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1 /* | 1 /* |
2 * Copyright (C) 2006, 2007, 2008, 2009 Google Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008, 2009 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 #include "bindings/v8/V8Binding.h" | 32 #include "bindings/v8/V8Binding.h" |
33 | 33 |
34 #include "V8DOMStringList.h" | 34 #include "V8DOMStringList.h" |
| 35 #include "V8DOMWindow.h" |
35 #include "V8Element.h" | 36 #include "V8Element.h" |
36 #include "V8Window.h" | |
37 #include "V8WorkerContext.h" | 37 #include "V8WorkerContext.h" |
38 #include "V8XPathNSResolver.h" | 38 #include "V8XPathNSResolver.h" |
39 #include "bindings/v8/ScriptController.h" | 39 #include "bindings/v8/ScriptController.h" |
| 40 #include "bindings/v8/V8DOMWindowShell.h" |
40 #include "bindings/v8/V8NodeFilterCondition.h" | 41 #include "bindings/v8/V8NodeFilterCondition.h" |
41 #include "bindings/v8/V8ObjectConstructor.h" | 42 #include "bindings/v8/V8ObjectConstructor.h" |
42 #include "bindings/v8/V8WindowShell.h" | |
43 #include "bindings/v8/WorkerScriptController.h" | 43 #include "bindings/v8/WorkerScriptController.h" |
44 #include "bindings/v8/custom/V8CustomXPathNSResolver.h" | 44 #include "bindings/v8/custom/V8CustomXPathNSResolver.h" |
45 #include "core/dom/DOMStringList.h" | 45 #include "core/dom/DOMStringList.h" |
46 #include "core/dom/Element.h" | 46 #include "core/dom/Element.h" |
47 #include "core/dom/NodeFilter.h" | 47 #include "core/dom/NodeFilter.h" |
48 #include "core/dom/QualifiedName.h" | 48 #include "core/dom/QualifiedName.h" |
49 #include "core/dom/WebCoreMemoryInstrumentation.h" | 49 #include "core/dom/WebCoreMemoryInstrumentation.h" |
50 #include "core/inspector/BindingVisitors.h" | 50 #include "core/inspector/BindingVisitors.h" |
51 #include "core/loader/FrameLoader.h" | 51 #include "core/loader/FrameLoader.h" |
52 #include "core/loader/FrameLoaderClient.h" | 52 #include "core/loader/FrameLoaderClient.h" |
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376 | 376 |
377 v8::Handle<v8::Object> toInnerGlobalObject(v8::Handle<v8::Context> context) | 377 v8::Handle<v8::Object> toInnerGlobalObject(v8::Handle<v8::Context> context) |
378 { | 378 { |
379 return v8::Handle<v8::Object>::Cast(context->Global()->GetPrototype()); | 379 return v8::Handle<v8::Object>::Cast(context->Global()->GetPrototype()); |
380 } | 380 } |
381 | 381 |
382 DOMWindow* toDOMWindow(v8::Handle<v8::Context> context) | 382 DOMWindow* toDOMWindow(v8::Handle<v8::Context> context) |
383 { | 383 { |
384 v8::Handle<v8::Object> global = context->Global(); | 384 v8::Handle<v8::Object> global = context->Global(); |
385 ASSERT(!global.IsEmpty()); | 385 ASSERT(!global.IsEmpty()); |
386 v8::Handle<v8::Object> window = global->FindInstanceInPrototypeChain(V8Windo
w::GetTemplate(context->GetIsolate(), MainWorld)); | 386 v8::Handle<v8::Object> window = global->FindInstanceInPrototypeChain(V8DOMWi
ndow::GetTemplate(context->GetIsolate(), MainWorld)); |
387 if (!window.IsEmpty()) | 387 if (!window.IsEmpty()) |
388 return V8Window::toNative(window); | 388 return V8DOMWindow::toNative(window); |
389 window = global->FindInstanceInPrototypeChain(V8Window::GetTemplate(context-
>GetIsolate(), IsolatedWorld)); | 389 window = global->FindInstanceInPrototypeChain(V8DOMWindow::GetTemplate(conte
