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| 1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | 27 |
| 28 #include "v8.h" | 28 #include "v8.h" |
| 29 #include "arguments.h" | 29 #include "arguments.h" |
| 30 | 30 |
| 31 #include "vm-state-inl.h" |
| 32 |
| 31 namespace v8 { | 33 namespace v8 { |
| 32 namespace internal { | 34 namespace internal { |
| 33 | 35 |
| 34 | 36 |
| 35 static bool Match(void* a, void* b) { | 37 static bool Match(void* a, void* b) { |
| 36 return a == b; | 38 return a == b; |
| 37 } | 39 } |
| 38 | 40 |
| 39 | 41 |
| 40 static uint32_t Hash(void* function) { | 42 static uint32_t Hash(void* function) { |
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| 83 // Nothing was set, return empty handle as per previous behaviour. | 85 // Nothing was set, return empty handle as per previous behaviour. |
| 84 if ((*handle)->IsTheHole()) return v8::Handle<V>(); | 86 if ((*handle)->IsTheHole()) return v8::Handle<V>(); |
| 85 return Utils::Convert<Object, V>(Handle<Object>(handle)); | 87 return Utils::Convert<Object, V>(Handle<Object>(handle)); |
| 86 } | 88 } |
| 87 | 89 |
| 88 | 90 |
| 89 v8::Handle<v8::Value> FunctionCallbackArguments::Call(InvocationCallback f) { | 91 v8::Handle<v8::Value> FunctionCallbackArguments::Call(InvocationCallback f) { |
| 90 Isolate* isolate = this->isolate(); | 92 Isolate* isolate = this->isolate(); |
| 91 void* f_as_void = CallbackTable::FunctionToVoidPtr(f); | 93 void* f_as_void = CallbackTable::FunctionToVoidPtr(f); |
| 92 bool new_style = CallbackTable::ReturnsVoid(isolate, f_as_void); | 94 bool new_style = CallbackTable::ReturnsVoid(isolate, f_as_void); |
| 95 VMState<EXTERNAL> state(isolate); |
| 96 ExternalCallbackScope call_scope(isolate, FUNCTION_ADDR(f)); |
| 93 if (new_style) { | 97 if (new_style) { |
| 94 FunctionCallback c = reinterpret_cast<FunctionCallback>(f); | 98 FunctionCallback c = reinterpret_cast<FunctionCallback>(f); |
| 95 FunctionCallbackInfo<v8::Value> info(end(), | 99 FunctionCallbackInfo<v8::Value> info(end(), |
| 96 argv_, | 100 argv_, |
| 97 argc_, | 101 argc_, |
| 98 is_construct_call_); | 102 is_construct_call_); |
| 99 c(info); | 103 c(info); |
| 100 } else { | 104 } else { |
| 101 v8::Arguments args(end(), | 105 v8::Arguments args(end(), |
| 102 argv_, | 106 argv_, |
| 103 argc_, | 107 argc_, |
| 104 is_construct_call_); | 108 is_construct_call_); |
| 105 v8::Handle<v8::Value> return_value = f(args); | 109 v8::Handle<v8::Value> return_value = f(args); |
| 106 if (!return_value.IsEmpty()) return return_value; | 110 if (!return_value.IsEmpty()) return return_value; |
| 107 } | 111 } |
| 108 return GetReturnValue<v8::Value>(isolate); | 112 return GetReturnValue<v8::Value>(isolate); |
| 109 } | 113 } |
| 110 | 114 |
| 111 | 115 |
| 112 #define WRITE_CALL_0(OldFunction, NewFunction, ReturnValue) \ | 116 #define WRITE_CALL_0(OldFunction, NewFunction, ReturnValue) \ |
| 113 v8::Handle<ReturnValue> PropertyCallbackArguments::Call(OldFunction f) { \ | 117 v8::Handle<ReturnValue> PropertyCallbackArguments::Call(OldFunction f) { \ |
| 114 Isolate* isolate = this->isolate(); \ | 118 Isolate* isolate = this->isolate(); \ |
| 115 void* f_as_void = CallbackTable::FunctionToVoidPtr(f); \ | 119 void* f_as_void = CallbackTable::FunctionToVoidPtr(f); \ |
| 116 bool new_style = CallbackTable::ReturnsVoid(isolate, f_as_void); \ | 120 bool new_style = CallbackTable::ReturnsVoid(isolate, f_as_void); \ |
