Chromium Code Reviews| OLD | NEW |
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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
| 9 | 9 |
| 10 #include "effects/GrTextureDomainEffect.h" | 10 #include "effects/GrTextureDomainEffect.h" |
| 11 #include "effects/GrSimpleTextureEffect.h" | 11 #include "effects/GrSimpleTextureEffect.h" |
| 12 | 12 |
| 13 #include "GrContext.h" | 13 #include "GrContext.h" |
| 14 #include "GrTextContext.h" | 14 #include "GrTextContext.h" |
| 15 | 15 |
| 16 #include "SkGrTexturePixelRef.h" | 16 #include "SkGrTexturePixelRef.h" |
| 17 | 17 |
| 18 #include "SkColorFilter.h" | 18 #include "SkColorFilter.h" |
| 19 #include "SkDeviceImageFilterProxy.h" | 19 #include "SkDeviceImageFilterProxy.h" |
| 20 #include "SkDrawProcs.h" | 20 #include "SkDrawProcs.h" |
| 21 #include "SkGlyphCache.h" | 21 #include "SkGlyphCache.h" |
| 22 #include "SkImageFilter.h" | 22 #include "SkImageFilter.h" |
| 23 #include "SkPathEffect.h" | 23 #include "SkPathEffect.h" |
| 24 #include "SkRRect.h" | 24 #include "SkRRect.h" |
| 25 #include "SkStroke.h" | 25 #include "SkStroke.h" |
| 26 #include "SkUtils.h" | 26 #include "SkUtils.h" |
| 27 #include "SkBlurMaskFilter.h" | |
| 27 | 28 |
| 28 #define CACHE_COMPATIBLE_DEVICE_TEXTURES 1 | 29 #define CACHE_COMPATIBLE_DEVICE_TEXTURES 1 |
| 29 | 30 |
| 30 #if 0 | 31 #if 0 |
| 31 extern bool (*gShouldDrawProc)(); | 32 extern bool (*gShouldDrawProc)(); |
| 32 #define CHECK_SHOULD_DRAW(draw, forceI) \ | 33 #define CHECK_SHOULD_DRAW(draw, forceI) \ |
| 33 do { \ | 34 do { \ |
| 34 if (gShouldDrawProc && !gShouldDrawProc()) return; \ | 35 if (gShouldDrawProc && !gShouldDrawProc()) return; \ |
| 35 this->prepareDraw(draw, forceI); \ | 36 this->prepareDraw(draw, forceI); \ |
| 36 } while (0) | 37 } while (0) |
| 37 #else | 38 #else |
| 38 #define CHECK_SHOULD_DRAW(draw, forceI) this->prepareDraw(draw, forceI) | 39 #define CHECK_SHOULD_DRAW(draw, forceI) this->prepareDraw(draw, forceI) |
| 39 #endif | 40 #endif |
| 40 | 41 |
| 41 // we use the same effect slot on GrPaint for bitmaps and shaders (since drawBit map, drawSprite, | 42 // we use the same effect slot on GrPaint for bitmaps and shaders (since drawBit map, drawSprite, |
| 42 // and drawDevice ignore SkShader) | 43 // and drawDevice ignore SkShader) |
| 43 enum { | 44 enum { |
| 44 kShaderEffectIdx = 0, | 45 kShaderEffectIdx = 0, |
| 45 kBitmapEffectIdx = 0, | 46 kBitmapEffectIdx = 0, |
| 46 kColorFilterEffectIdx = 1, | 47 kColorFilterEffectIdx = 1, |
| 47 kXfermodeEffectIdx = 2, | 48 kXfermodeEffectIdx = 2, |
| 48 }; | 49 }; |
| 49 | 50 |
| 50 #define MAX_BLUR_SIGMA 4.0f | |
| 51 // FIXME: This value comes from from SkBlurMaskFilter.cpp. | 51 // FIXME: This value comes from from SkBlurMaskFilter.cpp. |
| 52 // Should probably be put in a common header someplace. | 52 // Should probably be put in a common header someplace. |
| 53 #define MAX_BLUR_RADIUS SkIntToScalar(128) | 53 #define MAX_BLUR_RADIUS SkIntToScalar(128) |
| 54 // This constant approximates the scaling done in the software path's | |
| 55 // "high quality" mode, in SkBlurMask::Blur() (1 / sqrt(3)). | |
| 56 // IMHO, it actually should be 1: we blur "less" than we should do | |
| 57 // according to the CSS and canvas specs, simply because Safari does the same. | |
| 58 // Firefox used to do the same too, until 4.0 where they fixed it. So at some | |
| 59 // point we should probably get rid of these scaling constants and rebaseline | |
| 60 // all the blur tests. | |
