Index: src/effects/SkBlurMaskFilter.cpp |
=================================================================== |
--- src/effects/SkBlurMaskFilter.cpp (revision 9604) |
+++ src/effects/SkBlurMaskFilter.cpp (working copy) |
@@ -15,6 +15,9 @@ |
#include "SkRTConf.h" |
#include "SkStringUtils.h" |
+const SkScalar SkBlurMaskFilter::kBLUR_SIGMA_SCALE = SkFloatToScalar(0.6f); |
+const SkScalar SkBlurMaskFilter::kBlurRadiusFudgeFactor = SkFloatToScalar(.57735f); |
+ |
class SkBlurMaskFilterImpl : public SkMaskFilter { |
public: |
SkBlurMaskFilterImpl(SkScalar radius, SkBlurMaskFilter::BlurStyle, |
@@ -300,8 +303,27 @@ |
void SkBlurMaskFilterImpl::computeFastBounds(const SkRect& src, |
SkRect* dst) const { |
- dst->set(src.fLeft - fRadius, src.fTop - fRadius, |
- src.fRight + fRadius, src.fBottom + fRadius); |
+ SkScalar gpuPad, rasterPad; |
+ |
+ { |
+ // GPU path |
+ SkScalar sigma = SkScalarMul(fRadius, SkBlurMaskFilter::kBLUR_SIGMA_SCALE); |
+ gpuPad = sigma * 3.0f; |
+ } |
+ |
+ { |
+ // raster path |
+ SkScalar radius = SkScalarMul(fRadius, SkBlurMaskFilter::kBlurRadiusFudgeFactor); |
+ |
+ radius = (radius + .5f) * 2.f; |
+ |
+ rasterPad = SkIntToScalar(SkScalarRoundToInt(radius * 3)/2); |
+ } |
+ |
+ SkScalar pad = SkMaxScalar(gpuPad, rasterPad); |
+ |
+ dst->set(src.fLeft - pad, src.fTop - pad, |
+ src.fRight + pad, src.fBottom + pad); |
} |
SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkFlattenableReadBuffer& buffer) |