| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include "SkColor.h" | 9 #include "SkColor.h" |
| 10 #include "SkLinearBitmapPipeline.h" | 10 #include "SkLinearBitmapPipeline.h" |
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| 127 } | 127 } |
| 128 return name; | 128 return name; |
| 129 } | 129 } |
| 130 | 130 |
| 131 void onDraw(int loops, SkCanvas*) override { | 131 void onDraw(int loops, SkCanvas*) override { |
| 132 int width = fSrcSize.fWidth; | 132 int width = fSrcSize.fWidth; |
| 133 int height = fSrcSize.fHeight; | 133 int height = fSrcSize.fHeight; |
| 134 | 134 |
| 135 SkAutoTMalloc<SkPM4f> FPbuffer(width*height); | 135 SkAutoTMalloc<SkPM4f> FPbuffer(width*height); |
| 136 | 136 |
| 137 SkLinearBitmapPipeline pipeline{fInvert, fXTile, fYTile, fInfo, fBitmap.
get(), }; | 137 SkFilterQuality filterQuality; |
| 138 if (fUseBilerp) { |
| 139 filterQuality = SkFilterQuality::kLow_SkFilterQuality; |
| 140 } else { |
| 141 filterQuality = SkFilterQuality::kNone_SkFilterQuality; |
| 142 } |
| 143 |
| 144 SkLinearBitmapPipeline pipeline{ |
| 145 fInvert, filterQuality, fXTile, fYTile, fInfo, fBitmap.get() }; |
| 138 | 146 |
| 139 int count = 100; | 147 int count = 100; |
| 140 | 148 |
| 141 for (int n = 0; n < 1000*loops; n++) { | 149 for (int n = 0; n < 1000*loops; n++) { |
| 142 pipeline.shadeSpan4f(3, 6, FPbuffer, count); | 150 pipeline.shadeSpan4f(3, 6, FPbuffer, count); |
| 143 } | 151 } |
| 144 } | 152 } |
| 145 }; | 153 }; |
| 146 | 154 |
| 147 struct SkBitmapFPOrigShader : public CommonBitmapFPBenchmark { | 155 struct SkBitmapFPOrigShader : public CommonBitmapFPBenchmark { |
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| 277 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) | 285 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) |
| 278 | 286 |
| 279 DEF_BENCH(return new SkBitmapFPGeneral( | 287 DEF_BENCH(return new SkBitmapFPGeneral( |
| 280 srcSize, kLinear_SkColorProfileType, mR, true, | 288 srcSize, kLinear_SkColorProfileType, mR, true, |
| 281 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) | 289 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) |
| 282 | 290 |
| 283 DEF_BENCH(return new SkBitmapFPOrigShader( | 291 DEF_BENCH(return new SkBitmapFPOrigShader( |
| 284 srcSize, kLinear_SkColorProfileType, mR, true, | 292 srcSize, kLinear_SkColorProfileType, mR, true, |
| 285 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) | 293 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) |
| 286 | 294 |
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