xt->GetIsolate(), IsolatedWorld)); |
390 ASSERT(!window.IsEmpty()); | 390 ASSERT(!window.IsEmpty()); |
391 return V8Window::toNative(window); | 391 return V8DOMWindow::toNative(window); |
392 } | 392 } |
393 | 393 |
394 ScriptExecutionContext* toScriptExecutionContext(v8::Handle<v8::Context> context
) | 394 ScriptExecutionContext* toScriptExecutionContext(v8::Handle<v8::Context> context
) |
395 { | 395 { |
396 v8::Handle<v8::Object> global = context->Global(); | 396 v8::Handle<v8::Object> global = context->Global(); |
397 v8::Handle<v8::Object> windowWrapper = global->FindInstanceInPrototypeChain(
V8Window::GetTemplate(context->GetIsolate(), MainWorld)); | 397 v8::Handle<v8::Object> windowWrapper = global->FindInstanceInPrototypeChain(
V8DOMWindow::GetTemplate(context->GetIsolate(), MainWorld)); |
398 if (!windowWrapper.IsEmpty()) | 398 if (!windowWrapper.IsEmpty()) |
399 return V8Window::toNative(windowWrapper)->scriptExecutionContext(); | 399 return V8DOMWindow::toNative(windowWrapper)->scriptExecutionContext(); |
400 windowWrapper = global->FindInstanceInPrototypeChain(V8Window::GetTemplate(c
ontext->GetIsolate(), IsolatedWorld)); | 400 windowWrapper = global->FindInstanceInPrototypeChain(V8DOMWindow::GetTemplat
e(context->GetIsolate(), IsolatedWorld)); |
401 if (!windowWrapper.IsEmpty()) | 401 if (!windowWrapper.IsEmpty()) |
402 return V8Window::toNative(windowWrapper)->scriptExecutionContext(); | 402 return V8DOMWindow::toNative(windowWrapper)->scriptExecutionContext(); |
403 v8::Handle<v8::Object> workerWrapper = global->FindInstanceInPrototypeChain(
V8WorkerContext::GetTemplate(context->GetIsolate(), WorkerWorld)); | 403 v8::Handle<v8::Object> workerWrapper = global->FindInstanceInPrototypeChain(
V8WorkerContext::GetTemplate(context->GetIsolate(), WorkerWorld)); |
404 if (!workerWrapper.IsEmpty()) | 404 if (!workerWrapper.IsEmpty()) |
405 return V8WorkerContext::toNative(workerWrapper)->scriptExecutionContext(
); | 405 return V8WorkerContext::toNative(workerWrapper)->scriptExecutionContext(
); |
406 // FIXME: Is this line of code reachable? | 406 // FIXME: Is this line of code reachable? |
407 return 0; | 407 return 0; |
408 } | 408 } |
409 | 409 |
410 DOMWindow* activeDOMWindow() | 410 DOMWindow* activeDOMWindow() |
411 { | 411 { |
412 v8::Handle<v8::Context> context = v8::Context::GetCalling(); | 412 v8::Handle<v8::Context> context = v8::Context::GetCalling(); |
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514 V8PerIsolateData* data = V8PerIsolateData::from(isolate); | 514 V8PerIsolateData* data = V8PerIsolateData::from(isolate); |
515 if (data->workerDOMDataStore()) | 515 if (data->workerDOMDataStore()) |
516 return 0; | 516 return 0; |
517 if (!DOMWrapperWorld::isolatedWorldsExist()) | 517 if (!DOMWrapperWorld::isolatedWorldsExist()) |
518 return 0; | 518 return 0; |
519 ASSERT(!v8::Context::GetEntered().IsEmpty()); | 519 ASSERT(!v8::Context::GetEntered().IsEmpty()); |
520 return DOMWrapperWorld::isolatedWorld(v8::Context::GetEntered()); | 520 return DOMWrapperWorld::isolatedWorld(v8::Context::GetEntered()); |
521 } | 521 } |
522 | 522 |
523 } // namespace WebCore | 523 } // namespace WebCore |
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