| 61 #define BLUR_SIGMA_SCALE 0.6f | |
| 62 // This constant represents the screen alignment criterion in texels for | 54 // This constant represents the screen alignment criterion in texels for |
| 63 // requiring texture domain clamping to prevent color bleeding when drawing | 55 // requiring texture domain clamping to prevent color bleeding when drawing |
| 64 // a sub region of a larger source image. | 56 // a sub region of a larger source image. |
| 65 #define COLOR_BLEED_TOLERANCE SkFloatToScalar(0.001f) | 57 #define COLOR_BLEED_TOLERANCE SkFloatToScalar(0.001f) |
| 66 | 58 |
| 67 #define DO_DEFERRED_CLEAR() \ | 59 #define DO_DEFERRED_CLEAR() \ |
| 68 do { \ | 60 do { \ |
| 69 if (fNeedClear) { \ | 61 if (fNeedClear) { \ |
| 70 this->clear(SK_ColorTRANSPARENT); \ | 62 this->clear(SK_ColorTRANSPARENT); \ |
| 71 } \ | 63 } \ |
| (...skipping 729 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 801 radius = SkMinScalar(radius, MAX_BLUR_RADIUS); | 793 radius = SkMinScalar(radius, MAX_BLUR_RADIUS); |
| 802 if (radius <= 0) { | 794 if (radius <= 0) { |
| 803 return false; | 795 return false; |
| 804 } | 796 } |
| 805 | 797 |
| 806 SkRect srcRect = devPath.getBounds(); | 798 SkRect srcRect = devPath.getBounds(); |
| 807 if (shouldDrawBlurWithCPU(srcRect, radius)) { | 799 if (shouldDrawBlurWithCPU(srcRect, radius)) { |
| 808 return false; | 800 return false; |
| 809 } | 801 } |
| 810 | 802 |
| 811 float sigma = SkScalarToFloat(radius) * BLUR_SIGMA_SCALE; | 803 float sigma = SkScalarToFloat(radius) * SkBlurMaskFilter::kBLUR_SIGMA_SCALE; |
|
bsalomon
2013/06/14 18:23:54
Could the radius returned in info already account
| |
| 812 float sigma3 = sigma * 3.0f; | 804 float sigma3 = sigma * 3.0f; |
| 813 | 805 |
| 814 SkRect clipRect; | 806 SkRect clipRect; |
| 815 clipRect.set(clip.getBounds()); | 807 clipRect.set(clip.getBounds()); |
| 816 | 808 |
| 817 // Outset srcRect and clipRect by 3 * sigma, to compute affected blur area. | 809 // Outset srcRect and clipRect by 3 * sigma, to compute affected blur area. |
| 818 srcRect.inset(SkFloatToScalar(-sigma3), SkFloatToScalar(-sigma3)); | 810 srcRect.inset(SkFloatToScalar(-sigma3), SkFloatToScalar(-sigma3)); |
| 819 clipRect.inset(SkFloatToScalar(-sigma3), SkFloatToScalar(-sigma3)); | 811 clipRect.inset(SkFloatToScalar(-sigma3), SkFloatToScalar(-sigma3)); |
| 820 srcRect.intersect(clipRect); | 812 srcRect.intersect(clipRect); |
| 821 SkRect finalRect = srcRect; | 813 SkRect finalRect = srcRect; |
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| 1852 GrTexture* texture, | 1844 GrTexture* texture, |
| 1853 bool needClear) | 1845 bool needClear) |
| 1854 : SkDevice(make_bitmap(context, texture->asRenderTarget())) { | 1846 : SkDevice(make_bitmap(context, texture->asRenderTarget())) { |
| 1855 | 1847 |
| 1856 GrAssert(texture && texture->asRenderTarget()); | 1848 GrAssert(texture && texture->asRenderTarget()); |
| 1857 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture | 1849 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture |
| 1858 // cache. We pass true for the third argument so that it will get unlocked. | 1850 // cache. We pass true for the third argument so that it will get unlocked. |
| 1859 this->initFromRenderTarget(context, texture->asRenderTarget(), true); | 1851 this->initFromRenderTarget(context, texture->asRenderTarget(), true); |
| 1860 fNeedClear = needClear; | 1852 fNeedClear = needClear; |
| 1861 } | 1853 } |
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