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1 /* | 1 /* |
2 * Copyright (C) 2009 Google Inc. All rights reserved. | 2 * Copyright (C) 2009 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
(...skipping 17 matching lines...) Expand all Loading... |
28 | 28 |
29 #include "wtf/PassOwnPtr.h" | 29 #include "wtf/PassOwnPtr.h" |
30 #include "wtf/text/TextPosition.h" | 30 #include "wtf/text/TextPosition.h" |
31 #include "wtf/text/WTFString.h" | 31 #include "wtf/text/WTFString.h" |
32 #include <v8.h> | 32 #include <v8.h> |
33 | 33 |
34 namespace WebCore { | 34 namespace WebCore { |
35 | 35 |
36 class CachedScript; | 36 class CachedScript; |
37 class ScriptExecutionContext; | 37 class ScriptExecutionContext; |
| 38 class WrapperTypeInfo; |
38 | 39 |
39 class V8ScriptRunner { | 40 class V8ScriptRunner { |
40 public: | 41 public: |
41 // For the following methods, the caller sites have to hold | 42 // For the following methods, the caller sites have to hold |
42 // a HandleScope and a ContextScope. | 43 // a HandleScope and a ContextScope. |
43 static PassOwnPtr<v8::ScriptData> precompileScript(v8::Handle<v8::String>, C
achedScript*); | 44 static PassOwnPtr<v8::ScriptData> precompileScript(v8::Handle<v8::String>, C
achedScript*); |
44 static v8::Local<v8::Script> compileScript(v8::Handle<v8::String>, const Str
ing&, const TextPosition&, v8::ScriptData*, v8::Isolate*); | 45 static v8::Local<v8::Script> compileScript(v8::Handle<v8::String>, const Str
ing&, const TextPosition&, v8::ScriptData*, v8::Isolate*); |
45 static v8::Local<v8::Value> runCompiledScript(v8::Handle<v8::Script>, Script
ExecutionContext*); | 46 static v8::Local<v8::Value> runCompiledScript(v8::Handle<v8::Script>, Script
ExecutionContext*); |
46 static v8::Local<v8::Value> compileAndRunInternalScript(v8::Handle<v8::Strin
g>, v8::Isolate*, const String& = String(), const TextPosition& = TextPosition()
, v8::ScriptData* = 0); | 47 static v8::Local<v8::Value> compileAndRunInternalScript(v8::Handle<v8::Strin
g>, v8::Isolate*, const String& = String(), const TextPosition& = TextPosition()
, v8::ScriptData* = 0); |
| 48 static v8::Local<v8::Function> blinkJSConstructor(const char* name, WrapperT
ypeInfo*, const String& source, int argc, v8::Handle<v8::Value> argv[], v8::Hand
le<v8::Context>, v8::Isolate*); |
47 static v8::Local<v8::Value> callInternalFunction(v8::Handle<v8::Function>, v
8::Handle<v8::Object>, int argc, v8::Handle<v8::Value> args[], v8::Isolate*); | 49 static v8::Local<v8::Value> callInternalFunction(v8::Handle<v8::Function>, v
8::Handle<v8::Object>, int argc, v8::Handle<v8::Value> args[], v8::Isolate*); |
48 static v8::Local<v8::Value> callFunction(v8::Handle<v8::Function>, ScriptExe
cutionContext*, v8::Handle<v8::Object> receiver, int argc, v8::Handle<v8::Value>
args[]); | 50 static v8::Local<v8::Value> callFunction(v8::Handle<v8::Function>, ScriptExe
cutionContext*, v8::Handle<v8::Object> receiver, int argc, v8::Handle<v8::Value>
args[]); |
49 static v8::Local<v8::Value> callAsFunction(v8::Handle<v8::Object>, v8::Handl
e<v8::Object> receiver, int argc, v8::Handle<v8::Value> args[]); | 51 static v8::Local<v8::Value> callAsFunction(v8::Handle<v8::Object>, v8::Handl
e<v8::Object> receiver, int argc, v8::Handle<v8::Value> args[]); |
50 static v8::Local<v8::Value> callAsConstructor(v8::Handle<v8::Object>, int ar
gc, v8::Handle<v8::Value> args[]); | 52 static v8::Local<v8::Value> callAsConstructor(v8::Handle<v8::Object>, int ar
gc, v8::Handle<v8::Value> args[]); |
51 static v8::Local<v8::Object> instantiateObject(v8::Handle<v8::ObjectTemplate
>); | 53 static v8::Local<v8::Object> instantiateObject(v8::Handle<v8::ObjectTemplate
>); |
52 static v8::Local<v8::Object> instantiateObject(v8::Handle<v8::Function>, int
argc = 0, v8::Handle<v8::Value> argv[] = 0); | 54 static v8::Local<v8::Object> instantiateObject(v8::Handle<v8::Function>, int
argc = 0, v8::Handle<v8::Value> argv[] = 0); |
53 static v8::Local<v8::Object> instantiateObjectInDocument(v8::Handle<v8::Func
tion>, ScriptExecutionContext*, int argc = 0, v8::Handle<v8::Value> argv[] = 0); | 55 static v8::Local<v8::Object> instantiateObjectInDocument(v8::Handle<v8::Func
tion>, ScriptExecutionContext*, int argc = 0, v8::Handle<v8::Value> argv[] = 0); |
54 | 56 static v8::Local<v8::Value> callUnwrappedMethod(const char* name, const v8::
FunctionCallbackInfo<v8::Value>& args, v8::Handle<v8::Value> prototype); |
| 57 static v8::Local<v8::Value> callUnwrappedMethod(const char* name, v8::Handle
<v8::Object> thisObject, int argc, v8::Handle<v8::Value> argv[], v8::Isolate*, v
8::Handle<v8::Value> prototype); |
| 58 static v8::Local<v8::Value> callStaticMethod(const char* name, const v8::Fun
ctionCallbackInfo<v8::Value>& args, v8::Handle<v8::Value> constructor); |
55 }; | 59 }; |
56 | 60 |
57 } // namespace WebCore | 61 } // namespace WebCore |
58 | 62 |
59 #endif // V8ScriptRunner_h | 63 #endif // V8ScriptRunner_h |
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