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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc.
All rights reserved. | 2 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc.
All rights reserved. |
3 * Copyright (C) 2008, 2010 Nokia Corporation and/or its subsidiary(-ies) | 3 * Copyright (C) 2008, 2010 Nokia Corporation and/or its subsidiary(-ies) |
4 * Copyright (C) 2007 Alp Toker <alp@atoker.com> | 4 * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
5 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> | 5 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> |
6 * Copyright (C) 2008 Dirk Schulze <krit@webkit.org> | 6 * Copyright (C) 2008 Dirk Schulze <krit@webkit.org> |
7 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. | 7 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. |
8 * Copyright (C) 2012, 2013 Intel Corporation. All rights reserved. | 8 * Copyright (C) 2012, 2013 Intel Corporation. All rights reserved. |
9 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. | 9 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. |
10 * | 10 * |
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128 else if (p1 == m_path.currentPoint() || p1 == p2 || !r) | 128 else if (p1 == m_path.currentPoint() || p1 == p2 || !r) |
129 lineTo(x1, y1); | 129 lineTo(x1, y1); |
130 else | 130 else |
131 m_path.addArcTo(p1, p2, r); | 131 m_path.addArcTo(p1, p2, r); |
132 } | 132 } |
133 | 133 |
134 namespace { | 134 namespace { |
135 | 135 |
136 float adjustEndAngle(float startAngle, float endAngle, bool anticlockwise) | 136 float adjustEndAngle(float startAngle, float endAngle, bool anticlockwise) |
137 { | 137 { |
138 float twoPi = 2 * piFloat; | |
139 float newEndAngle = endAngle; | 138 float newEndAngle = endAngle; |
140 /* http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-el
ement.html#dom-context-2d-arc | 139 /* http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-el
ement.html#dom-context-2d-arc |
141 * If the anticlockwise argument is false and endAngle-startAngle is equal t
o or greater than 2pi, or, | 140 * If the anticlockwise argument is false and endAngle-startAngle is equal t
o or greater than 2pi, or, |
142 * if the anticlockwise argument is true and startAngle-endAngle is equal to
or greater than 2pi, | 141 * if the anticlockwise argument is true and startAngle-endAngle is equal to
or greater than 2pi, |
143 * then the arc is the whole circumference of this ellipse, and the point at
startAngle along this circle's circumference, | 142 * then the arc is the whole circumference of this ellipse, and the point at
startAngle along this circle's circumference, |
144 * measured in radians clockwise from the ellipse's semi-major axis, acts as
both the start point and the end point. | 143 * measured in radians clockwise from the ellipse's semi-major axis, acts as
both the start point and the end point. |
145 */ | 144 */ |
146 if (!anticlockwise && endAngle - startAngle >= twoPi) | 145 if (!anticlockwise && endAngle - startAngle >= twoPiFloat) |
147 newEndAngle = startAngle + twoPi; | 146 newEndAngle = startAngle + twoPiFloat; |
148 else if (anticlockwise && startAngle - endAngle >= twoPi) | 147 else if (anticlockwise && startAngle - endAngle >= twoPiFloat) |
149 newEndAngle = startAngle - twoPi; | 148 newEndAngle = startAngle - twoPiFloat; |
150 | 149 |
151 /* | 150 /* |
152 * Otherwise, the arc is the path along the circumference of this ellipse fr
om the start point to the end point, | 151 * Otherwise, the arc is the path along the circumference of this ellipse fr
om the start point to the end point, |
153 * going anti-clockwise if the anticlockwise argument is true, and clockwise
otherwise. | 152 * going anti-clockwise if the anticlockwise argument is true, and clockwise
otherwise. |
154 * Since the points are on the ellipse, as opposed to being simply angles fr
om zero, | 153 * Since the points are on the ellipse, as opposed to being simply angles fr
om zero, |
155 * the arc can never cover an angle greater than 2pi radians. | 154 * the arc can never cover an angle greater than 2pi radians. |
156 */ | 155 */ |
157 /* NOTE: When startAngle = 0, endAngle = 2Pi and anticlockwise = true, the s
