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| 1 /* |
| 2 * Copyright 2016 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #ifndef SkLinearBitmapPipeline_DEFINED |
| 9 #define SkLinearBitmapPipeline_DEFINED |
| 10 |
| 11 #include <algorithm> |
| 12 #include <cmath> |
| 13 #include <limits> |
| 14 #include <cstdio> |
| 15 #include "SkColor.h" |
| 16 #include "SkImageInfo.h" |
| 17 #include "SkMatrix.h" |
| 18 #include "SkShader.h" |
| 19 #include "SkSize.h" |
| 20 #include "SkNx.h" |
| 21 |
| 22 using Sk4fArg = const Sk4f&; |
| 23 |
| 24 class PointProcessorInterface { |
| 25 public: |
| 26 virtual ~PointProcessorInterface() { } |
| 27 virtual void pointListFew(int n, Sk4fArg xs, Sk4fArg ys) = 0; |
| 28 virtual void pointList4(Sk4fArg xs, Sk4fArg ys) = 0; |
| 29 }; |
| 30 |
| 31 class PixelPlacerInterface { |
| 32 public: |
| 33 virtual ~PixelPlacerInterface() { } |
| 34 virtual void setDestination(SkPM4f* dst) = 0; |
| 35 virtual void placePixel(Sk4fArg pixel0) = 0; |
| 36 virtual void place4Pixels(Sk4fArg p0, Sk4fArg p1, Sk4fArg p2, Sk4fArg p3) =
0; |
| 37 }; |
| 38 |
| 39 class SkLinearBitmapPipeline { |
| 40 public: |
| 41 SkLinearBitmapPipeline( |
| 42 const SkMatrix& inverse, |
| 43 SkShader::TileMode xTile, SkShader::TileMode yTile, |
| 44 const SkImageInfo& srcImageInfo, |
| 45 const void* srcImageData); |
| 46 |
| 47 void shadeSpan4f(int x, int y, SkPM4f* dst, int count); |
| 48 |
| 49 template<typename Base, size_t kSize> |
| 50 class PolymorphicUnion { |
| 51 public: |
| 52 PolymorphicUnion() {} |
| 53 |
| 54 ~PolymorphicUnion() { get()->~Base(); } |
| 55 |
| 56 template<typename Variant, typename... Args> |
| 57 void Initialize(Args&&... args) { |
| 58 SkASSERTF(sizeof(Variant) <= sizeof(fSpace), |
| 59 "Size Variant: %d, Space: %d", sizeof(Variant), sizeof(fSp
ace)); |
| 60 |
| 61 new(&fSpace) Variant(std::forward<Args>(args)...); |
| 62 }; |
| 63 |
| 64 Base* get() const { return reinterpret_cast<Base*>(&fSpace); } |
| 65 Base* operator->() const { return get(); } |
| 66 Base& operator*() const { return *get(); } |
| 67 |
| 68 private: |
| 69 struct SK_STRUCT_ALIGN(16) Space { |
| 70 char space[kSize]; |
| 71 }; |
| 72 mutable Space fSpace; |
| 73 }; |
| 74 |
| 75 using MatrixStage = PolymorphicUnion<PointProcessorInterface, 112>; |
| 76 using TileStage = PolymorphicUnion<PointProcessorInterface, 96>; |
| 77 using SampleStage = PolymorphicUnion<PointProcessorInterface, 80>; |
| 78 using PixelStage = PolymorphicUnion<PixelPlacerInterface, 80>; |
| 79 |
| 80 private: |
| 81 PointProcessorInterface* fFirstStage; |
| 82 MatrixStage fMatrixStage; |
| 83 TileStage fTileXOrBothStage; |
| 84 TileStage fTileYStage; |
| 85 SampleStage fSampleStage; |
| 86 PixelStage fPixelStage; |
| 87 }; |
| 88 |
| 89 #endif // SkLinearBitmapPipeline_DEFINED |
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