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1 /* | 1 /* |
2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. |
3 * Copyright (C) 2008, 2009 Google, Inc. | 3 * Copyright (C) 2008, 2009 Google, Inc. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 */ | 25 */ |
26 | 26 |
27 #include "config.h" | 27 #include "config.h" |
28 #include "platform/image-decoders/ImageDecoder.h" | 28 #include "platform/image-decoders/ImageDecoder.h" |
29 | 29 |
30 namespace WebCore { | 30 namespace WebCore { |
31 | 31 |
32 ImageFrame::ImageFrame() | 32 ImageFrame::ImageFrame() |
33 : m_bitmap(NativeImageSkia::create()) | 33 : m_allocator(0) |
34 , m_allocator(0) | |
35 , m_hasAlpha(false) | 34 , m_hasAlpha(false) |
36 , m_status(FrameEmpty) | 35 , m_status(FrameEmpty) |
37 , m_duration(0) | 36 , m_duration(0) |
38 , m_disposalMethod(DisposeNotSpecified) | 37 , m_disposalMethod(DisposeNotSpecified) |
39 , m_alphaBlendSource(BlendAtopPreviousFrame) | 38 , m_alphaBlendSource(BlendAtopPreviousFrame) |
40 , m_premultiplyAlpha(true) | 39 , m_premultiplyAlpha(true) |
41 , m_pixelsChanged(false) | 40 , m_pixelsChanged(false) |
42 , m_requiredPreviousFrameIndex(kNotFound) | 41 , m_requiredPreviousFrameIndex(kNotFound) |
43 #if !ASSERT_DISABLED | 42 #if !ASSERT_DISABLED |
44 , m_requiredPreviousFrameIndexValid(false) | 43 , m_requiredPreviousFrameIndexValid(false) |
45 #endif | 44 #endif |
46 { | 45 { |
47 } | 46 } |
48 | 47 |
49 ImageFrame& ImageFrame::operator=(const ImageFrame& other) | 48 ImageFrame& ImageFrame::operator=(const ImageFrame& other) |
50 { | 49 { |
51 if (this == &other) | 50 if (this == &other) |
52 return *this; | 51 return *this; |
53 | 52 |
54 m_bitmap = other.m_bitmap->clone(); | 53 m_bitmap = other.m_bitmap; |
55 // Keep the pixels locked since we will be writing directly into the | 54 // Keep the pixels locked since we will be writing directly into the |
56 // bitmap throughout this object's lifetime. | 55 // bitmap throughout this object's lifetime. |
57 m_bitmap->bitmap().lockPixels(); | 56 m_bitmap.lockPixels(); |
58 // Be sure to assign this before calling setStatus(), since setStatus() may | 57 // Be sure to assign this before calling setStatus(), since setStatus() may |
59 // call notifyBitmapIfPixelsChanged(). | 58 // call notifyBitmapIfPixelsChanged(). |
60 m_pixelsChanged = other.m_pixelsChanged; | 59 m_pixelsChanged = other.m_pixelsChanged; |
61 setMemoryAllocator(other.allocator()); | 60 setMemoryAllocator(other.allocator()); |
62 setOriginalFrameRect(other.originalFrameRect()); | 61 setOriginalFrameRect(other.originalFrameRect()); |
63 setStatus(other.status()); | 62 setStatus(other.status()); |
64 setDuration(other.duration()); | 63 setDuration(other.duration()); |
65 setDisposalMethod(other.disposalMethod()); | 64 setDisposalMethod(other.disposalMethod()); |
66 setAlphaBlendSource(other.alphaBlendSource()); | 65 setAlphaBlendSource(other.alphaBlendSource()); |
67 setPremultiplyAlpha(other.premultiplyAlpha()); | 66 setPremultiplyAlpha(other.premultiplyAlpha()); |