| 121 VMState<EXTERNAL> state(isolate); \ |
| 122 ExternalCallbackScope call_scope(isolate, FUNCTION_ADDR(f)); \ |
| 117 if (new_style) { \ | 123 if (new_style) { \ |
| 118 NewFunction c = reinterpret_cast<NewFunction>(f); \ | 124 NewFunction c = reinterpret_cast<NewFunction>(f); \ |
| 119 PropertyCallbackInfo<ReturnValue> info(end()); \ | 125 PropertyCallbackInfo<ReturnValue> info(end()); \ |
| 120 c(info); \ | 126 c(info); \ |
| 121 } else { \ | 127 } else { \ |
| 122 v8::AccessorInfo info(end()); \ | 128 v8::AccessorInfo info(end()); \ |
| 123 v8::Handle<ReturnValue> return_value = f(info); \ | 129 v8::Handle<ReturnValue> return_value = f(info); \ |
| 124 if (!return_value.IsEmpty()) return return_value; \ | 130 if (!return_value.IsEmpty()) return return_value; \ |
| 125 } \ | 131 } \ |
| 126 return GetReturnValue<ReturnValue>(isolate); \ | 132 return GetReturnValue<ReturnValue>(isolate); \ |
| 127 } | 133 } |
| 128 | 134 |
| 129 #define WRITE_CALL_1(OldFunction, NewFunction, ReturnValue, Arg1) \ | 135 #define WRITE_CALL_1(OldFunction, NewFunction, ReturnValue, Arg1) \ |
| 130 v8::Handle<ReturnValue> PropertyCallbackArguments::Call(OldFunction f, \ | 136 v8::Handle<ReturnValue> PropertyCallbackArguments::Call(OldFunction f, \ |
| 131 Arg1 arg1) { \ | 137 Arg1 arg1) { \ |
| 132 Isolate* isolate = this->isolate(); \ | 138 Isolate* isolate = this->isolate(); \ |
| 133 void* f_as_void = CallbackTable::FunctionToVoidPtr(f); \ | 139 void* f_as_void = CallbackTable::FunctionToVoidPtr(f); \ |
| 134 bool new_style = CallbackTable::ReturnsVoid(isolate, f_as_void); \ | 140 bool new_style = CallbackTable::ReturnsVoid(isolate, f_as_void); \ |
| 141 VMState<EXTERNAL> state(isolate); \ |
| 142 ExternalCallbackScope call_scope(isolate, FUNCTION_ADDR(f)); \ |
| 135 if (new_style) { \ | 143 if (new_style) { \ |
| 136 NewFunction c = reinterpret_cast<NewFunction>(f); \ | 144 NewFunction c = reinterpret_cast<NewFunction>(f); \ |
| 137 PropertyCallbackInfo<ReturnValue> info(end()); \ | 145 PropertyCallbackInfo<ReturnValue> info(end()); \ |
| 138 c(arg1, info); \ | 146 c(arg1, info); \ |
| 139 } else { \ | 147 } else { \ |
| 140 v8::AccessorInfo info(end()); \ | 148 v8::AccessorInfo info(end()); \ |
| 141 v8::Handle<ReturnValue> return_value = f(arg1, info); \ | 149 v8::Handle<ReturnValue> return_value = f(arg1, info); \ |
| 142 if (!return_value.IsEmpty()) return return_value; \ | 150 if (!return_value.IsEmpty()) return return_value; \ |
| 143 } \ | 151 } \ |
| 144 return GetReturnValue<ReturnValue>(isolate); \ | 152 return GetReturnValue<ReturnValue>(isolate); \ |
| 145 } | 153 } |
| 146 | 154 |
| 147 #define WRITE_CALL_2(OldFunction, NewFunction, ReturnValue, Arg1, Arg2) \ | 155 #define WRITE_CALL_2(OldFunction, NewFunction, ReturnValue, Arg1, Arg2) \ |
| 148 v8::Handle<ReturnValue> PropertyCallbackArguments::Call(OldFunction f, \ | 156 v8::Handle<ReturnValue> PropertyCallbackArguments::Call(OldFunction f, \ |
| 149 Arg1 arg1, \ | 157 Arg1 arg1, \ |
| 150 Arg2 arg2) { \ | 158 Arg2 arg2) { \ |
| 151 Isolate* isolate = this->isolate(); \ | 159 Isolate* isolate = this->isolate(); \ |
| 152 void* f_as_void = CallbackTable::FunctionToVoidPtr(f); \ | 160 void* f_as_void = CallbackTable::FunctionToVoidPtr(f); \ |