pec does not indicate clearly. | 156 /* NOTE: When startAngle = 0, endAngle = 2Pi and anticlockwise = true, the s
pec does not indicate clearly. |
158 * We draw the entire circle, because some web sites use arc(x, y, r, 0, 2*M
ath.PI, true) to draw circle. | 157 * We draw the entire circle, because some web sites use arc(x, y, r, 0, 2*M
ath.PI, true) to draw circle. |
159 * We preserve backward-compatibility. | 158 * We preserve backward-compatibility. |
160 */ | 159 */ |
161 else if (!anticlockwise && startAngle > endAngle) | 160 else if (!anticlockwise && startAngle > endAngle) |
162 newEndAngle = startAngle + (twoPi - fmodf(startAngle - endAngle, twoPi))
; | 161 newEndAngle = startAngle + (twoPiFloat - fmodf(startAngle - endAngle, tw
oPiFloat)); |
163 else if (anticlockwise && startAngle < endAngle) | 162 else if (anticlockwise && startAngle < endAngle) |
164 newEndAngle = startAngle - (twoPi - fmodf(endAngle - startAngle, twoPi))
; | 163 newEndAngle = startAngle - (twoPiFloat - fmodf(endAngle - startAngle, tw
oPiFloat)); |
165 | 164 |
166 ASSERT(ellipseIsRenderable(startAngle, newEndAngle)); | 165 ASSERT(ellipseIsRenderable(startAngle, newEndAngle)); |
167 return newEndAngle; | 166 return newEndAngle; |
168 } | 167 } |
169 | 168 |
170 inline void lineToFloatPoint(CanvasPathMethods* path, const FloatPoint& p) | 169 inline void lineToFloatPoint(CanvasPathMethods* path, const FloatPoint& p) |
171 { | 170 { |
172 path->lineTo(p.x(), p.y()); | 171 path->lineTo(p.x(), p.y()); |
173 } | 172 } |
174 | 173 |
175 inline FloatPoint getPointOnEllipse(float radiusX, float radiusY, float theta) | 174 inline FloatPoint getPointOnEllipse(float radiusX, float radiusY, float theta) |
176 { | 175 { |
177 return FloatPoint(radiusX * cosf(theta), radiusY * sinf(theta)); | 176 return FloatPoint(radiusX * cosf(theta), radiusY * sinf(theta)); |
178 } | 177 } |
179 | 178 |
180 void canonicalizeAngle(float* startAngle, float* endAngle) | 179 void canonicalizeAngle(float* startAngle, float* endAngle) |
181 { | 180 { |
182 // Make 0 <= startAngle < 2*PI | 181 // Make 0 <= startAngle < 2*PI |
183 float twoPi = 2 * piFloat; | |
184 float newStartAngle = *startAngle; | 182 float newStartAngle = *startAngle; |
185 if (newStartAngle < 0) | 183 if (newStartAngle < 0) |
186 newStartAngle = twoPi + fmodf(newStartAngle, -twoPi); | 184 newStartAngle = twoPiFloat + fmodf(newStartAngle, -twoPiFloat); |
187 else | 185 else |
188 newStartAngle = fmodf(newStartAngle, twoPi); | 186 newStartAngle = fmodf(newStartAngle, twoPiFloat); |
189 | 187 |
190 float delta = newStartAngle - *startAngle; | 188 float delta = newStartAngle - *startAngle; |
191 *startAngle = newStartAngle; | 189 *startAngle = newStartAngle; |
192 *endAngle = *endAngle + delta; | 190 *endAngle = *endAngle + delta; |
193 ASSERT(newStartAngle >= 0 && newStartAngle < twoPi); | 191 ASSERT(newStartAngle >= 0 && newStartAngle < twoPiFloat); |
194 } | 192 } |
195 | 193 |
196 /* | 194 /* |
197 * degenerateEllipse() handles a degenerated ellipse using several lines. | 195 * degenerateEllipse() handles a degenerated ellipse using several lines. |
198 * | 196 * |
199 * Let's see a following example: line to ellipse to line. | 197 * Let's see a following example: line to ellipse to line. |
200 * _--^\ | 198 * _--^\ |
201 * ( ) | 199 * ( ) |
202 * -----( ) | 200 * -----( ) |
203 * ) | 201 * ) |
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220 * ---------- | 218 * ---------- |
221 * ``P | 219 * ``P |
222 * Angles for P are 0 and Pi in the ellipse coordinates. | 220 * Angles for P are 0 and Pi in the ellipse coordinates. |
223 * | 221 * |
224 * To handle both cases, degenerateEllipse() lines to start angle, local maximum
points(every 0.5Pi), and end angle. | 222 * To handle both cases, degenerateEllipse() lines to start angle, local maximum
points(every 0.5Pi), and end angle. |
225 * NOTE: Before ellipse() calls this function, adjustEndAngle() is called, so en
dAngle - startAngle must be equal to or less than 2Pi. | 223 * NOTE: Before ellipse() calls this function, adjustEndAngle() is called, so en
dAngle - startAngle must be equal to or less than 2Pi. |
226 */ | 224 */ |