68 // Be sure that this is called after we've called setStatus(), since we | 67 // Be sure that this is called after we've called setStatus(), since we |
69 // look at our status to know what to do with the alpha value. | 68 // look at our status to know what to do with the alpha value. |
70 setHasAlpha(other.hasAlpha()); | 69 setHasAlpha(other.hasAlpha()); |
71 // Copy raw fields to avoid ASSERT failure in requiredPreviousFrameIndex(). | 70 // Copy raw fields to avoid ASSERT failure in requiredPreviousFrameIndex(). |
72 m_requiredPreviousFrameIndex = other.m_requiredPreviousFrameIndex; | 71 m_requiredPreviousFrameIndex = other.m_requiredPreviousFrameIndex; |
73 #if !ASSERT_DISABLED | 72 #if !ASSERT_DISABLED |
74 m_requiredPreviousFrameIndexValid = other.m_requiredPreviousFrameIndexValid; | 73 m_requiredPreviousFrameIndexValid = other.m_requiredPreviousFrameIndexValid; |
75 #endif | 74 #endif |
76 return *this; | 75 return *this; |
77 } | 76 } |
78 | 77 |
79 void ImageFrame::clearPixelData() | 78 void ImageFrame::clearPixelData() |
80 { | 79 { |
81 m_bitmap->bitmap().reset(); | 80 m_bitmap.reset(); |
82 m_status = FrameEmpty; | 81 m_status = FrameEmpty; |
83 // NOTE: Do not reset other members here; clearFrameBufferCache() | 82 // NOTE: Do not reset other members here; clearFrameBufferCache() |
84 // calls this to free the bitmap data, but other functions like | 83 // calls this to free the bitmap data, but other functions like |
85 // initFrameBuffer() and frameComplete() may still need to read | 84 // initFrameBuffer() and frameComplete() may still need to read |
86 // other metadata out of this frame later. | 85 // other metadata out of this frame later. |
87 } | 86 } |
88 | 87 |
89 void ImageFrame::zeroFillPixelData() | 88 void ImageFrame::zeroFillPixelData() |
90 { | 89 { |
91 m_bitmap->bitmap().eraseARGB(0, 0, 0, 0); | 90 m_bitmap.eraseARGB(0, 0, 0, 0); |
92 m_hasAlpha = true; | 91 m_hasAlpha = true; |
93 } | 92 } |
94 | 93 |
95 bool ImageFrame::copyBitmapData(const ImageFrame& other) | 94 bool ImageFrame::copyBitmapData(const ImageFrame& other) |
96 { | 95 { |
97 if (this == &other) | 96 if (this == &other) |
98 return true; | 97 return true; |
99 | 98 |
100 m_hasAlpha = other.m_hasAlpha; | 99 m_hasAlpha = other.m_hasAlpha; |
101 m_bitmap->bitmap().reset(); | 100 m_bitmap.reset(); |
102 const NativeImageSkia* otherBitmap = other.m_bitmap.get(); | 101 return other.m_bitmap.copyTo(&m_bitmap, other.m_bitmap.colorType()); |
103 return otherBitmap->bitmap().copyTo(&m_bitmap->bitmap(), otherBitmap->bitmap
().colorType()); | |
104 } | 102 } |
105 | 103 |
106 bool ImageFrame::setSize(int newWidth, int newHeight) | 104 bool ImageFrame::setSize(int newWidth, int newHeight) |
107 { | 105 { |
108 // setSize() should only be called once, it leaks memory otherwise. | 106 // setSize() should only be called once, it leaks memory otherwise. |
109 ASSERT(!width() && !height()); | 107 ASSERT(!width() && !height()); |
110 | 108 |
111 m_bitmap->bitmap().setConfig(SkImageInfo::MakeN32Premul(newWidth, newHeight)
); | 109 m_bitmap.setConfig(SkImageInfo::MakeN32Premul(newWidth, newHeight)); |
