfAChain) {
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| + SchedulerLock lock1;
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| + SchedulerLock lock2(&lock1);
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| + SchedulerLock lock3(&lock2);
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| + lock2.Acquire();
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| + lock3.Acquire();
|
| + lock3.Release();
|
| + lock2.Release();
|
| +}
|
| +
|
| +TEST(TaskSchedulerLock, AcquireMultipleLocksNoTransitivity) {
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| + SchedulerLock lock1;
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| + SchedulerLock lock2(&lock1);
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| + SchedulerLock lock3(&lock2);
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| + EXPECT_DEBUG_DEATH({
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| + lock1.Acquire();
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| + lock3.Acquire();
|
| + }, "");
|
| +}
|
| +
|
| +TEST(TaskSchedulerLock, AcquireLocksDifferentThreadsSafely) {
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| + SchedulerLock lock1;
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| + SchedulerLock lock2;
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| + BasicLockAcquireAndWaitThread thread(&lock1);
|
| + PlatformThreadHandle handle;
|
| + ASSERT_TRUE(PlatformThread::Create(0, &thread, &handle));
|
| +
|
| + lock2.Acquire();
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| + thread.WaitForLockAcquisition();
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| + thread.ContinueMain();
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| + PlatformThread::Join(handle);
|
| + lock2.Release();
|
| +}
|
| +
|
| +TEST(TaskSchedulerLock,
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| + AcquireLocksWithPredecessorDifferentThreadsSafelyPredecessorFirst) {
|
| + // A lock and its predecessor may be safely acquired on different threads.
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| + // This Thread Other Thread
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| + // predecessor.Acquire()
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| + // lock.Acquire()
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| + // predecessor.Release()
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| + // lock.Release()
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| + SchedulerLock predecessor;
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| + SchedulerLock lock(&predecessor);
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| + predecessor.Acquire();
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| + BasicLockAcquireAndWaitThread thread(&lock);
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| + PlatformThreadHandle handle;
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| + ASSERT_TRUE(PlatformThread::Create(0, &thread, &handle));
|
| + thread.WaitForLockAcquisition();
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| + predecessor.Release();
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| + thread.ContinueMain();
|
| + PlatformThread::Join(handle);
|
| +}
|
| +
|
| +TEST(TaskSchedulerLock,
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| + AcquireLocksWithPredecessorDifferentThreadsSafelyPredecessorLast) {
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| + // A lock and its predecessor may be safely acquired on different threads.
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| + // This Thread Other Thread
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| + // lock.Acquire()
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| + // predecessor.Acquire()
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| + // lock.Release()
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| + // predecessor.Release()
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| + SchedulerLock predecessor;
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| + SchedulerLock lock(&predecessor);
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| + lock.Acquire();
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| + BasicLockAcquireAndWaitThread thread(&predecessor);
|
| + PlatformThreadHandle handle;
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| + ASSERT_TRUE(PlatformThread::Create(0, &thread, &handle));
|
| + thread.WaitForLockAcquisition();
|
| + lock.Release();
|
| + thread.ContinueMain();
|
| + PlatformThread::Join(handle);
|
| +}
|
| +
|
| +TEST(TaskSchedulerLock, SelfReferentialLock) {
|
| + struct SelfReferentialLock {
|
| + SelfReferentialLock() : lock(&lock) {}
|
| +
|
| + SchedulerLock lock;
|
| + };
|
| +
|
| + EXPECT_DEBUG_DEATH({ SelfReferentialLock lock; }, "");
|
| +}
|
| +
|
| +TEST(TaskSchedulerLock, PredecessorCycle) {
|
| + struct LockCycle {
|
| + LockCycle() : lock1(&lock2), lock2(&lock1) {}
|
| +
|
| + SchedulerLock lock1;
|
| + SchedulerLock lock2;
|
| + };
|
| +
|
| + EXPECT_DEBUG_DEATH({ LockCycle cycle; }, "");
|
| +}
|
| +
|
| +TEST(TaskSchedulerLock, PredecessorLongerCycle) {
|
| + struct LockCycle {
|
| + LockCycle()
|
| + : lock1(&lock5),
|
| + lock2(&lock1),
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| + lock3(&lock2),
|
| + lock4(&lock3),
|
| + lock5(&lock4) {}
|
| +
|
| + SchedulerLock lock1;
|
| + SchedulerLock lock2;
|
| + SchedulerLock lock3;
|
| + SchedulerLock lock4;
|
| + SchedulerLock lock5;
|
| + };
|
| +
|
| + EXPECT_DEBUG_DEATH({ LockCycle cycle; }, "");
|
| +}
|
| +
|
| +} // namespace internal
|
| +} // base
|
|
|