| Index: public.bzl
|
| diff --git a/public.bzl b/public.bzl
|
| index db92502797658a1d87f0cb48e5c1eba299f01532..400b9d565d0b0b488cf1ee71447a9a228c497065 100644
|
| --- a/public.bzl
|
| +++ b/public.bzl
|
| @@ -97,6 +97,7 @@ BASE_SRCS_ALL = struct(
|
| "src/doc/SkDocument_PDF_None.cpp", # We use SkDocument_PDF.cpp.
|
| "src/gpu/gl/GrGLCreateNativeInterface_none.cpp",
|
| "src/gpu/gl/GrGLDefaultInterface_native.cpp",
|
| + "src/gpu/gl/GrGLDefaultInterface_none.cpp",
|
|
|
| # Exclude files that don't compile with the current DEFINES.
|
| "src/gpu/gl/angle/*", # Requires SK_ANGLE define.
|
| @@ -122,6 +123,7 @@ BASE_SRCS_UNIX = struct(
|
| "src/android/*",
|
| "src/codec/*",
|
| "src/fonts/SkFontMgr_fontconfig.cpp",
|
| + "src/gpu/gl/GrGLDefaultInterface_none.cpp",
|
| "src/images/*",
|
| "src/opts/**/*.cpp",
|
| "src/opts/**/*.h",
|
| @@ -169,6 +171,7 @@ BASE_SRCS_ANDROID = struct(
|
| include = [
|
| "src/android/*",
|
| "src/codec/*",
|
| + "src/gpu/gl/GrGLDefaultInterface_none.cpp",
|
| "src/images/*",
|
| # TODO(benjaminwagner): Figure out how to compile with EGL.
|
| "src/opts/**/*.cpp",
|
| @@ -212,6 +215,8 @@ BASE_SRCS_ANDROID = struct(
|
| # Platform-dependent SRCS for google3-default iOS.
|
| BASE_SRCS_IOS = struct(
|
| include = [
|
| + "src/gpu/gl/GrGLDefaultInterface_native.cpp",
|
| + "src/gpu/gl/iOS/GrGLCreateNativeInterface_iOS.cpp",
|
| "src/opts/**/*.cpp",
|
| "src/opts/**/*.h",
|
| "src/ports/**/*.cpp",
|
|
|