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1 /* | 1 /* |
2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. |
3 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. | 3 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * | 8 * |
9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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27 */ | 27 */ |
28 | 28 |
29 [ | 29 [ |
30 RuntimeEnabled=ExperimentalCanvasFeatures, | 30 RuntimeEnabled=ExperimentalCanvasFeatures, |
31 Constructor, | 31 Constructor, |
32 Constructor(Path path), | 32 Constructor(Path path), |
33 Constructor(DOMString text), | 33 Constructor(DOMString text), |
34 ImplementedAs=DOMPath | 34 ImplementedAs=DOMPath |
35 ] interface Path { | 35 ] interface Path { |
36 | 36 |
| 37 [RaisesException] void addPath(Path? path, SVGMatrix? transform); |
| 38 |
37 // FIXME: These methods should be shared with CanvasRenderingContext2D in th
e CanvasPathMethods interface. | 39 // FIXME: These methods should be shared with CanvasRenderingContext2D in th
e CanvasPathMethods interface. |
38 void closePath(); | 40 void closePath(); |
39 void moveTo([Default=Undefined] optional float x, | 41 void moveTo([Default=Undefined] optional float x, |
40 [Default=Undefined] optional float y); | 42 [Default=Undefined] optional float y); |
41 void lineTo([Default=Undefined] optional float x, | 43 void lineTo([Default=Undefined] optional float x, |
42 [Default=Undefined] optional float y); | 44 [Default=Undefined] optional float y); |
43 void quadraticCurveTo([Default=Undefined] optional float cpx, | 45 void quadraticCurveTo([Default=Undefined] optional float cpx, |
44 [Default=Undefined] optional float cpy, | 46 [Default=Undefined] optional float cpy, |
45 [Default=Undefined] optional float x, | 47 [Default=Undefined] optional float x, |
46 [Default=Undefined] optional float y); | 48 [Default=Undefined] optional float y); |
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59 [Default=Undefined] optional float y, | 61 [Default=Undefined] optional float y, |
60 [Default=Undefined] optional float width, | 62 [Default=Undefined] optional float width, |
61 [Default=Undefined] optional float height); | 63 [Default=Undefined] optional float height); |
62 [RaisesException] void arc([Default=Undefined] optional float x, | 64 [RaisesException] void arc([Default=Undefined] optional float x, |
63 [Default=Undefined] optional float y, | 65 [Default=Undefined] optional float y, |
64 [Default=Undefined] optional float radius, | 66 [Default=Undefined] optional float radius, |
65 [Default=Undefined] optional float startAngle, | 67 [Default=Undefined] optional float startAngle, |
66 [Default=Undefined] optional float endAngle, | 68 [Default=Undefined] optional float endAngle, |
67 [Default=Undefined] optional boolean anticlockwise); | 69 [Default=Undefined] optional boolean anticlockwise); |
68 }; | 70 }; |
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