| 153 bool new_style = CallbackTable::ReturnsVoid(isolate, f_as_void); \ | 161 bool new_style = CallbackTable::ReturnsVoid(isolate, f_as_void); \ |
| 162 VMState<EXTERNAL> state(isolate); \ |
| 163 ExternalCallbackScope call_scope(isolate, FUNCTION_ADDR(f)); \ |
| 154 if (new_style) { \ | 164 if (new_style) { \ |
| 155 NewFunction c = reinterpret_cast<NewFunction>(f); \ | 165 NewFunction c = reinterpret_cast<NewFunction>(f); \ |
| 156 PropertyCallbackInfo<ReturnValue> info(end()); \ | 166 PropertyCallbackInfo<ReturnValue> info(end()); \ |
| 157 c(arg1, arg2, info); \ | 167 c(arg1, arg2, info); \ |
| 158 } else { \ | 168 } else { \ |
| 159 v8::AccessorInfo info(end()); \ | 169 v8::AccessorInfo info(end()); \ |
| 160 v8::Handle<ReturnValue> return_value = f(arg1, arg2, info); \ | 170 v8::Handle<ReturnValue> return_value = f(arg1, arg2, info); \ |
| 161 if (!return_value.IsEmpty()) return return_value; \ | 171 if (!return_value.IsEmpty()) return return_value; \ |
| 162 } \ | 172 } \ |
| 163 return GetReturnValue<ReturnValue>(isolate); \ | 173 return GetReturnValue<ReturnValue>(isolate); \ |
| 164 } | 174 } |
| 165 | 175 |
| 166 #define WRITE_CALL_2_VOID(OldFunction, NewFunction, ReturnValue, Arg1, Arg2) \ | 176 #define WRITE_CALL_2_VOID(OldFunction, NewFunction, ReturnValue, Arg1, Arg2) \ |
| 167 void PropertyCallbackArguments::Call(OldFunction f, \ | 177 void PropertyCallbackArguments::Call(OldFunction f, \ |
| 168 Arg1 arg1, \ | 178 Arg1 arg1, \ |
| 169 Arg2 arg2) { \ | 179 Arg2 arg2) { \ |
| 170 Isolate* isolate = this->isolate(); \ | 180 Isolate* isolate = this->isolate(); \ |
| 171 void* f_as_void = CallbackTable::FunctionToVoidPtr(f); \ | 181 void* f_as_void = CallbackTable::FunctionToVoidPtr(f); \ |
| 172 bool new_style = CallbackTable::ReturnsVoid(isolate, f_as_void); \ | 182 bool new_style = CallbackTable::ReturnsVoid(isolate, f_as_void); \ |
| 183 VMState<EXTERNAL> state(isolate); \ |
| 184 ExternalCallbackScope call_scope(isolate, FUNCTION_ADDR(f)); \ |
| 173 if (new_style) { \ | 185 if (new_style) { \ |
| 174 NewFunction c = reinterpret_cast<NewFunction>(f); \ | 186 NewFunction c = reinterpret_cast<NewFunction>(f); \ |
| 175 PropertyCallbackInfo<ReturnValue> info(end()); \ | 187 PropertyCallbackInfo<ReturnValue> info(end()); \ |
| 176 c(arg1, arg2, info); \ | 188 c(arg1, arg2, info); \ |
| 177 } else { \ | 189 } else { \ |
| 178 v8::AccessorInfo info(end()); \ | 190 v8::AccessorInfo info(end()); \ |
| 179 f(arg1, arg2, info); \ | 191 f(arg1, arg2, info); \ |
| 180 } \ | 192 } \ |
| 181 } | 193 } |
| 182 | 194 |
| 183 FOR_EACH_CALLBACK_TABLE_MAPPING_0(WRITE_CALL_0) | 195 FOR_EACH_CALLBACK_TABLE_MAPPING_0(WRITE_CALL_0) |
| 184 FOR_EACH_CALLBACK_TABLE_MAPPING_1(WRITE_CALL_1) | 196 FOR_EACH_CALLBACK_TABLE_MAPPING_1(WRITE_CALL_1) |
| 185 FOR_EACH_CALLBACK_TABLE_MAPPING_2(WRITE_CALL_2) | 197 FOR_EACH_CALLBACK_TABLE_MAPPING_2(WRITE_CALL_2) |
| 186 FOR_EACH_CALLBACK_TABLE_MAPPING_2_VOID_RETURN(WRITE_CALL_2_VOID) | 198 FOR_EACH_CALLBACK_TABLE_MAPPING_2_VOID_RETURN(WRITE_CALL_2_VOID) |
| 187 | 199 |
| 188 #undef WRITE_CALL_0 | 200 #undef WRITE_CALL_0 |
| 189 #undef WRITE_CALL_1 | 201 #undef WRITE_CALL_1 |
| 190 #undef WRITE_CALL_2 | 202 #undef WRITE_CALL_2 |
| 191 #undef WRITE_CALL_2_VOID | 203 #undef WRITE_CALL_2_VOID |
| 192 | 204 |
| 193 | 205 |
| 194 } } // namespace v8::internal | 206 } } // namespace v8::internal |
| 195 | 207 |
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