227 void degenerateEllipse(CanvasPathMethods* path, float x, float y, float radiusX,
float radiusY, float rotation, float startAngle, float endAngle, bool anticlock
wise) | 225 void degenerateEllipse(CanvasPathMethods* path, float x, float y, float radiusX,
float radiusY, float rotation, float startAngle, float endAngle, bool anticlock
wise) |
228 { | 226 { |
229 ASSERT(ellipseIsRenderable(startAngle, endAngle)); | 227 ASSERT(ellipseIsRenderable(startAngle, endAngle)); |
230 ASSERT(startAngle >= 0 && startAngle < 2 * piFloat); | 228 ASSERT(startAngle >= 0 && startAngle < twoPiFloat); |
231 ASSERT((anticlockwise && (startAngle - endAngle) >= 0) || (!anticlockwise &&
(endAngle - startAngle) >= 0)); | 229 ASSERT((anticlockwise && (startAngle - endAngle) >= 0) || (!anticlockwise &&
(endAngle - startAngle) >= 0)); |
232 | 230 |
233 FloatPoint center(x, y); | 231 FloatPoint center(x, y); |
234 AffineTransform rotationMatrix; | 232 AffineTransform rotationMatrix; |
235 rotationMatrix.rotate(rad2deg(rotation)); | 233 rotationMatrix.rotate(rad2deg(rotation)); |
236 // First, if the object's path has any subpaths, then the method must add a
straight line from the last point in the subpath to the start point of the arc. | 234 // First, if the object's path has any subpaths, then the method must add a
straight line from the last point in the subpath to the start point of the arc. |
237 lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEllipse(ra
diusX, radiusY, startAngle))); | 235 lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEllipse(ra
diusX, radiusY, startAngle))); |
238 if ((!radiusX && !radiusY) || startAngle == endAngle) | 236 if ((!radiusX && !radiusY) || startAngle == endAngle) |
239 return; | 237 return; |
240 | 238 |
241 float halfPiFloat = piFloat * 0.5; | |
242 if (!anticlockwise) { | 239 if (!anticlockwise) { |
243 // startAngle - fmodf(startAngle, halfPiFloat) + halfPiFloat is the one
of (0, 0.5Pi, Pi, 1.5Pi, 2Pi) | 240 // startAngle - fmodf(startAngle, piOverTwoFloat) + piOverTwoFloat is th
e one of (0, 0.5Pi, Pi, 1.5Pi, 2Pi) |
244 // that is the closest to startAngle on the clockwise direction. | 241 // that is the closest to startAngle on the clockwise direction. |
245 for (float angle = startAngle - fmodf(startAngle, halfPiFloat) + halfPiF
loat; angle < endAngle; angle += halfPiFloat) | 242 for (float angle = startAngle - fmodf(startAngle, piOverTwoFloat) + piOv
erTwoFloat; angle < endAngle; angle += piOverTwoFloat) |
246 lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEl
lipse(radiusX, radiusY, angle))); | 243 lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEl
lipse(radiusX, radiusY, angle))); |
247 } else { | 244 } else { |
248 for (float angle = startAngle - fmodf(startAngle, halfPiFloat); angle >
endAngle; angle -= halfPiFloat) | 245 for (float angle = startAngle - fmodf(startAngle, piOverTwoFloat); angle
> endAngle; angle -= piOverTwoFloat) |
249 lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEl
lipse(radiusX, radiusY, angle))); | 246 lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEl
lipse(radiusX, radiusY, angle))); |
250 } | 247 } |
251 | 248 |
252 lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEllipse(ra
diusX, radiusY, endAngle))); | 249 lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEllipse(ra
diusX, radiusY, endAngle))); |
253 } | 250 } |
254 | 251 |
255 } // namespace | 252 } // namespace |
256 | 253 |
257 void CanvasPathMethods::arc(float x, float y, float radius, float startAngle, fl
oat endAngle, bool anticlockwise, ExceptionState& exceptionState) | 254 void CanvasPathMethods::arc(float x, float y, float radius, float startAngle, fl
oat endAngle, bool anticlockwise, ExceptionState& exceptionState) |
258 { | 255 { |
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315 return; | 312 return; |
316 | 313 |
317 if (!width && !height) { | 314 if (!width && !height) { |
318 m_path.moveTo(FloatPoint(x, y)); | 315 m_path.moveTo(FloatPoint(x, y)); |
319 return; | 316 return; |
320 } | 317 } |
321 | 318 |
322 m_path.addRect(FloatRect(x, y, width, height)); | 319 m_path.addRect(FloatRect(x, y, width, height)); |
323 } | 320 } |
324 } | 321 } |
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