112 if (!m_bitmap->bitmap().allocPixels(m_allocator, 0)) | 110 if (!m_bitmap.allocPixels(m_allocator, 0)) |
113 return false; | 111 return false; |
114 | 112 |
115 zeroFillPixelData(); | 113 zeroFillPixelData(); |
116 return true; | 114 return true; |
117 } | 115 } |
118 | 116 |
119 PassRefPtr<NativeImageSkia> ImageFrame::asNewNativeImage() const | 117 PassRefPtr<NativeImageSkia> ImageFrame::asNewNativeImage() const |
120 { | 118 { |
121 return m_bitmap->clone(); | 119 return NativeImageSkia::create(m_bitmap); |
122 } | 120 } |
123 | 121 |
124 bool ImageFrame::hasAlpha() const | 122 bool ImageFrame::hasAlpha() const |
125 { | 123 { |
126 return m_hasAlpha; | 124 return m_hasAlpha; |
127 } | 125 } |
128 | 126 |
129 void ImageFrame::setHasAlpha(bool alpha) | 127 void ImageFrame::setHasAlpha(bool alpha) |
130 { | 128 { |
131 m_hasAlpha = alpha; | 129 m_hasAlpha = alpha; |
132 | 130 |
133 // If the frame is not fully loaded, there will be transparent pixels, | 131 // If the frame is not fully loaded, there will be transparent pixels, |
134 // so we can't tell skia we're opaque, even for image types that logically | 132 // so we can't tell skia we're opaque, even for image types that logically |
135 // always are (e.g. jpeg). | 133 // always are (e.g. jpeg). |
136 if (m_status != FrameComplete) | 134 if (m_status != FrameComplete) |
137 alpha = true; | 135 alpha = true; |
138 m_bitmap->bitmap().setAlphaType(alpha ? kPremul_SkAlphaType : kOpaque_SkAlph
aType); | 136 m_bitmap.setAlphaType(alpha ? kPremul_SkAlphaType : kOpaque_SkAlphaType); |
139 } | 137 } |
140 | 138 |
141 void ImageFrame::setStatus(Status status) | 139 void ImageFrame::setStatus(Status status) |
142 { | 140 { |
143 m_status = status; | 141 m_status = status; |
144 if (m_status == FrameComplete) { | 142 if (m_status == FrameComplete) { |
145 m_bitmap->bitmap().setAlphaType(m_hasAlpha ? kPremul_SkAlphaType : kOpaq
ue_SkAlphaType); | 143 m_bitmap.setAlphaType(m_hasAlpha ? kPremul_SkAlphaType : kOpaque_SkAlpha
Type); |
146 // Send pending pixels changed notifications now, because we can't do th
is after | 144 // Send pending pixels changed notifications now, because we can't do th
is after |
147 // the bitmap was set immutable by setDataComplete(). | 145 // the bitmap has been marked immutable. |
148 notifyBitmapIfPixelsChanged(); | 146 notifyBitmapIfPixelsChanged(); |
149 m_bitmap->setDataComplete(); // Tell the bitmap it's done. | 147 m_bitmap.setImmutable(); // Tell the bitmap it's done. |
150 } | 148 } |
151 } | 149 } |
152 | 150 |
153 void ImageFrame::zeroFillFrameRect(const IntRect& rect) | 151 void ImageFrame::zeroFillFrameRect(const IntRect& rect) |
154 { | 152 { |
155 if (rect.isEmpty()) | 153 if (rect.isEmpty()) |
156 return; | 154 return; |
157 | 155 |
158 m_bitmap->bitmap().eraseArea(rect, SkColorSetARGB(0, 0, 0, 0)); | 156 m_bitmap.eraseArea(rect, SkColorSetARGB(0, 0, 0, 0)); |
159 setHasAlpha(true); | 157 setHasAlpha(true); |
160 } | 158 } |
161 | 159 |
162 } // namespace WebCore | 160 } // namespace WebCore |
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