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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include "SkColor.h" | 9 #include "SkColor.h" |
10 #include "SkLinearBitmapPipeline.h" | 10 #include "SkLinearBitmapPipeline.h" |
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127 } | 127 } |
128 return name; | 128 return name; |
129 } | 129 } |
130 | 130 |
131 void onDraw(int loops, SkCanvas*) override { | 131 void onDraw(int loops, SkCanvas*) override { |
132 int width = fSrcSize.fWidth; | 132 int width = fSrcSize.fWidth; |
133 int height = fSrcSize.fHeight; | 133 int height = fSrcSize.fHeight; |
134 | 134 |
135 SkAutoTMalloc<SkPM4f> FPbuffer(width*height); | 135 SkAutoTMalloc<SkPM4f> FPbuffer(width*height); |
136 | 136 |
137 SkLinearBitmapPipeline pipeline{fInvert, fXTile, fYTile, fInfo, fBitmap.
get(), }; | 137 SkFilterQuality filterQuality; |
| 138 if (fUseBilerp) { |
| 139 filterQuality = SkFilterQuality::kLow_SkFilterQuality; |
| 140 } else { |
| 141 filterQuality = SkFilterQuality::kNone_SkFilterQuality; |
| 142 } |
| 143 |
| 144 SkLinearBitmapPipeline pipeline{ |
| 145 fInvert, filterQuality, fXTile, fYTile, fInfo, fBitmap.get() }; |
138 | 146 |
139 int count = 100; | 147 int count = 100; |
140 | 148 |
141 for (int n = 0; n < 1000*loops; n++) { | 149 for (int n = 0; n < 1000*loops; n++) { |
142 pipeline.shadeSpan4f(3, 6, FPbuffer, count); | 150 pipeline.shadeSpan4f(3, 6, FPbuffer, count); |
143 } | 151 } |
144 } | 152 } |
145 }; | 153 }; |
146 | 154 |
147 struct SkBitmapFPOrigShader : public CommonBitmapFPBenchmark { | 155 struct SkBitmapFPOrigShader : public CommonBitmapFPBenchmark { |
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277 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) | 285 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) |
278 | 286 |
279 DEF_BENCH(return new SkBitmapFPGeneral( | 287 DEF_BENCH(return new SkBitmapFPGeneral( |
280 srcSize, kLinear_SkColorProfileType, mR, true, | 288 srcSize, kLinear_SkColorProfileType, mR, true, |
281 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) | 289 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) |
282 | 290 |
283 DEF_BENCH(return new SkBitmapFPOrigShader( | 291 DEF_BENCH(return new SkBitmapFPOrigShader( |
284 srcSize, kLinear_SkColorProfileType, mR, true, | 292 srcSize, kLinear_SkColorProfileType, mR, true, |
285 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) | 293 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) |
286 | 294 |
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