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| 1 /* | 1 /* |
| 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> |
| 4 * Copyright (C) 2005 Oliver Hunt <oliver@nerget.com> | 4 * Copyright (C) 2005 Oliver Hunt <oliver@nerget.com> |
| 5 * | 5 * |
| 6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
| 7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
| 8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
| 9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
| 10 * | 10 * |
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| 177 | 177 |
| 178 // The light element has different attribute names so attrName can identify
the requested attribute. | 178 // The light element has different attribute names so attrName can identify
the requested attribute. |
| 179 primitiveAttributeChanged(attrName); | 179 primitiveAttributeChanged(attrName); |
| 180 } | 180 } |
| 181 | 181 |
| 182 PassRefPtr<FilterEffect> SVGFESpecularLightingElement::build(SVGFilterBuilder* f
ilterBuilder, Filter* filter) | 182 PassRefPtr<FilterEffect> SVGFESpecularLightingElement::build(SVGFilterBuilder* f
ilterBuilder, Filter* filter) |
| 183 { | 183 { |
| 184 FilterEffect* input1 = filterBuilder->getEffectById(AtomicString(m_in1->curr
entValue()->value())); | 184 FilterEffect* input1 = filterBuilder->getEffectById(AtomicString(m_in1->curr
entValue()->value())); |
| 185 | 185 |
| 186 if (!input1) | 186 if (!input1) |
| 187 return 0; | 187 return nullptr; |
| 188 | 188 |
| 189 RefPtr<LightSource> lightSource = SVGFELightElement::findLightSource(this); | 189 RefPtr<LightSource> lightSource = SVGFELightElement::findLightSource(this); |
| 190 if (!lightSource) | 190 if (!lightSource) |
| 191 return 0; | 191 return nullptr; |
| 192 | 192 |
| 193 RenderObject* renderer = this->renderer(); | 193 RenderObject* renderer = this->renderer(); |
| 194 if (!renderer) | 194 if (!renderer) |
| 195 return 0; | 195 return nullptr; |
| 196 | 196 |
| 197 ASSERT(renderer->style()); | 197 ASSERT(renderer->style()); |
| 198 Color color = renderer->style()->svgStyle()->lightingColor(); | 198 Color color = renderer->style()->svgStyle()->lightingColor(); |
| 199 | 199 |
| 200 RefPtr<FilterEffect> effect = FESpecularLighting::create(filter, color, m_su
rfaceScale->currentValue()->value(), m_specularConstant->currentValue()->value()
, | 200 RefPtr<FilterEffect> effect = FESpecularLighting::create(filter, color, m_su
rfaceScale->currentValue()->value(), m_specularConstant->currentValue()->value()
, |
| 201 m_specularExponent->currentValue()->value(), kernelUnitLengthX()->curren
tValue()->value(), kernelUnitLengthY()->currentValue()->value(), lightSource.rel
ease()); | 201 m_specularExponent->currentValue()->value(), kernelUnitLengthX()->curren
tValue()->value(), kernelUnitLengthY()->currentValue()->value(), lightSource.rel
ease()); |
| 202 effect->inputEffects().append(input1); | 202 effect->inputEffects().append(input1); |
| 203 return effect.release(); | 203 return effect.release(); |
| 204 } | 204 } |
| 205 | 205 |
| 206 } | 206 } |
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