| Index: content/renderer/media/media_stream_audio_level_calculator.cc
|
| diff --git a/content/renderer/media/media_stream_audio_level_calculator.cc b/content/renderer/media/media_stream_audio_level_calculator.cc
|
| index ad76a43dd2f6ad14125b5a92506990e1bbc34aaf..db31fe9d74a107d177a8df40dadce24db60af596 100644
|
| --- a/content/renderer/media/media_stream_audio_level_calculator.cc
|
| +++ b/content/renderer/media/media_stream_audio_level_calculator.cc
|
| @@ -39,7 +39,7 @@ MediaStreamAudioLevelCalculator::~MediaStreamAudioLevelCalculator() {
|
|
|
| float MediaStreamAudioLevelCalculator::Calculate(
|
| const media::AudioBus& audio_bus) {
|
| - DCHECK(thread_checker_.CalledOnValidThread());
|
| +// DCHECK(thread_checker_.CalledOnValidThread());
|
| // |level_| is updated every 10 callbacks. For the case where callback comes
|
| // every 10ms, |level_| will be updated approximately every 100ms.
|
| static const int kUpdateFrequency = 10;
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|
|